Professions that give me trouble
MM Necro
You shouldn’t try to 1v1 these, you’re not supposed to be able to kill them 1v1. Only way I see you killing them is to run a gimmick condi build.
Reaper
Reapers are incredibly easy to fight if you have a ranged weapon. Even if you don’t, it’s winnable. Trick is to kite them when they are in reaper shroud. Don’t let them generate lifeforce and try to burst them immediately after they leave shroud.
Ele
This is an un-winnable matchup. Don’t bother.
Chrono
Another un-winnable matchup. Condi chrono is just so faceroll and effective atm you just get destroyed so just run.
If you’re having no trouble with the rest, then I have no comments. Good luck.
- Primordial Legend
Semi-active.
Chrono
Another un-winnable matchup. Condi chrono is just so faceroll and effective atm you just get destroyed so just run.
Chronos are actually very beatable with a power build (using GS axe/shield) as long as you slot signet of might and interrupt their shield channel with head butt or shield bash. They will lose a majority of their DPS due to losing out on two summons they can shatter twice, and almost all of their sustain.
If you then watch out for signet of humility cast (glowy hands, both held up in the air) and landed your bursts its GG. Very importat is, that if you get moaed, press 5, 2 3 and autoattack. More often than not you’ll still burst the mesmer down because he has no defensive procs left other than a short f4 because he ran out of clones. (and if he uses that to defend against moa, its GG anyways).
Just dont do what above poster said and throw up your hands in the air because you “dont stand a chance anyway”. You just need to time your abilities and keep your stuns and signet of might ready for when you see the purple bubble.
thanks guys. i really appreciate it.
Indeed, dont listen to Reaperjr lol, giving up is for the weak. Knowledge is key.
U N D E R W O R L D
W v W-r o a m e r
Seconded on tackling Chrono Condi builds with a power GS/ Axe+shield build. Use axe auto attacks/Whirlwind Attack to tear down the illusions (better if you have Heightened Focus) and stun them after they pop invulns. As for the other 1v1s for Necros you have to kite them when they enter Reaper Shroud, preferably using Shield Stance when/if they whirl to get all of that Might (assuming again that you run shield master :P) before you start kiting. I rarely win 1v1’s against DH’s or Scrappers, they are just too strong in 1v1 skirmishes.
I can help with Dragonhunters Zagerus, if you want the help.
Ranger
uuuuum what happened? Did the skill of rangers just recently go down? or were warriors just that under powered? Rangers melt to me now.
You mean Druid too? Because staff cleric Druid is like another un-winnable thing…
I’m open to any and all advice Em for sure. For me it’s just the combination of ranged and on point damage it’s quite strong pressure. Do you kill them with ranged or are you all melee in those scenarios?
Of course you have to deal with their Traps. Stability helps out immensely, Typically I pop stab at the beginning of every encounter so this is not a problem for me. What about he damage from the traps? Well you have endure pain as an easy solution, remember you gave an auto endure pain at 50% health. So don’t waste it yet. As long as thei can’t get you below 50% health with the first wave of trap you’ll have your adrenal health up. and by the end of your Defy pain you’ll be back to at least 75% health
Next is the pull. As stated above stability is your best friend. Too many dragon hunters grab you with the pull right off the back and thats just silly, because your stability absorbs it. Not to mention that headbutt, or any number of other skills pretty much make them trying it completly uselsss. so yeah, stability, and if you get pulled just stun break with something.
Push, Okay, honestly don’t even bother with breaking their push unless you are using rousing resilience. They will push you once then you’ll be right up in their grill. If you do have rousing resilience, well, sure go for it.
True shot, Okay, it hurts, if you are above 50% health let it go. and keep wailing on them. if you are already below 50% health pop endure pain. and get up in their grill.
Finally, use your burst whenever it is available if you are not berserker. I Typically go with Tier 1, then Teir 2, then Teir three. because the longer im in the fight, the faster i’m gaining adrenaline.
If you are running CCs make sure you wait to use it until immediate after you see “block” pop up from their agis. Once that’s gone you have a window of opportunity to CC them. (they may have stability, but just try to time your CCs correctly) Once you CC a dragon hunter they start wasting abilities. This is not a mechanic of the game, but a play style i have noticed on Dragon hunters.
They stand in their traps (which is not how they should be playing) and rely on a single burst to finish their opponent. This is made worse with the new stability changes. basically getting hit with three traps at once is like getting hit with one (in respect daze)
You’ll know you are going against a skilled Dragon hunter when they drop one trap, move, and drop another.
Dealing with their sword. The Guardian sword is really strong, but most dragon hunters don’t use it which i think is a failing of the player. They will have it equipped but not use it all that often depending solely on true shot. If they are using the focus witht he sword (I do) then they have a three strike block. So auto attack them three times. no big deal.
