Strongest Backstab build?
if u want the heaviest BS build u should go full beserker everything and 30 in deadly 30 in crit and 10 in whatever. if you want a build thats not a GC then i would either switch armour to something sturdier or drop Deadly arts and grab shadow arts. personally i have full beserker armour with mixed accesories and rings to build in vit and i run 0/30/20/20 to ahve some survivability. i hit around 7-8k with full blood lust stacks during the day and i hit about 10-11 at night because of superior sigil of the night. also id grab the trait in crit that gives 20% damage to enemies under50% i find that if ur crit chance is around 50% theres no need to increase it or grab the grandmaster trait that gives 100% crit in stealth…. ill post my stats n stuff in a min
HP:14,558
VIT: 1,222
DMG: 3,172
Power: 2,167
Precision: 1,616
Crit DMG: 88%
Crit Chance: 37%
Toughness: 1,522
TRAITS
DA:0
CS:30 side strike, practiced tolerence, exicutioner
SA:30 shadows embrace, infusion of shadows, shadow rejuvination
AC:10 Decent of shadows
TR:0
GEAR:
Armour: full beserkers (power,precision, crit)
Rings: adleberns royal signet ring, invaders ring of valkyrie(exquisite beryl jewel)
Back piece: koss on koss
Amulet: gwens necklace
Acc: earring of beserker x2 ( exquisite ruby jewel x2)
Weapons: (all weapons are beserker with superiors on them)
D/P
Sigil of force
Sigil of the night
off hand:
p/p
sigil of lightning
sigil of bloodlust
also runes on my armour is full ogres
Probably something like this
Popping all of your signets along with Thrill of the Crime puts you at or near 25 stacks of might. Factor in +20% damage from Executioner, +10% from First Strikes, +10% from Exposed Weakness, +10% from Sigil of Night, +5% from Dagger Training and +10% from Scholar runes for a total of 65% extra damage on targets below half health. Throw in 25 bloodlust stacks, the 3 vulnerability stacks from Cloak and Dagger and however many stacks Sundering Strikes might give (5?) and the Sigil of Air proc and you should have a very hard hitting combo.
(edited by nahj.2870)
You already have a very good setup, similar to mine with valk armor/ogre runes.
10/30/0/0/30
Deadly Arts: mug
Trickery: long reach, bountiful theft, sleight of hand
utilities: signet of shadows, scorpion wire, shadow step
Sleight of hand gives you 20s cooldown on steal (I’m sure you know why that’s good), plus interrupt. Bountiful theft almost always strips stability and protection, ensuring your backstabs get full damage and interrupt w/e the target is doing (lol @ dagger storm). Shadow step, long reach and scorpion wire give you some usefulness in zerg fights; allowing you to fire off cnd combos repeatedly instead of every once in a while.
I run a bit of toughness on jewelry to aid in survivability (lots of kitten gets thrown around y’know), but you could certainly use full valk jewelry and assassin signet for some extra power as well. I generally have little trouble dropping targets that are a roll or two behind the front line.. however if you want a real shot at stomping them too (I usually just DPS with backstabs) you need to run pistol offhand instead of shortbow for the blind field.
You get to CnD => backstab sooo often that hidden killer is really the way to go; don’t go full glass just for some precision.
(edited by ens.9854)
67.8k backstab
30 30 0 0 10
special setup obviously but it can be upwards of 25 fully armored.
i think i could get this around 85-90k….but ill try if theres ever a request.
if you want a high BS build just use the jinzu guide. just tweak it to your style, full stacks of Bloodlust and nourishment, food, my power is 3070 and attack is 4100, crit damage is 122%, crit chance is 57% NOT including the might when you pop venom and signets, with all glass cannon build i can crit medium armor level 80s to 17k-18BS(highest ive seen, normally its 14-16k). heavy armors up to 11k-12k. – if CnD hits crit its gameover, but things is it is really glass, HP is only 11.8-12.2k. you gotta time your attacks.
