Steal needs to be telegraphed

Steal needs to be telegraphed

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Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

Title says it. A lot of skills these days are getting telegraphs because of OP problems. Steal does many things when traited: daze, rip and steal boons, stealth, and damage

It seems to be unblockable as well.

No other profession has a skill that can do this much crippling damage to a player. Mesmer has moa which is unblockable but it is also an elite.

At least give steal a tell so people can dodge it , maybe even a slower teleport that shows a trail or how about change the skill so it can only be used in melee( makes perfect sense to add a tiny bit of realism into a fantasy game) . So far its just luck and uncanny anticipation. Anet nerfed point blank shot, so why not this?

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Posted by: Evilek.5690

Evilek.5690

Right decrease Steal CD on 10-15 sec and make him telegraphed.

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
OupĂ­ lvl 80 Immortal Guardian

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Posted by: Shockwave.1230

Shockwave.1230

This is an old discussion topic.

Huge trait investment, a Telegraph makes all of these steal trait builds unviable, steal does too much, if you change what steal does you’re just moving it to something else, thief is in a good place balance wise, changes for the sake of making changes.

Tired arguments.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

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Posted by: Maugetarr.6823

Maugetarr.6823

First of all, steal is blockable.

Point blank shot is more cc than traited steal is on a shorter CD (half is untraited steal, and still 6 seconds shorter than traited steal when PBS is untraited).

But honestly, let’s look at what traited steal can do based on the popular 6/0/2/0/6 D/P:

13 seconds poison. Huge, right? Except that thief is intended to have high poison uptime due to the lack of varied conditions. It’s supposed to help wear down the opponent in an extended fight. In fact there’s 5 seconds of poison on this builds’ auto attack chain.

Mug. 2k (ish) damage and 2k(ish) heal. It cannot crit. Honestly, it’s like adding a single auto attack (not even the chain). The heal is minor compared to the heals attached to other skills/attunment swaps in the game. If you look at the amount of heath avered over steal’s cooldown, it’s about 94 hps. That’s 40 hps under the base of regen.

(No one is taking stealth on steal)

Thrill of the crime. Gain 1 stack of might, fury, and swiftness. Great! A way to get the boons often attached to other classes’ weapon skills/swaps.

Gain 2 initiative. 2/3 of a single heatseeker. +less than 0.1 initiative per second.

Bountiful theft. Remove 2 boons from the target, copy those boons for 5 seconds to nearby allies. Steal is finally starting to live up to it’s name. One of our few team support abilities.

Finally, 1 second of daze. 1 second of single target daze.

It only took about 6 traits to make this skill into something useful.

Comparing classes in a vacuum is often pointless, but most of the abilities mentioned are either available in the base class mechanic of other classes or can be traited by those other classes as well. Ele is a decent comparison into augmenting your class mechanic. Traited group healing on an attunment, traited group boons on swap, fury on swap, traited group condi cleanse and burst heal on swap. Honestly it’s just as powerful as the thief traited stuff, but it’s a little more broken up into separate steps. There are more comparisons that could be made with mesmers and other classes, bult if ele didn’t sway you, the others won’t either.

If you want to complain about something, complain that thief lacks more “F#” abilities to tie traits to, and the 1 that they do have is relatively weak when untraited.

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

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Posted by: swinsk.6410

swinsk.6410

Nerf steal lol. Must be trolling!

Just another noob thief…

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Posted by: Black Frog.9274

Black Frog.9274

All thieves should be immobilized on first hit, all skills and abilities should have a 2 sec cast time, stealth should only be usable while logged out, and they should always be moved to last in queue when they get to first in queue. PLUS all their skills should deal zero damage and all conditions they deal should be cleansed by moving in any direction.

I Like to Run Randomly Around the Map

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Posted by: rogerwilko.6895

rogerwilko.6895

also make it melee, I mean how can you steal a wallet/a banana from 1200 meters, amirite?

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Posted by: messiah.1908

messiah.1908

if you see thief come to you for 2000 range count 1-2-3 and dodge as he go for the steal

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Posted by: Kocoff.7582

Kocoff.7582

So much none sense from this uploader, it makes me sad. My first question to you is “do you even thief bro?” because CLEARLY, if you did play it for 5 minutes, you would at least know that Stealing CAN be blocked and dodged.

- what’s the name of the class again? Thief? what do thieves do? Steal. That’s the only thing we do, that’s what we are good at. Nerfing Steal is like nerfing the number of illusions a mesmer can have, or nerfing the Life Force from Necro. it’s just outrageous, and what you are suggesting is pretty much killing the class.

- Your proposal for a melee Steal: … and what about the medium armor and all the squishiness? You want me to chase you all the way and hope you’ll let me look into your pockets or something? ( it’s already annoying to chase and backstab btw)

- your opinion on realism: Let me tell you about realism. Stealing should be fast, unexpected, annoying, painful,stressful. So obviously, you ‘ll never be prepared for it. If you get Mugged IRL I am sure you’ll feel all those things i mentioned above.

- did I just read " Slower teleport" ? because that does not even make any sense. Unless you meant “running”. it’s the same logic as above. You want thieves to reach into your pockets SLOWLY so you can tap their hands. “ey. back off buddy!”

Here is a quick definition from wiki " transfer of matter or energy from one point to another WITHOUT traversing the physical space between them." come on bro.

I mean Thieves spend 6 points into Trickery JUST for a 1 second interupt, and you think it should be nerfed.

obvious troll is obvious. Although I am being trolled, i had to answer to this guy.

I am so glad I am play thief. I know that someone somewhere, is frustrated because he can’t handle dem ninja skills.

applies basilik venom

Blackgate Server [RLR]
Thief – Raiden Hayabusa
Thief – Gouki Kurokawa

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Posted by: Evalia.7103

Evalia.7103

let’s make it telegraphed, melee, and have 1 day of cooldown.
Now you can steal other’s players equipment.
Eternity? It’s time to steal…
Well why not.

