signet of agility... :/
Yeah, I’ve noticed this too. I think its been like this since release.
it only removes one
It removes one on each ally (removes one condition for each ally). It’s badly worded.
It removes one on each ally (removes one condition for each ally). It’s badly worded.
Well that makes sense now.
It removes one on each ally (removes one condition for each ally). It’s badly worded.
Well that makes sense now.
Their attempt at giving us group utility.
It removes one on each ally (removes one condition for each ally). It’s badly worded.
Well that makes sense now.
Their attempt at giving us group utility.
Pretty much.
It refills your allies endurance bar too. It is a very good skill.
It refills your allies endurance bar too. It is a very good skill.
Really? Wow I might have to slot it again then.
It removes one on each ally (removes one condition for each ally). It’s badly worded.
How else can you word this? Let’s see. How about…
Refill endurance for each ally and remove a condition from them.
I think that’s more clearer.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.