Elementalist S : DD
Blackgate
but things is it is really glass, HP is only 11.8-12.2k. you gotta time your attacks.
but you have omg, wtf criticals !
ah yes, did i mention that stealth makes you invincible in wvw ?!?
but things is it is really glass, HP is only 11.8-12.2k. you gotta time your attacks.
but you have omg, wtf criticals !
ah yes, did i mention that stealth makes you invincible in wvw ?!?
why thank you.
i only have 2 stealth skills CnD and the 6 skill( heal ), i run D/D and SB. CnD crits are insane to medium and light armors, heavy armors are decent too.
in wvw it applies to what you want. if you gonna zerg, i stay at the back end of the zerg not the tail but near to it, i dont run with the commander side by side, youd die in 5 secs of head on clash.
when roaming it depends if its a 2v1, i split, if it is 1v1 to all class except thief. i use SB and dodge attacks or side step, once their buff or that invincible thing wears of after 2-3 hits of SB i switch to DD and burst him with basilisk,signet,poison devourer(imobilize), CnD+Steal. if he is still immbolized i do CnD and BS OR spam 1 OR HS depends on the circumstances. if he survives that i pop 6 for stealth and go for another BS if not i walk away and re engaged after cooldowns.
this build requires absolute timing, if you fail on basilisk and steal, stealth and back off. for that reason if it is head on like i said use SB. if he is running or doesnt notice you well you know what to do.
for small engagements like 5v5 or 3v5 i just stay at the back choose the enemy i will burst. then go. usually i go for thieves and mesmers, engi first.
i encounter lots of good players, i die at times when i make a mistake, if all goes well i win.
Elementalist S : DD
Blackgate
(edited by Zeke Azul Falcon.5176)
Probably something like this
Popping all of your signets along with Thrill of the Crime puts you at or near 25 stacks of might. Factor in +20% damage from Executioner, +10% from First Strikes, +10% from Exposed Weakness, +10% from Sigil of Night, +5% from Dagger Training and +10% from Scholar runes for a total of 65% extra damage on targets below half health. Throw in 25 bloodlust stacks, the 3 vulnerability stacks from Cloak and Dagger and however many stacks Sundering Strikes might give (5?) and the Sigil of Air proc and you should have a very hard hitting combo.
You didn’t factor in the 15% extra damage from assassins signet, it would actually be 80% extra damage, presuming the target is below 50% health and it’s night time.
You could use superior sigil of force on your offhand dagger as it stacks with superior sigil of night, so you’d get 15% extra damage total from weaps alone (at night time). It would give you a more reliable dps increase than relying on sigil of air proccing.
Thinking practically though, executioner is tricky to utilise with a backstab build. If you take the example of opening on someone with the combo of cloak and dagger – steal – backstab, then unless you get cloak and dagger + mug to do 50% of the target’s health, or you open on someone that’s already below 50% health, your backstab won’t have the 20% added damage from executioner. Hidden killer may be more effective if you’re using backstab for the majority of your damage.
[TI] Team Ignition (Gandara)
(edited by Jakare.6807)
Probably something like this
Popping all of your signets along with Thrill of the Crime puts you at or near 25 stacks of might. Factor in +20% damage from Executioner, +10% from First Strikes, +10% from Exposed Weakness, +10% from Sigil of Night, +5% from Dagger Training and +10% from Scholar runes for a total of 65% extra damage on targets below half health. Throw in 25 bloodlust stacks, the 3 vulnerability stacks from Cloak and Dagger and however many stacks Sundering Strikes might give (5?) and the Sigil of Air proc and you should have a very hard hitting combo.
You could use superior sigil of force on your offhand dagger as it stacks with superior sigil of night, so you’d get 15% extra damage total from weaps alone (at night time). It would give you a more reliable dps increase than relying on sigil of air proccing.
Also executioner is tricky to utilise with a backstab build. If you take the example of opening on someone with cloak and dagger – steal – backstab, then unless you get cloak and dagger to do 50% of the target’s health, or you open on someone that’s already below 50% health, your backstab won’t have the added damage. Hidden killer may be more effective if you’re using backstab for the majority of your damage.
[rant=random]
You are seriously calling what people here are trying to achieve here dps?
dps stands for what? Damage per Spike?
[/rant]
It’s true, there may be a more reliable burst out there, but the max spike relies on luck
Well, personally, I don’t find these backstab builds all that fancy… I rather run around with my venom share cond build.
the 10/30/0/0/30 sounds interesting, tho. Gotta give that a try.
The mob has spoken and the turrets shall be burnt at the stake.
[rant=random]
You are seriously calling what people here are trying to achieve here dps?
dps stands for what? Damage per Spike?
[/rant]
It’s true, there may be a more reliable burst out there, but the max spike relies on luck
Well, personally, I don’t find these backstab builds all that fancy… I rather run around with my venom share cond build.
the 10/30/0/0/30 sounds interesting, tho. Gotta give that a try.
