Nothing comes close to Greatsword for PvE...

Nothing comes close to Greatsword for PvE...

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Posted by: Mister Kitty.6718

Mister Kitty.6718

Topic title is related to PVE. If you see 48 mobs coming towards you in PVE, no weapon is going to save you.

Mister Kitty – Full Exotic 80 Warrior, Axe/Warhorn – Charrzooka
Completer of the World, Wielder of the Charrzooka Rifle, Master of Weapon and Armorsmithing
… also makes a mean truffle stew.

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Posted by: EasymodeX.4062

EasymodeX.4062

You can run away with GS in PvE too kittenmit!

Also #2 weapon set for getting from point A to point B, which is more important!

If you can’t read English, please do not reply to my post.

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Posted by: Mesket.5728

Mesket.5728

Never look at numbers… numbers means nothing if you toss attack speed and how damage applies…

Wanna check which weapon is better for you?

Set a timer for each kill,.. kill 10 of the same mob with each weapon… average the time. See what kills faster for your game style.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: Mister Kitty.6718

Mister Kitty.6718

You can run away with GS in PvE too kittenmit!

Also #2 weapon set for getting from point A to point B, which is more important!

With the root/cripple removal and lack of swiftness on mobs, warhorn does that quite well.

You heard it here first… GS is awesome because it’s good for RETREATING.

Mister Kitty – Full Exotic 80 Warrior, Axe/Warhorn – Charrzooka
Completer of the World, Wielder of the Charrzooka Rifle, Master of Weapon and Armorsmithing
… also makes a mean truffle stew.

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Posted by: EasymodeX.4062

EasymodeX.4062

Sword/Warhorn + GS

Best Mobility Warrior run away never die, unstoppable.

If you can’t read English, please do not reply to my post.

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Posted by: Aseyhe.2948

Aseyhe.2948

that seems like a very slow way to kill normal pve mobs since you have to wait for the burst cooldown that you’re relying so much on. also increasing fight time to take zero damage versus marginal non-lifethreatening damage is seeming very overrated.

…the whole point is to take on opponents that are actually dangerous. If you’re fighting normal enemies one at a time or even 3-5 at a time then do whatever you want.

(edited by Aseyhe.2948)

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Posted by: Reido Kyuuten.4709

Reido Kyuuten.4709

that seems like a very slow way to kill normal pve mobs since you have to wait for the burst cooldown that you’re relying so much on. also increasing fight time to take zero damage versus marginal non-lifethreatening damage is seeming very overrated.

…the whole point is to take on opponents that are actually dangerous. If you’re fighting easy enemies one at a time then do whatever you want.

so you’re basically talking about mobs in parts of dungeons and not talking about general pve where you can just slaughter and move on. if that’s the case, fleeing from foes that you will most of the time have to go back and finish off causes them to regen health and adds more time to the time consuming killing that you’re already doing. axe/warhorn is still better here since you can run around keeping aggro and laying down fire w/ a longbow switch for them to run through. or you could still keep your hammer and stun/crip everyone and run through them with a cyclone axe or regular swipes every few seconds if you wanted. this whole thing about running from mobs is a bit overkill. as long as you’re not cripped or immobilized, getting away isn’t very difficult, but if you really need it to be a 1 button thing, all i can say is enjoy your gs #3 skill while reducing your overall viability. honestly ‘gs look awesome’ is a better argument to use a gs.

also, @easymodex this is about pve but yeah if you are taking on that many invaders at once you have a problem beyond weaponset

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Posted by: Aseyhe.2948

Aseyhe.2948

so you’re basically talking about mobs in parts of dungeons and not talking about general pve where you can just slaughter and move on. if that’s the case, fleeing from foes that you will most of the time have to go back and finish off causes them to regen health and adds more time to the time consuming killing that you’re already doing. axe/warhorn is still better here since you can run around keeping aggro and laying down fire w/ a longbow switch for them to run through.

Who said anything about fleeing?

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Posted by: RJMazz.6798

RJMazz.6798

I use Greasword, I KNOW HOW TO USE a Greatsword, I’m not a glass cannon, I’m both a hard hitter and a die-hard, so keep your hammers, I’ll keep my Greatsword, thank you.

20/20/30/0/0 build for an All Around warrior with high mobility.

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Posted by: zerohit.1057

zerohit.1057

you’re right there but there is no need to whirl out of battle if you have a shield or knock foes down.

I dunno man, when I have 48 red invaders loading on my screen, I’m pretty sure that a shield daze or knock down isn’t going to do squat compared to GS abilities for GTFO.

Did you not read the title? this is PVE we are talking about here

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Posted by: Wethospu.6437

Wethospu.6437

Solo Lupicus without GS, then we can talk.

