Suggesting Reformat of Burst skills

Suggesting Reformat of Burst skills

in Warrior

Posted by: Justine.6351

Justine.6351

Creating a suggestion to liven up warrior burst skills.
This suggestion actually goes to all classes but I wanted to start it out with warrior since its a class I have some understanding of.

This suggestion was inspired by the skill rune systems of both sacred 2 and diablo 3. Not sure if other games have similar/better systems but these two games are ones I have played.
Each burst skill can be “runed” or traited in guildwars 2 lingo. But an easier mechanic might just be having an arrow like utility skills and an accessible pool of skills per weapon’s burst skill slot.
Basically each weapons burst skill slot will have its own unique pools of skills to customize for flavor. One being base skill and the other four offering both flavor and incentive to use them. Hopefully the hammer/mace stuns replacement suggestions will prove as both fun and not too horribly op alternatives. Feedback on those will be interesting for sure ;-)

Eviscerate
Cleaving Eviscerate: Massive damage (~90% of base skill). In addition to main target, cleave 1,2,3 additional nearby foes for 75% dmg.

Savage Eviscerate: Massive damage (~90% of base skill). Extend leap distance to 400,500,600.

Sundering Eviscerate: Moderate damage. Throw an axe (range:600) that hits for moderate dmg but causes massive bleeding. 5tic,10tic,15tic over 5sec. Pierces.

Final Eviscerate: Massive damage (~90% of base skill) Downed enemies hit with eviscerate lose 25,50,75% health.

Arcing Slice
Piercing Slice: Massive damage. Gain quickness for 1,2,3seconds. Attack foe to left, attack foe to the right and finnaly slash foe in front.

Reverse Slice: Massive damage. Quickly about-face and cleave 3 foes. Evades for .5,1,2second.

Blade Smack: Moderate damage. Strike foe with flat of blade dazing them for 2,3,4seconds.

Whirling Slice: Weak to Moderate dmg. Inflicts 5,10,15 stacks of vulnerability for 10seconds to 5 foes around you.

Earthshaker
Sandstorm: Weak damage. Create a sandstorm (radius:240) for 5,7,10seconds that causes blind (3seconds) and bleed (3 seconds) to 5 foes. Pulses once per second.

Glass Earth: Weak damage. Create broken meteor glass (radius:240) for 5,7,10seconds that causes cripple (3seconds) and bleed (3seconds) to 5 foes. Pulses once per second.

Fissures: Weak damage. Fracture the ground causing fissures (radius:360, impact radius:120, 15,20,25 strikes) to burn (seconds) and poison(3seconds) foes for 5,7,10 seconds.

Blasted Earth: Weak damage. Blasting fields causes additional affects.
*Dark, Area Life Leech (900)
*Etheral, Area Confusion (3 stacks, 5seconds)
*Fire, Area Fire Armor (5seconds)
*Ice, Area Healing
*Light, Area Aegis (5seconds)
*Lightning, Area Shocking Aura
*Poison, Area Fear (2seconds)
*Smoke, Area Blindness (3seconds)
*Water, Area Frost Armor

Combustive Shot
Smoldering Ground: Instead of burning, combustive shot blinds foes. 10,25,50% chance to cause smoke field.

Combustive Arrows: Fire 2,3,4 piercing arrows that leave trails of fire to burn your foes. The arrows explode(radius:90) at end of flight.

Backdraft Infero: Massive damage. Shoot an arrow that creates an inferno (radius:90) at target location. Pulls nearby (Pull radius:180, Pull:100) foes in and deals damage every second for 1,2,3 seconds.

Only You Can Prevent Forrest Fires: After using combustive shot, gain a skill that shoots an arrow to create an ice field(3,4,6seconds) that chills(3seconds) foes if it hits enemies or a water field(3,4,6seconds) if it does not.

Suggesting Reformat of Burst skills

in Warrior

Posted by: Justine.6351

Justine.6351

Skull Crack
Skull Daze: Daze foe and 2 other adjacent foes for 2,3,4 seconds.

Brutal Skull Crack: Stuns your target for 1 second. Applies 10,15,20 stacks of vulnerability for 7,5,3seconds.

Chilling Blow: Massive Damage. Gain Quickness (1,2,3 seconds) and cause Chill (2,3,4seconds). Rapidly attack your foe multiple times. Can move while attacking and is Unblockable.

BAMF Strike: Launch (launch:750) foe and cause knockdown for 3seconds after landing.

Kill Shot
Sniper Shot: Massive damage (~80% of base skill). Extended Range (range:2000). Causes 5,10,15 stacks of vulnerability for 10,7,5 seconds.

Piercing Kill Shot: Massive damage (~80% of base skill). Pierces target (max:5) and Increases damage by (5,10,20%) per foe.

Forceful Shot: Massive damage (~80% of base skill). Knockdown(1,2,3seconds) target foe.

Shotgun: Weak to Massive damage (each projectile ~40% of base skill). Fire a conical shot(3,4,5 projectiles). Projectiles can all hit same target.

Flurry
Evasive Flurry: Removes bleeding from flurry. You evade 1,2,3 seconds while attacking.

Elusive Flurry: Causes cripple instead of immobilize. You can move while using flurry.

Deadly Flurry: Removes bleeding, deals Massive damage.

Riposting Flurry: Flurry no longer cleaves. While in flurry, any foe that hits you in melee bleeds(2,4,6 stacks) for 5 seconds. Foes that hit you with projectiles bleed (1,2,3 stacks) for 5 seconds.

Forceful Shot (ok this skill seriously needs some work on base so i will do that “rune” aswell)
Forceful Shot(Base): Weak to Massive damage. Deals more dmg to closer foes. (range:900=25%) (range:600=35%) (range:300=50%)

Stunning Shot: Massive damage (damage ~80% of base). Also stuns foes. (range:900=1sec) (range:600=2sec) (range:300=3sec)

Sinking Shot: Moderate damage. Fire heavy shot to sink your foe (1,2,3seconds)

Tormenting Shot: Moderate damage. Set a barb(15seconds) into your target that causes torment (3,7,10 stacks) for 5 seconds. Pulses torment once every 5 seconds. Barb ends early if foe exits water.

Concusion Wave: No damage. PBAoE affect. Daze all foes within (range:600) for 2,4,6 seconds.

Whirling Strike
Whirlpool Strike: Moderate damage. Pull enemies (radius:90,180,240) to you every second for 2,3,4 seconds.

Repeling Strike: Moderate damage. Push enemies away from you (radius:90,130,180) each second for 2,3,4 seconds.

Wieghted Spear: Moderate damage. Stab your foe with a spear that sinks them for 2,3,4 seconds.

Shockwave: Weak damage. Create a massive shockwave (arc:xyz:180degree foward) (range:600) in a conical patern in front of you that dazes(2,3,4 seconds) foes(max:5,7,10).

Some may look op and they probably are. Assume some tweaks. I may not have listed all the skills true abbilites such as hammer burst are all still leaps. Assume some things or ask what I had intended if unsure/ suggest some things yourself.

Thankyou and sorry for wall of text.

Suggesting Reformat of Burst skills

in Warrior

Posted by: Kratos.6293

Kratos.6293

That would be so kitten cool !

Suggesting Reformat of Burst skills

in Warrior

Posted by: Zagerus.8675

Zagerus.8675

I agree that is a pretty sick idea dude. Love the last one on longbow hahaha