This is a thread about highest possible backstab damage. Your dps is going to largely depend on how much backstab will crit for. I can guarantee you a crit heavy backstab thief is going to have much higher damage per second than a “venom share cond build” thief.
Even if someone survives your first backstab combo, you should be doing your next cloak and dagger – backstab combo in 3 seconds once revealed has ended.
And good luck getting off any venoms when you’re in a basilisk stun getting hit for a 6k+2k+11k combo.
[TI] Team Ignition (Gandara)
(edited by Jakare.6807)
did I ever say, I solo with my build?
It’s built around groups of 2-5 players, which can cover my kitten . And my dps comes from the control, the shared venoms offer to the group(and a ton of bleed stacks).
Of course, it will die to any serious stunlock/burst build, because venom builds can not carry that many stun breaks either way.
For solo play, you drop venom share for shadow’s rejuvenation simple as that.
And if your highest dps relies on hitting a single huge spike repeatedly, it only works against practice dummies anyway. Hf hitting your backstab on the fly(i.e. no setup) against an opponent who knows, how to dodge/stealth/block/blind.
The mob has spoken and the turrets shall be burnt at the stake.
So in a venom cond build, which either would be a d/d death blossom build, or p/d build, how are you planning to counter a burst d/d or d/p backstab build? Because you have no on demand blinds from your weaps, and taking a stun break leaves you with 2 slots for venoms; 3 if you want basilisk but as that’s not a damaging venom it won’t add anything to your dps.
I don’t see how the argument of “good opponents will just blind/stealth/dodge your attacks” doesn’t apply to you as well.
If I hit one 4k cnd and one 8k backstab every say 10 seconds, which accounts for an opponent dodging or blinding me on a couple of attempts, and don’t land any other hits AT ALL in those 10 seconds, that still gives me 12,000/10 = 1200 damage per second. Do your venoms tick for 1200 damage per second?
[TI] Team Ignition (Gandara)
You never played a cond build, did you?
The mob has spoken and the turrets shall be burnt at the stake.
You are seriously calling what people here are trying to achieve here dps?
Just trying to get you to validate this statement. Please provide some kind of analysis as to how your build is serious dps and a backstab build isn’t.
I’ve never played a cond build, I’ve only played against them. I find them uninteresting and unchallenging.
[TI] Team Ignition (Gandara)
this is a few screens some time ago and a while ago. and my stats
Elementalist S : DD
Blackgate
(edited by Zeke Azul Falcon.5176)
*Note the above is using the un-nerfed Mug
Edit 7/16/2013 12:51 CST
To: Zeke , look at the damage and you will see Mug doing more damage than is possible now. I am not sure how long a while ago is , but to me it seems this is dealing
SS1 – over 3k damage
SS2 – 3,647 Damage
Do you get this much damage on Mug current form?
I would encourage you to double check the time-stamp on the screenshots
(If nothing else you can look at the creation date of the SS. If I am wrong I will edit this to avoid any confusion)
Edit 2 – 7/16/2013 1:03 CST
I completely disregarded the potential of players not wearing BiS gear/ being up-leveled
Thank you for your reply.
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.
(edited by OIIIIIO.7825)
last one was just a while ago, and one was last month. i think they nerfed mug long back.
Elementalist S : DD
Blackgate
you can still hit for 25 k. i use a signet build i made. if on a naked warrior with frenzy i could hit like almost 90k
*Note the above is using the un-nerfed Mug
Edit 7/16/2013 12:51 CST
To: Zeke , look at the damage and you will see Mug doing more damage than is possible now. I am not sure how long a while ago is , but to me it seems this is dealing
SS1 – over 3k damage
SS2 – 3,647 DamageDo you get this much damage on Mug current form?
I would encourage you to double check the time-stamp on the screenshots
(If nothing else you can look at the creation date of the SS. I am wrong I will edit this to avoid any confusion)
it depends on the class, i usually get 3k+ on medium to light armors, but heavy 2k+3k decent.
this is the screen shot of my GW2 default screen folder. take note this is dubai uae time. i just took those screens 20-30 mins before the wvw shut down a while ago.
Elementalist S : DD
Blackgate
*Note the above is using the un-nerfed Mug
Edit 7/16/2013 12:51 CST
To: Zeke , look at the damage and you will see Mug doing more damage than is possible now. I am not sure how long a while ago is , but to me it seems this is dealing
SS1 – over 3k damage
SS2 – 3,647 Damage
Do you get this much damage on Mug current form?
