I’m not the biggest expert on warriors but it wouldn’t take that to see this skill sucks, I would like to discuss some ideas.
Idea1: Launches
this would give gs the strongest available cc but balances it by being only single target and not as long as the mace or sword. The only problem is that there is no interesting way to scale this w/ adrenaline beyond how it already scales
Idea2: Grants quickness, 2/3/4s
Better way to scale the reward to adrenaline lvl, coincides w/ 100b/autoattack, not boon reliant so warrior is less like guardian.
Idea3: Transfers condition, 1/2/3
Also good way to scale reward, utility for gs beyond dmg, blockable, missable, able to be interrupted
There is only one god and its name is nerf. There is only one thing we say to nerf, not today