[Suggestion] Dancing Dagger

[Suggestion] Dancing Dagger

in Thief

Posted by: BrunoBRS.5178

BrunoBRS.5178

Eh, I wouldn’t call it hybrid, it’s on the same level as the warrior rifle – bleed on autoattack while the rest of the set had nothing to do with conditions whatsoever. Since anet changed the warrior rifle to be more consistent, I think d/d should get the same treatment.

Poison on autoattack, Bleeding on Death Blossom, Cripple on Dancing Dagger. It also does good DD. It’s a hybrid sir, deal with it.

The problem with considering it hybrid is that, unlike any other hybrid build, it’s melee range on a squish profession.

Warrior hybrid is a sustainy build. Ele hybrid is sustainy. Engineer hybrid is ranged and sustainy.

Squishy and hybrid doesn’t go together, especially in melee range.

Err, you’re wrong. Every time you try to build damage as a Thief, you’ll end up to be squishy.

I did not mention building as damage.

I guess hybrid is no longer a damage oriented build. My bad.

You’ll have to clarify what you mean for a meaningful response

You said;

The problem with considering it hybrid is that, unlike any other hybrid build, it’s melee range on a squish profession.

Which is wrong, because whether you build power, condition, or hybrid (which means damage + condition) as a Thief you’ll always going to be squishy.

But it seems that the meaning of “hybrid” differs in your interpretation of the word. So it’s my bad for not knowing that the meaning of “hybrid” has shifted from being damage oriented to something else.

All I was pointing out with that statement is why hybrid doesn’t work with D/D on thief. D/D lacks survivability because of how squishy it is. This makes building as a hybrid not work well. squish + hybrid + melee is no bueno.

I see best results with D/D building as power, but it’s still not great.

That’s why you’re wrong. Regardless of which damage build you choose (power, condition, hybrid) as a Thief, you’ll still be squishy. So basically what you’re saying is, hybrid is a “no bueno” for Thief because there’s no other weapon set that will allow hybrid at range — oh wait, P/P and Shortbow are godly as a hybrid weapon of choice. Please…

I don’t agree with shortbow, but pistol is good as a hybrid weapon, because it’s ranged, which is part of what I’ve been saying.

Dagger/Dagger puts the thief in a situation where you are melee and squishy, which means hybrid damage is no bueno. Perhaps I should have been more clear.

while i think it’s silly that both of you seem to agree on the issue but keep arguing over semantics, i thought i had to point out that pistol is a pretty bad hybrid set because the damage skill is an autoattack with strong condi damage and really bad physical damage. not to mention, P/D is about as ranged as guardian staff.

LegendaryMythril/Zihark Darshell

[Suggestion] Dancing Dagger

in Thief

Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Eh, I wouldn’t call it hybrid, it’s on the same level as the warrior rifle – bleed on autoattack while the rest of the set had nothing to do with conditions whatsoever. Since anet changed the warrior rifle to be more consistent, I think d/d should get the same treatment.

Poison on autoattack, Bleeding on Death Blossom, Cripple on Dancing Dagger. It also does good DD. It’s a hybrid sir, deal with it.

The problem with considering it hybrid is that, unlike any other hybrid build, it’s melee range on a squish profession.

Warrior hybrid is a sustainy build. Ele hybrid is sustainy. Engineer hybrid is ranged and sustainy.

Squishy and hybrid doesn’t go together, especially in melee range.

Err, you’re wrong. Every time you try to build damage as a Thief, you’ll end up to be squishy.

I did not mention building as damage.

I guess hybrid is no longer a damage oriented build. My bad.

You’ll have to clarify what you mean for a meaningful response

You said;

The problem with considering it hybrid is that, unlike any other hybrid build, it’s melee range on a squish profession.

Which is wrong, because whether you build power, condition, or hybrid (which means damage + condition) as a Thief you’ll always going to be squishy.

But it seems that the meaning of “hybrid” differs in your interpretation of the word. So it’s my bad for not knowing that the meaning of “hybrid” has shifted from being damage oriented to something else.

All I was pointing out with that statement is why hybrid doesn’t work with D/D on thief. D/D lacks survivability because of how squishy it is. This makes building as a hybrid not work well. squish + hybrid + melee is no bueno.

I see best results with D/D building as power, but it’s still not great.

That’s why you’re wrong. Regardless of which damage build you choose (power, condition, hybrid) as a Thief, you’ll still be squishy. So basically what you’re saying is, hybrid is a “no bueno” for Thief because there’s no other weapon set that will allow hybrid at range — oh wait, P/P and Shortbow are godly as a hybrid weapon of choice. Please…

I don’t agree with shortbow, but pistol is good as a hybrid weapon, because it’s ranged, which is part of what I’ve been saying.

Dagger/Dagger puts the thief in a situation where you are melee and squishy, which means hybrid damage is no bueno. Perhaps I should have been more clear.

while i think it’s silly that both of you seem to agree on the issue but keep arguing over semantics, i thought i had to point out that pistol is a pretty bad hybrid set because the damage skill is an autoattack with strong condi damage and really bad physical damage. not to mention, P/D is about as ranged as guardian staff.

Why else would we argue if not for semantics? There is no argument without semantics.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.