I would encourage you to double check the time-stamp on the screenshots
(If nothing else you can look at the creation date of the SS. If I am wrong I will edit this to avoid any confusion)Edit 2 – 7/16/2013 1:03 CST
I completely disregarded the potential of players not wearing BiS gear/ being up-leveled
Thank you for your reply.
i think if you stick the letter in the jinzu build youll get more, but its really hard now as there is no way to escape. you can add night sigils for 10% at night damage pop everything and ambush the BS on that would be insane.
Elementalist S : DD
Blackgate
My favourite build, enough defense to keep you in an outdrawn fight
and really good damage on the combo below.
Backstab Execution Combo:
Stack stealth for 8-10 might > Basilisk Venom > Infiltrators Signet (+ Steal) + Assassins Signet > Backstab > Heartseeker
In sPvP an average of 7-10k backstabs from the combo.
The lack of mug and CnD makes GC D/D outperform this with their opening blows, but you are able to stay in the fight for longer and if you play smart the sucess rate of your first backstab is always 100% since the enemy wont know when or if you’ll strike him.
Basilisk goes up with backstab, and lets you freely Heartseeker and Auto attack your enemy.
Withdraw or Roll for Initiative with last refuge and 50% speed while in stealth,
is a life saver in tight situations.
did I ever say, I solo with my build?
It’s built around groups of 2-5 players, which can cover my kitten . And my dps comes from the control, the shared venoms offer to the group(and a ton of bleed stacks).
Of course, it will die to any serious stunlock/burst build, because venom builds can not carry that many stun breaks either way.For solo play, you drop venom share for shadow’s rejuvenation simple as that.
And if your highest dps relies on hitting a single huge spike repeatedly, it only works against practice dummies anyway. Hf hitting your backstab on the fly(i.e. no setup) against an opponent who knows, how to dodge/stealth/block/blind.
DPS is damage per second, ive never tried condi build before but i have fought them countless times, most are just cleansed, and what matters more is they can still hit back or run away. now if you burst them with cnd, basilisk, skale, they will be standing there for more or less than 4 secs. which is enough time for you to unload everything. if they do survive well 80% of the time their backs are turned to you or are trying to run away get some distance to regen which gives you enough time again to use SB or HS spam.
Elementalist S : DD
Blackgate
(edited by Zeke Azul Falcon.5176)
By strongest, do you mean the one with most damage? If that’s the case, then this is the build that I’ve built for pure damage. I would never use this build though, unless you want to die if a warrior as much as sneezes near you. It doesn’t have any survivability, and all the utility skills are put into that one backstab…
You have 60% extra damage from traits(Exposed Weakness, Dagger Training, First Strikes, Flanking Strikes), runes(Scholar), sigils(Force) and Signet of Power. You also have 20 stacks of might and Sigil of Bloodlust.
This all adds up to some crazy damage. Tested it in sPvP, and almost all are dead after the combo. What you do is you pop skills in this order:
- Basilisk Venom
- Signet of Malice
- Signet of Power
- Signet of Agility
- Signet of Shadows
- Cloak and Dagger
- Steal
- Backstab
- Heartseeker
That’s it. You use all utility skills, heal and elite for this, so if your target isn’t dead, you’ll probably die ;p
The actual best is one that I haven’t seen posted yet (but I haven’t look all too hard either). It’s 30-30-0-0-10. You run signet of assassin (obv), another signet, signet heal, and shadow trap. You wait till someone procs your trap, use the 3 signets, then you shadowstep to your target and are invis with 25 might and fury. You need signet might trait for this and everything else is damage traits.
I’ve hit over 20k against fully geared and armored people without any outside buffs (including not having food).
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid
By strongest, do you mean the one with most damage? If that’s the case, then this is the build that I’ve built for pure damage. I would never use this build though, unless you want to die if a warrior as much as sneezes near you. It doesn’t have any survivability, and all the utility skills are put into that one backstab…
You have 60% extra damage from traits(Exposed Weakness, Dagger Training, First Strikes, Flanking Strikes), runes(Scholar), sigils(Force) and Signet of Power. You also have 20 stacks of might and Sigil of Bloodlust.
This all adds up to some crazy damage. Tested it in sPvP, and almost all are dead after the combo. What you do is you pop skills in this order:
- Basilisk Venom
- Signet of Malice
- Signet of Power
- Signet of Agility
- Signet of Shadows
- Cloak and Dagger
- Steal
- Backstab
- Heartseeker
That’s it. You use all utility skills, heal and elite for this, so if your target isn’t dead, you’ll probably die ;p
drop hidden killer for executioner.
drop sundering strikes for venomous strength
changing side strike is optional.
sigil of night if applicable.
