Thief traits and poisons.

Thief traits and poisons.

in Thief

Posted by: Marduh.4603

Marduh.4603

Where is the sword? like a https://forum-en.gw2archive.eu/forum/professions/thief/Thief-traits-Where-is-the-sword/first

Where is the shortbow? – After the nerf thief worst ranged fighter. In the melee we die from one attack. Buff trait. Or increase the rate of cluster bombs because it is the slowest weapon in the game. As long as one is flying bomb, the warrior have time cast your shot with a gun and kill you.

Last Refuge
Instinctual Response
With revealed and cast time CnD already useless and sometimes kill you.

Poison:
All professions have a useless mechanics, but the poison is useless everywhere, even in PvE.
Need to rework it in f2 skill. Or reduce the cooldown of 10-15 seconds as it is with fire trait.

/discuss

Thief traits and poisons.

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Posted by: Dual.8953

Dual.8953

I think you’re selling a few of venoms short, the CC ones can be useful. I’d like if they performed like Mantras so we wouldn’t have to blow them all at once.
Personally I find traps more useless then venoms.

Registered Altaholic
Part-time Kittenposter

Thief traits and poisons.

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Posted by: Marduh.4603

Marduh.4603

Now
Deadly Arts:
-Power
-Expertise(Condition Duration)
Trickery:
-Malice(Condition Damage)
-Cunning(Steal Recharge Rate)

It would be better to swap.
Deadly Arts:
-Malice(Condition Damage)
-Expertise(Condition Duration)
Trickery:
-Power
-Cunning(Steal Recharge Rate)