We have plenty of talk going on about PvP here but I wondered what you guys played in PvE (and possibly WvW if you don’t respec).
I’m currently playing a D/D + Shortbow build as follows:
15 points into Deadly Arts for Mug and Lotus Poison.
-Mug is great additional burst in WvW for your good old backstab-combo and comes in handy in PvE as well.
-Lotus poison is invaluable in PvE as it almost halves enemy mob melee damage. This also means Gas Cloud auto-applies Weakness to every target so you don’t have to toss in a Cluster Bomb right after.
30 points into Critical Strikes for MOAR DPS.
-Nothing really to say here as the point is to maximize damage output. I change the traits around occasionally depending on content getting stuff like Practiced Tolerance for Dungeons (although the HP addition is quite low).
5 points into Shadow Arts
I was originally going to put these points into Acrobatics as well but misclicked and didn’t bother to respec. The proc has saved me quite a few times but also left me to die often enough. I’d say it’s so so.
20 Points into Acrobatics
The Acrobatics tree is really good. I like to pick up Vigorous Recovery for dungeons, just because you have to dodge a lot and then I take Descent of Shadows in WvW and PvE just because I’m constantly jumping off stuff. It’s hard to let loose once you’re used to it.
I like to take Fleet Foot for WvW because it’s important to get away even when crippled or people will sit on your face tea-bagging your mouth. I take Assassin’s Reward or Pain Response in Dungeons, depending on the fight.
Gear wise I picked up the Karma set of Lyssa with some crafted exotics in between. It gives me fairly well-rounded stats.
Generally I favored Precision > Vitality > Power > Toughness > Healing, also in retrospect Power is clearly the better stat.
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