(need 25 stacks of bloodlust)
and also use curry food and quality stones for more power.
correct order of skills : BV SOM SOA SOS AS CND STEAL BS HS
and thats max dmg.
By strongest, do you mean the one with most damage? If that’s the case, then this is the build that I’ve built for pure damage. I would never use this build though, unless you want to die if a warrior as much as sneezes near you. It doesn’t have any survivability, and all the utility skills are put into that one backstab…
You have 60% extra damage from traits(Exposed Weakness, Dagger Training, First Strikes, Flanking Strikes), runes(Scholar), sigils(Force) and Signet of Power. You also have 20 stacks of might and Sigil of Bloodlust.
This all adds up to some crazy damage. Tested it in sPvP, and almost all are dead after the combo. What you do is you pop skills in this order:
- Basilisk Venom
- Signet of Malice
- Signet of Power
- Signet of Agility
- Signet of Shadows
- Cloak and Dagger
- Steal
- Backstab
- Heartseeker
That’s it. You use all utility skills, heal and elite for this, so if your target isn’t dead, you’ll probably die ;p
drop hidden killer for executioner.
drop sundering strikes for venomous strength
changing side strike is optional.
sigil of night if applicable.(need 25 stacks of bloodlust)
and also use curry food and quality stones for more power.
correct order of skills : BV SOM SOA SOS AS CND STEAL BS HS
and thats max dmg.
The reason I didn’t choose executioner is because you only have 62% critical chance. Hidden killer ensures that the most important attack crits – every time, which is way more important IMO. Most people would be dead after the first hearseeker with normal critical damage, therefore I didn’t find the need for executioner. This build is all about landing that backstab and making sure it crits.
Completely forgot about venomous strength (really dumb of me), but completely agree on using it.
I would keep side strike and maybe do the shadow trap and swap sigil of agility with it. Would give me 25 stacks of might and fury. If you do that then you could go with executioner instead since your critical chance will be 82%. The good thing about this is that you can use steal after CnD to gain initiative again ^^ but then again, the initial burst would be lower..
By strongest, do you mean the one with most damage? If that’s the case, then this is the build that I’ve built for pure damage. I would never use this build though, unless you want to die if a warrior as much as sneezes near you. It doesn’t have any survivability, and all the utility skills are put into that one backstab…
You have 60% extra damage from traits(Exposed Weakness, Dagger Training, First Strikes, Flanking Strikes), runes(Scholar), sigils(Force) and Signet of Power. You also have 20 stacks of might and Sigil of Bloodlust.
This all adds up to some crazy damage. Tested it in sPvP, and almost all are dead after the combo. What you do is you pop skills in this order:
- Basilisk Venom
- Signet of Malice
- Signet of Power
- Signet of Agility
- Signet of Shadows
- Cloak and Dagger
- Steal
- Backstab
- Heartseeker
That’s it. You use all utility skills, heal and elite for this, so if your target isn’t dead, you’ll probably die ;p
drop hidden killer for executioner.
drop sundering strikes for venomous strength
changing side strike is optional.
sigil of night if applicable.(need 25 stacks of bloodlust)
and also use curry food and quality stones for more power.
correct order of skills : BV SOM SOA SOS AS CND STEAL BS HS
and thats max dmg.
The reason I didn’t choose executioner is because you only have 62% critical chance. Hidden killer ensures that the most important attack crits – every time, which is way more important IMO. Most people would be dead after the first hearseeker with normal critical damage, therefore I didn’t find the need for executioner. This build is all about landing that backstab and making sure it crits.
Completely forgot about venomous strength (really dumb of me), but completely agree on using it.
I would keep side strike and maybe do the shadow trap and swap sigil of agility with it. Would give me 25 stacks of might and fury. If you do that then you could go with executioner instead since your critical chance will be 82%. The good thing about this is that you can use steal after CnD to gain initiative again ^^ but then again, the initial burst would be lower..
i also did not take executioner for 2 reasons, 1. hidden killer grants 100% crit BS, which is what burst damage is, and what im looking for. 2. it only take effect if the victim is below 50%, naturally when you burst him either he dies right away or like few hp which HS takes care off.
i am currently testing the Superior Sigil of Night 10% damage at night + scholar runes set, i figured i placed it in ghastley dagger so it glows blue at night time so i know when night is over it stops glowing. — is the glow on ghastley dagger really 100% in line with night and day cycles? does this also take effect 10% damage inside dungeons during daytime?
any idea what is the combination of runes, sigil so that you can have the highest power/attack and crit damage in one? i dont mind losing precision too much.