Sheild. That shield is awesome, but you can easily counter it in a number different ways. One thing they like to do is pop it and then use the bow through it. But thats easy because i already told you what deals with true shot.
Stealth. Good dragon hunters know how to use stealth to their advantage. 2 seconds of stealth is enough time to cast 2 true shots. They can only cast one because of cool down obviously but they have some leweay on when to cast it, making a perfect dodge hard to predict. So if you are fighting a trully good guardian they ill move away from you and go stealth. then they may keep moving and laying down traps and then launching a true shot what you can’t predict. If you are Popping their Traps as they move, they are getting exactly what they want, making you chace them and eat their traps as you go. If you don’t op their traps because you stop chacing them, they still get what they want because the can either drop a trap on you or hit you with thue shot. Dealing with this is propbly the hardest thing about fighting a good dragon hunter. And their is nothing i can tell you to make it better except be patient, time your Endure pain stability, and use lost of AOE’s if you have them.
All of that is basic Warrior fighting stuff, but if you are running the burn bow build, you will likely decimate them with your AOE’s any way. Try to make an X with your scorched earth. this will make siure that 1, they can’t get close to you, and 2. they will constanly move through your burning.
If you do Stun them. try to keep them stunned and they will fall to you might.
Wow that was long.
DH ( unless you are running bow/X) and chrono are the only ones who can put up a fight against us tbh.
Lol good chronos will rekt you easy no matter what build you are on. Because of two reasons. 1. They are condition based, countering warrior. 2. They will just kite you the entire match, you won’t be able to even get close.
No offense but those who said chrono is beatable obviously haven’t fought good ones.
- Primordial Legend
Semi-active.
Chronos are beasts, but most others don’t seem to be that bad in 1 v 1. Condi classes in general still seem to be the roughest to encounter, even if I run with a ton of condi defense.
I will say, one of the things I like most about war (at least the build I’ve been running since the patch) is that it tears bunker eles apart.
I’ve been doing remarkably well against chrono since the patch. The only time they really ‘get’ me is when I fall into the gravity well or I mess up one of my movement skills and get kited for too long. Moa can also be a problem if they are a condition user and I don’t have any resistance going before it hits.
My biggest problems:
-Sustain/evade/invulnerability druids are a problem if I can’t burst them down quickly enough. They have so many evades and stuff. If they are condition it reallly reallly hurts. Power is the easiest to counter.
-Revenant (full power mode) are insane. Especially with their unblockable trait going off while running hammer. I only have so many dodges I cant use and even their long kitten ranged base hammer attack takes 1/7th of my hp per hit. Its very insane. Only real hope is to burst them down and hope they make a mistake. After I fight them once though they generally don’t die to me a second time since they kno immediately how to counter. Their attacks do more damage than me, their attacks double as ranged and melee, they have that flurry attack that makes them invulnerable and I have to double dodge or block to get away from. They have up to 2 shields, 1 of which heals on it…i honestly can’t tell the difference between them and sometimes waste my unblockable and end up healing them instead of bursting them down. God forbid they have a sigil of energy on their weapons and some kind of endurance regen like vigor running. Very powerful versatile class imo, I would easily choose them if I had HoT to run one with. They seem to work great with pretty much any profession in duo tag teams.
-Tempests. I don’t understand how its considered balanced that you can’t crit tempests while they are in earth spec. Couple that with the fact that all their attacks are aoe with the fact I am melee only. And then tack on that kitten ‘true’ invulerability they have…and the mistform they have…..and the downed state mistform they can use immediately and travel a huge distance with (we all know immobilize isn’t enough to counter this). Fighting 2 of these things is impossible as a warrior. The one goes into downed state and the other just procs earth and starts healing them while using a true invulnerability and laying down a giant aoe ontop of you. Flag planting is impossible without doing it twice AND having a stability you can proc. DPS by itself is also impossible even full zerk and hundred blades right ontop of both of them.
Tempests are by far my biggest complaint atm though. Hands free lightning strike from THOR GOD OF THUNDER + anti crit damage + damage reductions + TRUE invulnerabilities + every attack is a freaking giant aoe + Next to impossible to kill while in downed state = painful fights. Even 1v1s, you Fight one anywhere near a cliff or a port gate in WvsW….no way to win.
The Tiny Yuno Sniper of Ebay [EBAY]
(edited by Cerby.1069)
Bunker tempests are actually incredibly easy to deal with as cc war nowadays as most of them run invigorating torrents and have 0 stab.
Eles that are hard to deal with are s/f eles and tempests running stab and cantrips.
- Primordial Legend
Semi-active.
Lol good chronos will rekt you easy no matter what build you are on. Because of two reasons. 1. They are condition based, countering warrior. 2. They will just kite you the entire match, you won’t be able to even get close.
No offense but those who said chrono is beatable obviously haven’t fought good ones.
