https://twitter.com/TalathionEQ2
Warriors have no sustain.
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https://twitter.com/TalathionEQ2
https://twitter.com/TalathionEQ2
You get 2s regeneration on cripple /s
Skullclamp
I feel that warriors should have 2 adrenaline skills, general heal and damaging one based on weapon.
Health gained for every tick of adrenaline gained. Currently, Full Adrenaline = More Damage with many builds and there is usually not a reason to use it, with this
Full Adrenaline = More Damage
Gaining Adrenaline = Healing
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