Venoms

Venoms

in Thief

Posted by: Zodryn.4216

Zodryn.4216

Hey all, I love venoms, but when using them specifically for condi damage, sharing seems a bit lackluster. Best case if you share with your whole team that’s 30 stacks of poison and 20 torment on one guy (which is useless because in a 5v1 he’d die in .5 seconds anyway) or 6 poison and 4 torment to each enemy if it gets distributed equally in a teamfight. This assumes everyone gets off 6 successful attacks on their target which is highly unlikely due to dodge/block etc.

The main problem is that if I use an aoe/bouncing ability, charges are used per target hit. Compared to some classes that can cause aoe burning, confusion etc all by themselves, it just doesn’t stack up well even in the absolute best case. Keep in mind I’m talking specifically about the potential condi damage venoms can do. They are still strong due to the cc sharing, I just think the damaging condis get the short end of the stick as you really need more stacks of those.

Previously any 1 attack only took 1 venom charge (so SB1 could bounce and poison 3 people for all 6 charges). That may be a bit too strong, but what if they capped the number of charges a single attack consumed. Ex: cap at 2, if you hit 1 person with choking gas 1 charge is consumed, if you hit 2 to 5 people with it 2 charges are consumed. They could easily make the cap 3 if that was too strong. This would have no effect vs 1 or 2 people but would improve the teamfight potential of venoms. What do you think?