Schizophrenic player
(edited by Corvette.5687)
Few days ago, I read this topic, found it interesting, and wanted to share this topic in warrior group because many interesting specialization was mentioned here.
https://forum-en.gw2archive.eu/forum/game/gw2/Discussion-on-future-Elite-Specializations/first
And I have an ideal for new warrior’s Specialization there. Hope u guys list something interesting in that topic, up there.
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Warrior
I would like to go with mystic duelist (70% warrior 30% Mesmer)
For this specialization, I would like to have and off-handed focus to make warriors more mystic. ( warrior is the only class that lack magical stuff )
Focus – skill 4 Mystic Enchantment cool down 24 second
Description: For the next 5 strike inflict 1 stack of torment for 3 second and additional random condition between 1 stack of bleeding for 3 second or 1 stack of poison for 3 second
Focus – Skill 5 AEther Strike cool down 36 second
Description: The warrior become AEther and instantly engage a target and strike the target from random direction using random aether-like one-handed melee weapon (Aether Axe, Aether Sword, Aether Mace, Aether Dagger) for 8 time (dealing less damage than Hundred Blade by 2handed sword), inflict 5 second of random condition for each strike, and gain distortion while striking
For Trait
-Minor 1 – Mystic Duelist – the character gain access to focus, gain access to mantra skill, and gain random boon for 10 second (internal cool down 15 second)
-Major 1a – using focus skill grant u 1 stack of aegis for 3 second. (cool down 40 sec)
-Major 1b – channeling* mantra inflict weakness to near by foe for 5 second (cool down 40 sec). Mantra recharge 20% faster.
-Major 1c – remove up to 2 condition every 10 second
-Minor 2 – move 25 % faster
-Major 2a – switch to focus grant u regeneration for 5 second and protection for 8 second
-Major 2b – increased 1% damage for each condition type on an attacked foe.
-Major 3b – using adrenaline burst reduce recharge weapon skill by 1.5 second for each bar of adrenaline spent.
-Minor 3 – Boon applied to u and allies has 15% longer duration.
-Major 3a – boon and condition generated by focus skill and mantra are 15% longer. Reduce focus skill cool down by 20%
-Major 3b – applying boon or condition heal u by a small amount. Heal 188** for each boon and condition.
-Major 3c – allies revived by u has fury, 3 stack of might, protection, and quickness for 12 second.
Mantra Skill
Heal – Mantra of XXXX – 2 charges – create a healing field on caster with 350 AOE, heal 666 HP for 5 pulse. Allies who are in the area grant regeneration for 5 sec. Cool down 50 sec
Mantra of YYYY – 2 charges – inflict 3 random condition to target foe and daze it. Cool down 45 sec
Mantra of ZZZZ – 2 charges – u grant 2 random boon and fury for 10 second. cool down 45 sec
Mantra of AAAA – 2 charges – u grant 2.5 second distortion. cool down 60 sec
Mantra of BBBB – elite skill – 2 charge – enter a stage of mystic enforcer, grant fury and 3 stack of might, protection and quickness for 10 second and inflict weakness to up to 5 nearby foe for 10 second cool down 80 second
F1-F2-F3 Skill
-F1 – regular burst skill
-F2 – Frenzy Stike : make consecutive strike by AEther weapon, deal damage and inflict conditions eg cripple, weakness, vuenerability
-F3 – Benneti’s block : block melee attack of 3 second.Sorry for bringing this game out of reality
(edited by Corvette.5687)
Reading those focus skills, reminded me of rev XD
Reading those focus skills, reminded me of rev XD
XD
That’s because I like Rev but I love condition and boon, lol. But all content in that topic mention on my topic is very interesting.
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