Viable Vs. Good Warrior Builds

Viable Vs. Good Warrior Builds

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

I’ve been noticing a trend whilst playing SPvP. I have found several builds that could be called Viable, meaning that the setup of the build is optimal. All the perks/armor/weapons/runes/sigils are best set up for that build. One such example is a double sword build that focuses on crit and bleed stacks. While this build works, it simply loses out to current Meta builds (mostly thieves/mesmers, of course they beat most things atm). It feels that no matter what build I set up that ISN’T a GS 100 Blades combo build just doesn’t match up to said build. it does feel that without that build or a pure KD hammer/mace build with healing shouts you are hurting yourself.

Personally, I don’t enjoy GS all that much. I’d really like to see some of the other possibilities such as condition based builds either brought up to that level, or all the current Meta builds for every class that uses quickness brought down (honestly the only fix I can think of is outright removal). By the nature of SPvP atm it is preferable to run a build that does massive damage and kills an enemy outright than to run a build that has a more steady output of damage.

I see a lot of potential builds, but I have still yet to find any that stand up to the 100b builds. Also, I find that build not to poorly balanced due to the fact that it honestly isn’t that hard to dodge, but that chance to insta-kill someone for an early lead makes it more valuable. If they don’t remove quickness than they may have to just nerf ALL burst damage builds on every class otherwise it’ll be GW1 all over.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)