What is wrong with thieves in a nutshell

What is wrong with thieves in a nutshell

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Posted by: DanH.5879

DanH.5879

I’d love to be proved wrong but I suspect if the nerfs keep coming you can look for server merges in the next 3 months and expect population levels to be dismal by February/March 2013.

i look forward to this, they deserve such a tragic end imo.

What is wrong with thieves in a nutshell

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Posted by: Ultravalefor.5038

Ultravalefor.5038

Stealth stomping prevents a downed Ranger from using their pet on the attacking thief.

Many times I have rallied in close battles or at least also downed my opponent by commanding my (very) hard hitting bird pets while downed. And even though the thief is still there, telling a pet to basic attack requires a selectable target. (they can’t swing at the air like so many thieves tell us to do)
F2 doesn’t require a target, but we can’t exactly control which direction our pets are facing at any time, downed or not.

Basically, stealth stomps remove the Ranger class’s only method of fighting back while downed. Our regular downed skills are trash—and probably are that way specifically because we can still use our pets.

Phaynel – recently voted the hottest Ranger in GW2 by everyone
married to Railspike the Red Alpha Golem
[PiNK] Toast Forever.

What is wrong with thieves in a nutshell

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Posted by: Asum.4960

Asum.4960

Stealth stomping prevents a downed Ranger from using their pet on the attacking thief.

Many times I have rallied in close battles or at least also downed my opponent by commanding my (very) hard hitting bird pets while downed. And even though the thief is still there, telling a pet to basic attack requires a selectable target. (they can’t swing at the air like so many thieves tell us to do)
F2 doesn’t require a target, but we can’t exactly control which direction our pets are facing at any time, downed or not.

Basically, stealth stomps remove the Ranger class’s only method of fighting back while downed. Our regular downed skills are trash—and probably are that way specifically because we can still use our pets.

If we are talking about weak downed skills now, Thief “wins” that competition, always.

What is wrong with thieves in a nutshell

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Posted by: Dacromir.6207

Dacromir.6207

Stealth stomping prevents a downed Ranger from using their pet on the attacking thief.

Many times I have rallied in close battles or at least also downed my opponent by commanding my (very) hard hitting bird pets while downed. And even though the thief is still there, telling a pet to basic attack requires a selectable target. (they can’t swing at the air like so many thieves tell us to do)
F2 doesn’t require a target, but we can’t exactly control which direction our pets are facing at any time, downed or not.

Basically, stealth stomps remove the Ranger class’s only method of fighting back while downed. Our regular downed skills are trash—and probably are that way specifically because we can still use our pets.

You still have that AoE daze, though. That will interrupt the thief, and force him to either re-stealth or stomp you in the open. Either way, he’s taken a minimum of 7s to stomp you. If you’re running alone, the odds of your pet doing enough damage to let you win after you’re downed are extremely low, and this is hardly a valid argument for stealth being OP. If you’re with friends and they haven’t saved you in 7s, then they’re horrible players.

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Posted by: ASP.8093

ASP.8093

If we are talking about weak downed skills now, Thief “wins” that competition, always.

Enh, I dunno about that. Shadow Escape is pretty good. The autoattack is respectable. #3 is really the main weak point — you spend all that time using your auto-attack and Shadow Escape to keep yourself alive, and then your big final downed skill becomes available and… it doesn’t really do anything.

Nemain The Eyeless · [JOY] · Tarnished Coast · http://tcwvw.com