Make Healing Signet normal utility.

Make Healing Signet normal utility.

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Its effectiveness is on par with Signet of the Wild, there is no reason it should be a ‘6’ skill. It would be a lot better if we had a new heal and this was a utility.

http://wiki.guildwars2.com/wiki/Signet_of_the_Wild
http://wiki.guildwars2.com/wiki/Healing_Signet

Signet of the Wild – 187 hp/s (0.31*Healing Power.)
Healing Signet – 200 hp/s (0.33*Healing Power.)

Not only that, the active effect is way better.

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(edited by Daecollo.9578)

Make Healing Signet normal utility.

in Warrior

Posted by: LameFox.6349

LameFox.6349

There’s something bizarre about warrior heals (or just heals in general perhaps) and scaling. At low levels (actual or scaled down) I’d take the signet over the other two any time. The regen is great and the others heal too little, too late (or too far apart, rather). At 80, I can’t find a reason to ever equip it, it’s awful. Yet suddenly the longer recharge heals offer much more survivability than I got out of them before.

Make Healing Signet normal utility.

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

There’s something bizarre about warrior heals (or just heals in general perhaps) and scaling. At low levels (actual or scaled down) I’d take the signet over the other two any time. The regen is great and the others heal too little, too late (or too far apart, rather). At 80, I can’t find a reason to ever equip it, it’s awful. Yet suddenly the longer recharge heals offer much more survivability than I got out of them before.

Its not a bad heal, but it really doesn’t deserve to be a ‘6’ ability. Its not even up to par with other signets that heal.

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Make Healing Signet normal utility.

in Warrior

Posted by: LameFox.6349

LameFox.6349

There’s something bizarre about warrior heals (or just heals in general perhaps) and scaling. At low levels (actual or scaled down) I’d take the signet over the other two any time. The regen is great and the others heal too little, too late (or too far apart, rather). At 80, I can’t find a reason to ever equip it, it’s awful. Yet suddenly the longer recharge heals offer much more survivability than I got out of them before.

Its not a bad heal, but it really doesn’t deserve to be a ‘6’ ability. Its not even up to par with other signets that heal.

Well, relative to the others… I’m not saying I’d never equip it as a utility either, but when compared to the other healing skills I seem to always come off the better without it at high levels.

Make Healing Signet normal utility.

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

They could turn http://wiki.guildwars2.com/wiki/Compassionate_Banner into a healing skill that heals the warrior over time.

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Make Healing Signet normal utility.

in Warrior

Posted by: LameFox.6349

LameFox.6349

As in banner of tactics (modified) trades places with the heal signet? Or just make something separate of that skill?

Make Healing Signet normal utility.

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

As in banner of tactics (modified) trades places with the heal signet? Or just make something separate of that skill?

Why would the DPS banner go in instead of the healing banner?

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Make Healing Signet normal utility.

in Warrior

Posted by: LameFox.6349

LameFox.6349

As in banner of tactics (modified) trades places with the heal signet? Or just make something separate of that skill?

Why would the DPS banner go in instead of the healing banner?

Discipline (or Strength) are the DPS banners. Tactics improves healing power and boon duration (and has that skill you were talking about).

Make Healing Signet normal utility.

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

As in banner of tactics (modified) trades places with the heal signet? Or just make something separate of that skill?

Why would the DPS banner go in instead of the healing banner?

Discipline (or Strength) are the DPS banners. Tactics improves healing power and boon duration (and has that skill you were talking about).

OH crap!

I actually meant turn http://wiki.guildwars2.com/wiki/Banner_of_Defense into a healing skill.

Same Recharge (Really long, 120 cool-down.)
Healing: 5,240 (1.0)?
Heal per second: 250 (0.033)?

Now that the banner is a healing skill, it would be really fun to use, and actually feels like a banner of defense.

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(edited by Daecollo.9578)