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Posted by: LieutenantGoogle.7326

LieutenantGoogle.7326

When it comes to PvE the GS will always be better in dungeons, axe doesn’t even come close.
Although they are pretty good for tagging mobs in Orr(axes that is, far better than the GS) but I find that there are better classes when it comes to farming dynamic events in orr than warriors.

Hilariously easy might stacking and stupid high burst from GS 2 and 3 and just completely decimates the bosses health even without specing for critical damage.
The GS will give you superior mobility never be reached with shield, mace, axe or sword. Warhorn maybe but swiftness is rarely a problem depending on how you trait or what you use for runes/utilities and vigor is mehhhh in PvE as well, you’ll rarely need to dodge more than the bar refills unless you fat finger a lot or completely glass cannon.

lv80 with skills fully unlocked, warrior, elementalist and engineer
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.

(edited by LieutenantGoogle.7326)

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Posted by: Kilrain Daggerspine.6843

Kilrain Daggerspine.6843

you’re right there but there is no need to whirl out of battle if you have a shield or knock foes down.

I dunno man, when I have 48 red invaders loading on my screen, I’m pretty sure that a shield daze or knock down isn’t going to do squat compared to GS abilities for GTFO.

Did you not read the title? this is PVE we are talking about here

Did you not read the reply date before yours? this is necroing we are talking about here!

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Posted by: CookMETEnder.7582

CookMETEnder.7582

1. Necro of a 5 month thread… come on now…
2. @LieutenantGoogle … no… it’s actually pretty arguable (unless your endgame consists of farming CoF non-stop… I have a better source of income >:D)

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Posted by: Jarin Arenos.2736

Jarin Arenos.2736

I am a convert to the Church of Hammer as of last week. After falling off a jumping puzzle, I managed to run across a bugged event, with something like 10+ inquest golems just standing on top of eachother. I has my hammer on for long-jumping, so I thought… “why not?” and lunged in. If I’d been using a greatsword, none of the incoming damage would have been mitigated, and I’d have been a slimy red paste on the ground. As it was, the enemies spent most of the fight knocked down or stunned and died in short order.

Hammer4Lyfe

Edit: Dear god this thread is old. That’ll teach me not to read the whole thing.

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Posted by: Shadowfist.2708

Shadowfist.2708

lmao I almost wish unstickied posts would despawn after X many months.

That said, no need to hate on GS builds. GS work very well in PvE and no one can sanely argue otherwise. There’s a reason it’s popular. If it was bad, it wouldn’t be. /thread

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Posted by: Red Falcon.8257

Red Falcon.8257

When it comes to PvE the GS will always be better in dungeons, axe doesn’t even come close.

Wrong.
Axe has the same DPS of HB plus Evis which adds 1k DPS.
In most fractals you need 360 AoEs to hit everything, and Axe with evis spamming outDPS GS greatly unless you have a Guardian pulling all mobs in front of you all the time.

GS only gives the best under certain conditions and only if you happen to hit all mobs in the channel, in other situations Axe is way more DPS.

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Posted by: Oglaf.1074

Oglaf.1074

I still find the Greatsword to be superior to Axe due to Whirlwind Attack. So much mobility with that thing, plus it counts as a dodge.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: Jarin Arenos.2736

Jarin Arenos.2736

I don’t think anyone’s arguing that Greatsword isn’t really kitten good. I think the only real argument here is if ANYTHING ELSE comes close. Answer: “Probably, but it’s not as easy.” Basically, greatsword is the “I don’t want to have to pay attention” weapon. Or, put another way, it starts high, but the skill-ceiling is rather low. Once you know how to aim whirlwind for maximum hits, there’s little else to learn.

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Posted by: EasymodeX.4062

EasymodeX.4062

I would say that “true mastery” of Hundred Blades — e.g. landing it on targets without using CC, takes some relative skill.

Otherwise, yeah. Pretty much WW and autoplay.

Then again it’s not like Axe or Sword are much different. I think the only interesting thing with Sword is max ranging the Flurry so you are out of melee range, or with the target facing away from you.

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Posted by: Naekuh.7925

Naekuh.7925

I used to be a die hard GS fan, however after traiting in high precision and power gear, the AXE completely wipes the floor off the GS due to triple chop.

3 hits with GS… averaging 2.5-3.2 … vs
5 hits with Axe.. all doing 2.2-3k hits in the same time interval.

so i am retracting my statement about GS having the highest dps numbers all arround.

Once u use an AXE under timewarp with normal hits, hundered blades cant even top dps. O.o

(edited by Naekuh.7925)