Q:
(edited by Mirkava.8526)
Q:
Hello everyone,
I quit playing couple of years ago, i just got back to the game, and my favorite class is warrior. Can you share with me decent “Zerg v Zerg”, “small group vs small group”, and Roaming warrior builds ? , tried a lot of stuff, berzerker warrior, vanilla builds, different type of gears, some of them were good, but still cant decide which one is the best to build my ascended gear for it, any help from the pro warriors out here?
shall i play on my other characters (ele/necro/guardian in big zergs, and keep my warrior for roaming only?)
PS : i dont want condi build!, i know it is strong, i watched some videos, but I am not a fan of condition dmg, i like big hits, with big numbers.
please Help!! :P
thank you
(edited by Mirkava.8526)
A:
I personally use Marauders armor with all zerk weapons/trinkets, the extra vitality from Marauders comes in handy against condi buids. I also use Superior Runes of Durability for extra survivability. I usually solo roam using GS Mace/Shield, switching defense traits from dogged march to shield master and tactics trait from destruction of empowered to brawlers recovery for the extra condi cleanse. I’m just an average player but win the majority of my 1vs1 encounters, only losing to really good players. I can also switch those two traits back and equip my hammer and contribute to a zerg fight as well using a variation the metabattle DPS Berserker build.
I’ll also add that I have been playing warrior main since launch so I can run pretty squishy and still have quite a bit of survivability. You may want to start with tankier stats and opt to add more offensive stats as you get more familiar playing warrior.
(edited by Farout.8207)
You can get some pretty decent builds at “http://metabattle.com/wiki/Warrior”. The DPS berserker build is a good start. It is pretty solid for zerg fights and if you are roaming you can drop hammer for either axe/shield or mace/shield and change a couple of traits and you are good to go. Modify your armor/trinkets to get the survivability that you need.
You can get some pretty decent builds at “http://metabattle.com/wiki/Warrior”. The DPS berserker build is a good start. It is pretty solid for zerg fights and if you are roaming you can drop hammer for either axe/shield or mace/shield and change a couple of traits and you are good to go. Modify your armor/trinkets to get the survivability that you need.
but they say on the website Marauder gear instead of berserker, and berserker trinkets, what do you think is better for zergs ?
marauder gear is great, you can’t really asc armour build for zerg, skirmish and roam.
they are different unless you are going to build 3 sets. Marauder is the best all round, then change the stats with your weapon selection and possibly trinkets if you have enough laurels. Likewise traits will help you out.
zerg: defense GS,shield +mace mix in some soldier + knight and condi clear utilities
skirmish; defense, rifle,gs mix in some berserker + valkerie and all the might you can
roam, discipline hammer mix in some berseker + assassin and offense/stuns etc.
marauder + durability runes are probably meta, I personally prefer a more defensive armour set with strength runes but that will pin you to gs and zerg.
marauder gear is great, you can’t really asc armour build for zerg, skirmish and roam.
they are different unless you are going to build 3 sets. Marauder is the best all round, then change the stats with your weapon selection and possibly trinkets if you have enough laurels. Likewise traits will help you out.
zerg: defense GS,shield +mace mix in some soldier + knight and condi clear utilities
skirmish; defense, rifle,gs mix in some berserker + valkerie and all the might you can
roam, discipline hammer mix in some berseker + assassin and offense/stuns etc.marauder + durability runes are probably meta, I personally prefer a more defensive armour set with strength runes but that will pin you to gs and zerg.
Before crafting the Marauder Armour, i was searching for something cheap to use because i lacked hardened leather which costs a lot at the TP, so I used full berserker gear with runes of Melandru, GS/(sword or mace +shield), trinkets and weapons berserker, and defensive utilities, i got 2.5k power and 3k armour, 20k hp and the survivability/damage balance was pretty nice, so i can say, it is a cheap replacement for the people farming for the marauder gear.
marauder gear is great, you can’t really asc armour build for zerg, skirmish and roam.
they are different unless you are going to build 3 sets. Marauder is the best all round, then change the stats with your weapon selection and possibly trinkets if you have enough laurels. Likewise traits will help you out.
zerg: defense GS,shield +mace mix in some soldier + knight and condi clear utilities
skirmish; defense, rifle,gs mix in some berserker + valkerie and all the might you can
roam, discipline hammer mix in some berseker + assassin and offense/stuns etc.marauder + durability runes are probably meta, I personally prefer a more defensive armour set with strength runes but that will pin you to gs and zerg.
Before crafting the Marauder Armour, i was searching for something cheap to use because i lacked hardened leather which costs a lot at the TP, so I used full berserker gear with runes of Melandru, GS/(sword or mace +shield), trinkets and weapons berserker, and defensive utilities, i got 2.5k power and 3k armour, 20k hp and the survivability/damage balance was pretty nice, so i can say, it is a cheap replacement for the people who don’t have the marauder gear yet.
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