Keep telling yourself that.
I am sure throwing your hands in the air and yelling “oh my god its a chrono, might as well lie down” is a good solution as well. If you ever get tired of that, i detailed in a previous post in this thread how to beat meta chronos, as long as you pay attention.
Zerk warriors have some of the best condi cleanse and resistance uptime in the game, i beat most condi builds with zero effort, as long as i get in quick enough and get berserker mode off.
In fact, i much prefer chronos as a matchup instead of scrappers and revs. Good scrappers, i never beat. Revs i have about a 50:50 chance.
Lol good chronos will rekt you easy no matter what build you are on. Because of two reasons. 1. They are condition based, countering warrior. 2. They will just kite you the entire match, you won’t be able to even get close.
No offense but those who said chrono is beatable obviously haven’t fought good ones.
Keep telling yourself that.
I am sure throwing your hands in the air and yelling “oh my god its a chrono, might as well lie down” is a good solution as well. If you ever get tired of that, i detailed in a previous post in this thread how to beat meta chronos, as long as you pay attention.
Zerk warriors have some of the best condi cleanse and resistance uptime in the game, i beat most condi builds with zero effort, as long as i get in quick enough and get berserker mode off.
In fact, i much prefer chronos as a matchup instead of scrappers and revs. Good scrappers, i never beat. Revs i have about a 50:50 chance.
Lol you’re welcome to test out your warrior against a chrono player of my choice. I’ve also told you why exactly you won’t beat a condi chrono, especially with a weaponset like a/s gs.
Best condi cleanse? What are you smoking? Cleansing ire is unreliable unless you use lb (you either get blinded or have to land your f1 on an clone because you will never get close to a good chrono). Resistance won’t help much because all they have to do is to kite your zerk stance and interrupt your healing signet.
The people you are playing against are evidently players you encounter in unranked or wvw. Majority of which get dumpstered at this game and shouldn’t be used as an indicator of whether a build is effective.
- Primordial Legend
Semi-active.
Thanks for the advice Em. I will use it to sustain on points because I generally don’t go out of my way to try and push 1v1’s offensively.
In regards to Chronos, the advantage that Power Wars have against Chronos is that we have a lot of on point cleave. Cleaving down the illusions and evading/blocking the condi bursts is usually sufficient enough to make them play defensively. I’m still convinced that pushing for 1v1’s with a Warrior in an aggressive manner isn’t the best idea, though.
As a mes main I can advice U that war has best tools to fight condi chrono, his cc chains. But also is one of easiest proffesion to kill in pair with thiefs becasue most players is making the mistake and is too agressive when figting mesmers. If U start to hitting hitting all U’r attack skills confusion U will for sure have on U will eat U in a second.
Most tips: try to keep a distance (we can use blink one time mostly – we don’t use cs for this skill) or stun lock us.
Oh and start loving hammer again – mes can’t do much when he flies all over the place.
As a mes main I can advice U that war has best tools to fight condi chrono, his cc chains. But also is one of easiest proffesion to kill in pair with thiefs becasue most players is making the mistake and is too agressive when figting mesmers. If U start to hitting hitting all U’r attack skills confusion U will for sure have on U will eat U in a second.
Most tips: try to keep a distance (we can use blink one time mostly – we don’t use cs for this skill) or stun lock us.
Oh and start loving hammer again – mes can’t do much when he flies all over the place.
I’d love to see a mesmer that doesn’t use one of their endless blocks/evades to avoid the highly telegraphed hammer that now hits like a wet noodle.
I forgot to say that I was using hammer plaing as warrior and I found it effective. I know that hammer do not hit as hard as it use to but it still can confuse mesmers.
I’m also not saying that mesmers are weak, hell no mes is really op.
I’m just saying use ur cc, use signet that in active give U unblocable hits and mes will be suprise and dead in a second.
Lol good chronos will rekt you easy no matter what build you are on. Because of two reasons. 1. They are condition based, countering warrior. 2. They will just kite you the entire match, you won’t be able to even get close.
No offense but those who said chrono is beatable obviously haven’t fought good ones.
Keep telling yourself that.
I am sure throwing your hands in the air and yelling “oh my god its a chrono, might as well lie down” is a good solution as well. If you ever get tired of that, i detailed in a previous post in this thread how to beat meta chronos, as long as you pay attention.
Zerk warriors have some of the best condi cleanse and resistance uptime in the game, i beat most condi builds with zero effort, as long as i get in quick enough and get berserker mode off.
In fact, i much prefer chronos as a matchup instead of scrappers and revs. Good scrappers, i never beat. Revs i have about a 50:50 chance.
Yeah I don’t know what he’s on about. With Cleansing Ire, Berserker Stance, Savage Instinct, Healing Signet and new Adrenal Health I’m having less trouble with Condi builds than ever before.
