Thiefs biggest counter
Any class tht abuses aoes and conditions, mainly necromancers and engineers
A 3 kit condi engi counters thieves pretty hard thanks to all the AoE condi spam and CC. Phantasm mesmers also counter thieves, somewhat less so since most are pretty squishy themselves. But hard hitting phantasms that can track through stealth are pretty hard to deal with
In terms of S/D I’ve found that SA thieves, and AI builds are incredibly tough. D/P SA thieves are difficult because their blind field is hard to avoid since you main damage is melee, and they have a lot of sustain. In terms of AI builds, MM necro I can usually beat by stealing fear, fearing their minions, going in with sword, then out with shortbow until steal is up again. It takes incredibly long though. Turret engies are impossible in pvp because there isn’t enough space to kite them away from their turrets. In an open field u have to range them until all the turrets die and then go in. If the engi is bad u can draw him away from the turrets and wreck him. Phantasm mesmers depends on spec, but usually I just port in and out trying to draw the phantasms away from the real one until I get a good opening. If the Mesmer gets lucky and baits out your stun break and then stuns u again, ur usually screwed cuz the Swordsman and zerker will eat you.
I’m not coming back, not that you care.
(edited by Elitist.8701)
Condition bombing. And many enemies converging around the thief. Contrary to popular belief thief does not have a particularly great condition removal. Sure we have Hide in Shadows and Shadows embrace but its really not a lot. And that’s our only condition removal other than pain response tbh. Plus we usually have low vit.
https://www.youtube.com/channel/UCK3wy8xit2wonN7LouDJQ3w
http://www.twitch.tv/havocgw2
Power Meditation Guardians.
D/D celestial eles
I believe a shatter-zerker-sword-mesmer can counter a thief pretty well.
Ironically, shatter-zerker-sword-mesmer is the main class/build I play…even by knowing what to expect, it still hurts…
as a D/P trickery thief
-meditation burst guardian
-rabid condi turret build engies (experimental turret trait+supply crate elite skill)
-MM condi staff necros
-soldier or celestial D/D eles
- Easiest target to pick mesmers
-and in team fights a really good D/P trickery burst thief has an immense Fear factor
S/D build
-rabid condi turret build engies (experimental turret trait+supply crate elite skill)
-PU mesmers
-D/P thieves
-P/D hybrid condi thieves
- a good or lucky hambow warr with good timing to counter most of your evades
- Easy opponent necro, elementalist and guardian (but sometimes zerker GS Sword/focus guardian is a pain in the kitten just avoid their burst rotation)
(edited by Coloxeus.3480)
Does anyone else have trouble with condi warriors in sPvP or am I just bad? XD
Does anyone else have trouble with condi warriors in sPvP or am I just bad? XD
I don’t know about sPvP(I have around 2h there, for over 4k Total playhours(approximately split 15-85% between pve/wvw), but my condi warrior has never lost 1v1 vs any thief in the Obsidian Sanctum.