Because I’m bored and I had fun writing up a post in another thread, going to just relocate the post here and add to it. Feel free to share your ideas or criticism of mine (burn them to the ground if you like :P)
For this idea, each trait line gets its own Burst modifying Grandmaster trait. These basically replaces your current burst skill with a copy that ADDS extra stuff to it. Mind you, these bursts have the exact same damage/effects as the current bursts, just with the extras specified by in the descriptions I’ll write.
Since they’re grandmaster traits, this means you can only have 2 out of the 4 (Tactics doesn’t get one of these because I feel changing one of the current traits into the modified one would reflect nicely on the other…currently, you can just swap back and forth between Inspiring Battle Standard and Vigorous Shouts at your discretion). Since you can have 2 of these traits, the option to modify your burst to either is available out of combat (or maybe just have the 2nd option available for F2?).
Strength Line – Grandmaster Trait: Berserker’s Burst (replaces Berserker’s Might)
Activate Berserker Stance upon gaining 5 stacks of might. Powers up Burst skills. Makes burst skills more condition centric to apply pressure.
Axe Burst = Malign Eviscerate Returns any of your conditions to the target (Condition return is like Condition transfer, except you don’t cleanse, you just copy whatever is on you onto the target)
Greatsword Burst = Scornful Slice For every boon on the target, apply 5 stacks of bleeding.
Hammer Burst = Hades Shaker Smash the target area, creating a field for 3sec that applies Burning and Cripple.
Longbow Burst = Molten Shot Has a chance to immobilize foes within the field.
Mace Burst = Skull Crush For every condition on the target, apply an extra 1/2 second of stun (max of 2 extra seconds)
Rifle/Harpoon Burst = Malign Kill Shot in a 600 radius of yourself, grant a buff to yourself and 5 allies that boosts condition damage by 200(at lvl 80) for 10seconds.
Sword Burst = Malign Flurry in a 600 radius of yourself, grant a buff to you and 5 allies that improves condition duration by 25% for 10sec.
Spear Burst = Bloody Whirl for every condition on you, apply an extra 1/2sec of stun.
Arms Line – Grandmaster Trait: Furious Burst (replaces Furious)
Critical hits grant extra adrenaline. Intensifies Burst Skills.
Focuses on attacking more and faster to deal extra hits.
Axe Burst = Eviscerating Cleave can hit up to 3 targets.
Greatsword Burst = Flashing Arc Slice 2x faster than Arcing Slice and will always crit.
Hammer Burst = Earthshaker > Momentum Shatterer After activating Earthshaker, you can activate Momentum Shatterer for no Adrenaline cost. Leap to the target (600 range) and knock them down.
Longbow Burst = Combustive Shot > Inferno Detonate your fire field to do high damage to foes near the center of the blast.
Mace Burst = Grazing Skull Crack If the target is not stunned, instantly get back 5 strikes of adrenaline and Grazing Skull Crack recharges in 3 seconds.
Rifle/Harpoon Burst = Murderous Kill Shot Chance to gain quickness for 2 seconds upon successful kill shot. (would be a % chance per target, multiple procs do not stack).
Sword Burst = Intense Flurry Strike an additional 2 times per bar of adrenaline. Cast time is the same.
Spear Burst = Murderous Whirling Strike Range of attack is increased, foes within 150 range are also pulled to you.