Elementalist S : DD
Blackgate
(edited by Zeke Azul Falcon.5176)
Scholar runes, Force, Night/Fire and bloodlust sigils.
By strongest, do you mean the one with most damage? If that’s the case, then this is the build that I’ve built for pure damage. I would never use this build though, unless you want to die if a warrior as much as sneezes near you. It doesn’t have any survivability, and all the utility skills are put into that one backstab…
You have 60% extra damage from traits(Exposed Weakness, Dagger Training, First Strikes, Flanking Strikes), runes(Scholar), sigils(Force) and Signet of Power. You also have 20 stacks of might and Sigil of Bloodlust.
This all adds up to some crazy damage. Tested it in sPvP, and almost all are dead after the combo. What you do is you pop skills in this order:
- Basilisk Venom
- Signet of Malice
- Signet of Power
- Signet of Agility
- Signet of Shadows
- Cloak and Dagger
- Steal
- Backstab
- Heartseeker
That’s it. You use all utility skills, heal and elite for this, so if your target isn’t dead, you’ll probably die ;p
drop hidden killer for executioner.
drop sundering strikes for venomous strength
changing side strike is optional.
sigil of night if applicable.(need 25 stacks of bloodlust)
and also use curry food and quality stones for more power.
correct order of skills : BV SOM SOA SOS AS CND STEAL BS HS
and thats max dmg.
The reason I didn’t choose executioner is because you only have 62% critical chance. Hidden killer ensures that the most important attack crits – every time, which is way more important IMO. Most people would be dead after the first hearseeker with normal critical damage, therefore I didn’t find the need for executioner. This build is all about landing that backstab and making sure it crits.
Completely forgot about venomous strength (really dumb of me), but completely agree on using it.
I would keep side strike and maybe do the shadow trap and swap sigil of agility with it. Would give me 25 stacks of might and fury. If you do that then you could go with executioner instead since your critical chance will be 82%. The good thing about this is that you can use steal after CnD to gain initiative again ^^ but then again, the initial burst would be lower..
yes you will AVERAGE more with hidden killer …i agree. however…. with fury im at 82% or whatever…..id rather have the extra 20% dmg. you cant be max dmg without having the ability to produce the max dmg…..even if it is slightly lower % probability. but for dueling reasons or w.e. u do…yeah Hidden killer is arguably a better choice. but i notice with this build i get them low on hp fast so i want that extra 20% for HS>
Travlane whats your crit damage % ?
Elementalist S : DD
Blackgate
well it was like 125%….. but its not needed over 100%….some say it does more some says its doesnt some say it does less even tho that bug was removed. id have to test to make sure. buy yeah under the perfect situation you could come close to90k backstab. would never happen eever while roaming :P but still
125% may i ask what is your build and items?i only got 122%.
Elementalist S : DD
Blackgate
125% may i ask what is your build and items?i only got 122%.
It’s called Travalane stats. Newest and most op thing yet. I recently made up 139% crit damage as of today.
“like 125%” != “exactly 125%”
Probably making myself hated for defending him tho.
The mob has spoken and the turrets shall be burnt at the stake.
“like 125%” != “exactly 125%”
Probably making myself hated for defending him tho.
I’ll never look at you the same way.
well it was like 125%….. but its not needed over 100%….some say it does more some says its doesnt some say it does less even tho that bug was removed. id have to test to make sure. buy yeah under the perfect situation you could come close to90k backstab. would never happen eever while roaming :P but still
You keep coming back to this and overstating what numbers you think you’d get, you seem to consider “the perfect situation” to be an enemy completely ungeared and just standing around like a sitting duck. Nobody is going to care what your numbers are when you’re setting up some pointless controlled test against a naked enemy, that doesn’t say anything at all that could be considered useful, nor does it help the OP in any way, shape or form, unless you’re saying that the best backstab build is against a naked enemy in perfect conditions…
Relevence my friend.
125% may i ask what is your build and items?i only got 122%.
It’s called Travalane stats. Newest and most op thing yet. I recently made up 139% crit damage as of today.
im not sure if this was a sarcastic reply or not but how’d you get that? traits and runes and armors please? Screenshot would be good too.
Elementalist S : DD
Blackgate