Thief - Most buggiest Skill in the Game
its not buggy ….just relys on 2 things :P and they never stay still for them so seems buggy but it does x according to position y…but y moves to position z and then x is trying to accomodate for that. its a most amazing skill AFTER you infiltrators strike then flank. u have to do it like that bc if u notice the skill is 2x faster when ur super close
Just fooling around, testing flanking strike
Testing? Keep practicing, maybe you’ll figure out how it works eventually.
Just fooling around, testing flanking strike
Testing? Keep practicing, maybe you’ll figure out how it works eventually.
Any pointers?
There’s two parts to it; the first part is static in the sense that it moves on it’s own, but the second part you can move and direct where it lands. None the less, it’s a very gimmicky skill and should be reworked to make it more fluid.
Whoa, did not know you can move in the second part!
And are you following me Colonial
Regardless, in the video the First attack misses a bunch when I’m right on the worm’s kitten /p>
(edited by Nyspar.6103)
It’s best used in response to something, and to, well, flank. Treat it like it’s heatseeker and you’ll be dissapointed.
Just look at how the attack is performed itself. Your character spins counter-clockwise stabbing with the left hand, intended for the BACK. How is that supposed to work if you’re not close to the target? Afterwards, as someone already said, you can continue your movement for the second stab.
I figured I might add some input into the thief forums, plus I like ONI
Hey Nyspar… what build do you use with S/D?