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Stance war vs dodge & blind spam thief
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Just re-roll D/D ele already considering this game is all about 1v1s to you.
Explaining rotations is just too pointless to someone who only thinks about duels instead of winning conquest.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
thief is actually easier fight compare to rest of the classes..it’s just like we are back to 2013..
2013 all over again, except now necro is viable..
Just re-roll D/D ele already considering this game is all about 1v1s to you.
Explaining rotations is just too pointless to someone who only thinks about duels instead of winning conquest.
nah ,i give more weight on rotation than duel and that is why i use shoutbow that fully utilizes mobility.
I just wonder the current performance of stance war against those thieves.
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!
if it’s ham/gs you should loose unless the thief kittens it. it’s a really bad matchup.
good thing most thieves suck tho, so you should win most of the time ingame. they will just eat hammer stuns or whirlwind and die.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
thank you all for the helps & tips!
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!
It really depends on the thief I am against…
I use a typical GS-A/Sh or Sw/Sh build utilizing zerkers stance and endure pain plus bull’s charge.
Because warrior can deal massive damage sometimes there is a good chance to kill him (or reduce his health significantly) if he makes a single mistake or unfortunately stand on my Bladetrail path.
With hammer/gs I can generally win 7-8/10. Have to bait out the evades/dodges with skill cancels and save zerker for when you need to burst. Running frenzy also helps a lot as most don’t expect rapid cc from hammer.
Gs/rifle is 8/10 unless I kitten up and killshot myself, than 3/10 (…this happens to often)
Gs/lb probably 7/10, the heavy aoe is really useful but the burst can take a bit longer to land.
Best advice I can give is play thief for a few days, you will learn the rotations, and most importantly, where they move in stealth, which is key. Also always be attacking, and count to 3 when they stealth, than dodge. Will work on 90% of the thieves out there.
I run a Berserker stances warrior, and thieves are usually not a problem. However, the success rate does vary depending on your setup. I have found that builds with range, mobility and blocks/interrupts perform better (so GS/Bow, GS/Rifle, GS/MaceShield – but not a hammer).
The Thief is a quite a hard class to master, and a single mistake can cost them the duel, even against average players. Endure and bait for this mistake (e.g. pretend to flee to have them come to melee), and the fight should be yours.