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Posted by: NinjaEd.3946

NinjaEd.3946

Title says it. A lot of skills these days are getting telegraphs because of OP problems. Steal does many things when traited: daze, rip and steal boons, stealth, and damage

It seems to be unblockable as well.

No other profession has a skill that can do this much crippling damage to a player. Mesmer has moa which is unblockable but it is also an elite.

At least give steal a tell so people can dodge it , maybe even a slower teleport that shows a trail or how about change the skill so it can only be used in melee( makes perfect sense to add a tiny bit of realism into a fantasy game) . So far its just luck and uncanny anticipation. Anet nerfed point blank shot, so why not this?

Seems like you need to stick to pve if you want telegraphed skills.

100% of skills from stealth =/= telegraphed, should we nerf them too?

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Zero Day.2594

Zero Day.2594

let’s make it telegraphed, melee, and have 1 day of cooldown.
Now you can steal other’s players equipment.
Eternity? It’s time to steal…
Well why not.

Actually you have a point with stealing other’s equipment, the OP did say…


how about change the skill so it can only be used in melee(makes perfect sense to add a tiny bit of realism into a fantasy game) .

So, I say… we throw away all the of what steal does right now and… we change it to:

Steal: (CD: 120s) Randomly chooses between (50% between each) gold and what the target has equipped. If the choice is the equipment randomly chooses 1 piece and permantly removes it from the target and gives it to the thief. If it chooses gold, randomly rolls between 10-95% of the total amount of gold that the target has, removes it from the target and gives it to the thief.

We also make it telegraphed as the OP requested, for instance if it’s equipment the thief makes the movement of removing that equipment piece or if it’s gold then the thief reaches into the targets pockets – the process can’t be interrupted since the target is “confused”.

Now we’re true thieves.


100% of skills from stealth =/= telegraphed, should we nerf them too?

Yes… Duh…

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(edited by Zero Day.2594)

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Posted by: lvis.3824

lvis.3824

Title says it. A lot of skills these days are getting telegraphs because of OP problems. Steal does many things when traited: daze, rip and steal boons, stealth, and damage

It seems to be unblockable as well.

No other profession has a skill that can do this much crippling damage to a player. Mesmer has moa which is unblockable but it is also an elite.

At least give steal a tell so people can dodge it , maybe even a slower teleport that shows a trail or how about change the skill so it can only be used in melee( makes perfect sense to add a tiny bit of realism into a fantasy game) . So far its just luck and uncanny anticipation. Anet nerfed point blank shot, so why not this?

As you already stated, it has to be traited, and with all what you ( and others who QQ about steal ) say , we have to spend 12 of 14 points to get all these effects …. !!!!!

Steal is fine, its a thiefs ONLY F-Ability, if you play a specc that relies heavily on Steal and you miss it you are kittened..
And there are so many things that fly around in the fights , blinds, blocks, random dodges and Bugs, noone can say that Steal will always hit !

In a 1v1 a thief can for sure get close to 100% hit with steal, but its not an easy task either, if the nmy knows what he is doing, he can use his defensive abilities and predict the steal.

A thief has so play like this all the time, either you dodge what will be coming or you are done…. play a thief and you will understand it.

And for your comparison to point blank shot, its a weaponskill on a low CD , and you do not have to invest any traitpoints into it, so well drop it .

And for “No other profession has a skill that can do this much crippling” ?
What are you talking about ?
So there is no other profession that can rip boons of a target ? Or poison it ?
What is this crippling you are talking about ?

Thiefs F-Ability is so boring in comparison to other profession’s F-abilities, and un-traited it is really really bad !

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Posted by: Battlerobot.9461

Battlerobot.9461

Really? Know any pick pockets that goes slow mo or telegraphs his razor blade action? Purse snatchers come at you from a distance, I believe it’s about 900 to. John Dillonger and his homeys didn’t pop their caps outside the bank, they went inside first.

If you gonna steal something would you anounce it to the world before you still it?

LOL “Title says it all…[STEAL]” not pop a cap, throwing dart, shooting farts, or slinging mug… If I misjudge the distance it does a full CD on my kitten 24 or 25 secs. Wayyy back when if you missed it was only 3 sec CD but I guess your cousin wah wah wah n they nerfed us.

I’m with you Zeroday I’m willing to make it a full reset CD if I can steal 90% of the targets 50 cents, at least them I’ll find a use for the 10% damage buff while wielding a bundle trait.

(edited by Battlerobot.9461)

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Posted by: Battlerobot.9461

Battlerobot.9461

Oh hey if our toon is a male toon a giant pink cada zooms out and we change into the a suit and tie and try to sell the car to the target. If we’re a female toon, we start a strip dance by the time we get to our 2 piece if the target is in 900 range bam we get emm for 100% gold.

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Posted by: Black Frog.9274

Black Frog.9274

.. / .- — / --. —- .. -. --. / – —- / … – . .- .-.. .-.-.-

http://morsecode.scphillips.com/jtranslator.html

I Like to Run Randomly Around the Map

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Posted by: Zero Day.2594

Zero Day.2594

.. / .- — / --. —- .. -. --. / – —- / … – . .- .-.. .-.-.-

http://morsecode.scphillips.com/jtranslator.html

:/ Had to reply your message to get the code properly…
Here’s my response fellow thief!

kM=umMR1RuJaQxnxnszzlxfungO1Q2SalcDxih=ZkHet=+i1Ru=9nu9dggW9kufNfb55

http://crypo.in.ua/tools/eng_megan35c.php


Yeah I get the “telegraphed” joke…

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(edited by Zero Day.2594)