I forgot to say that I was using hammer plaing as warrior and I found it effective. I know that hammer do not hit as hard as it use to but it still can confuse mesmers.
I’m also not saying that mesmers are weak, hell no mes is really op.
I’m just saying use ur cc, use signet that in active give U unblocable hits and mes will be suprise and dead in a second.
Yea, agreed that sig of might with a good CC is a good counter to mesmers. That’s the main reason I’ve been running a Axe/Shield & Sword/Mace power build over the more popular condi build that is in the ‘Great’ section of MetaBattle. I think the condi warrior build is probably better for a lot of situations, but I’ve found Sig of Might with CC to be too important with mesmers being what they are right now.
I run this build: (With Demolisher Amu!)
MM Necro
A bit harder than normal reaper, but still doable: LoS, block and dodge when he is in shroud, otherwhise burst him down with CC. Use Berserker Stance well during times when you cannot get rid of the condis with F1 skills.
Reaper
Likely the easiest MU for this Warrior build, you can burst him down pretty quickly with berserker stance on, or you can play it more safely by not just instapopping zerker stance and using F1 to cleanse.
Ele
This War build is actually one of the few builds that might win a 1v1 against an Ele. You sure as hell won´t die to it. Holding a point is very easy against it, but getting one back by actually killing the ele is a bit trickier: keep the CD´s of the ele in mind and try and burst him when he just came out of earth.
Chrono
One of the harder MU´s, but thats true for every build fighting chrono. Key is actually hitting your F1´s so they do dmg and not against blocks, evades, distortion. Also, manage your condi-cleanse well and as always, dodge Moa. One trick I use to dodge Moa is to look at the icons under the Mesmers healthbar when you have him targeted: If you don´t see the icon for the Moa, you´re good, if you see it, w8 until you see the icon for the F5, cuz most Mesmers will use it then. The Animation is quite distinct as well. Of course you shouldn´t just look at the icons, but just take a quick look every few seconds.
Ranger
Just practice to evade the big bursts of the Pet´s and use mass CC when he´s in F5-form. It´s really a quite easy MU.
DH
This one is likely one of th harder MU´s, cuz he has tons of blocks and most of your big dmg are single-atk´s. Try and burst him when he just switched to bow to not face the focus-blocks and LoS/dodge/block the bow.
A lot of it depends on what build you run. Warrior builds have strengths and weaknesses like most everything else. But generally
cronos I like to keep up the aoe (gs and lb burst)
Ele use as much chain stun as possible. They generally can’t break more than 2 stuns and their stun breaks are longer cd than warrior stuns
Dragon hunter is all about build and skill. A pretty even match up here
Rev is similar to DH but warrior has a better advantage here. Dodge or block their big attacks
Necro. Burst them. And cc when they don’t have stability. They have very limited stun breaks
Thief is is about build. A burst war can take them out first. Condi war it’s hard. Main thing is keep as much pressure on them as possible
Ranger is hard to say because the builds vary greatly. Fighting a heal druid vs fighting a condi druid is completely different
Engi is just a pain in the kitten . They generally don’t do a ton of damage but they can midagate damage on an insane level. Just keep the pressure on them so they have to keep playing defensive
Darkwood Legion [DARK]
Yak’s Bend
Most condition classes are hard encounters because:
-Dire and like sets make them tanky while being able to dish out damage just as good as anyone in full Berserker gear or simillar. This is where power builds really lose out to condition builds.
-Nobody will run around with a board full of condition clears that’d be really silly, meaning they’d just reapply after they pop your initial defenses. Apply 3-4 conditions during their big burst while you hope you clear the life threatening ones. Just burst you down slowly in set bursts. or reapply conditions relentlessly that it doesn’t really matter if you clear or not.
-They have their own special class mechanics to back this up and most of which are on lower cooldowns than whatever defenses Warrior has.. Boons, Blinds, Blocks, CCs, Healing, Shroud, Stealth etc..
Basic vanilla engie running condition flame build in wvsw just completely rekt me the other day. It only took 5 seconds without resistance active to eat through full 20k hp with healing signet running. I did not see that coming at all…
First off being hit being fire all of a sudden from stealthed attacks that does that to you is scary. I had to proc berserker stance then immediately after it cancelled became aware that I was gonna die if i fought this guy with his stealth and invulnerabilities going while im burning to a crisp. Proc’s healing signet and ran. Tried again once ooc and i could dodge his barrels this time since they werent stealthed but made no difference since he could keep the condition damage up indefinitely. Scary builds…..
Then the kitten damage reduction of elementalists….especially if they give it to a nearby ally. Makes power builds look stupid regardless of how much u got stacked.
The Tiny Yuno Sniper of Ebay [EBAY]
The only condi build i have problems with is necro. because chill is broken as heck