When did we become " OP"?

When did we become " OP"?

in Warrior

Posted by: Tomasmxmf.9403

Tomasmxmf.9403

2. Warrior is easy to play.

Anything to play is easy, it’s easy to log in, go into sPvp/WvW w/e and play. The amount of warriors I run into out in WvW that I 1v1 that legit can’t hit a simple rotation is insane. I personally think if anything warrior is a bit more difficult to truly be good at because of everything being so obvious coming at you. 1v1ing is even worse because you can get a sense of when a warrior is setting up his business and if you get hit by it? Odds are you ain’t got reactions and at that point, deserve all the dmg that gets dumped on you

SCUMMY WARRIOR/REV ON DRAGONBRAND
[FIRE]//@TOLIVEFREEORDIE//RAIDER KREWE

When did we become " OP"?

in Warrior

Posted by: Venator.5780

Venator.5780

Wars have been OP in PVE since beta, it’s so much easier to level a GS war that just about anything else. The traits are straight forward, they’re not terribly gear dependent when leveling, and the damage is higher than most (things die faster).

When did we become " OP"?

in Warrior

Posted by: alchemyst.2165

alchemyst.2165

I play warrior a bit in spvp, and let me just say yes there are a few builds that are op. (I’ve played them) I think warrior itself is maybe on the verge of being op. An example of this is their INSANE amount of mobility…like wtf? Their stunlocks are very annoying too, but usually I can avoid those.
A lot of times when I see a warrior I can win the fight (in wvw) because as a thief I have to constantly think about what im doing, and most warriors just think hurr hurr im just gonna immobilize then hb problem solved. But there are skilled warriors that make the class seem a bit op.
I think some aspects of the warrior could use some toning down, but I don’t think they’re horribly op.

When did we become " OP"?

in Warrior

Posted by: Ario.8964

Ario.8964

im gonna say this how it is, no sugarcoating: Whiners are too stupid to realize that it is not the one class that is op, its conditions that have become op (hence condition META) so instead of whining about warriors on the forums ask around for a good condi counter build or find a different approach to fighting a condi warrior, and before more people whine about you cant kill condi bunkers heres a fact: YOU CAN KILL THEM (yeah seriously, its possible) talk to some guildies, obviously with their high condi removal you need to think more and take a dps route perhaps? now stop whining and go improve your gaming skills.

[Teef] Dragonbrand Thief and Engi main www.twitch.tv/ariodoesgaming and Ario Does Gaming on Youtube!

When did we become " OP"?

in Warrior

Posted by: Zacchary.6183

Zacchary.6183

People are complaining because warriors are the only profession able to maintain high damage and mobility while still remaining fairly tanky. They also have easy access to stunlocking and if they choose to go a little further into their tankier traitlines, they can not only maintain a decent amount of damage but support as well.

Most other professions have a hard time being effective in one area because another area of combat usually suffers.

When did we become " OP"?

in Warrior

Posted by: Luke.4562

Luke.4562

So many likes to this thread…
Sorry to remember you that Warriors facerolled since release, GS Warriors were dominating early Pvp for almost 5-6 months.

People complain because Warrior has a ridicle skillcap, it can literally faceroll whatever class with wathever build with wathever weapon set, deals too many damages, has too much passive survivability and has too much mobility.
When you fight an experienced Warrior you’re fighting for his errors, nothing else, because elseway you canno’t simply outplay it.
It’s simple as it seems. Imbalanced.

PS: Stop acting so proudly because winning with a War means nothing, it’s Anet’s errors doing the job for you.

ALPHA, BETA, several months, … 1 Year later…“When it’s ready”[cit.]

(edited by Luke.4562)

When did we become " OP"?

in Warrior

Posted by: bobomb.5209

bobomb.5209

So many likes to this thread…
Sorry to remember you that Warriors facerolled since release, GS Warriors were dominating early Pvp for almost 5-6 months.

People complain because Warrior has a ridicle skillcap, it can literally faceroll whatever class with wathever build with wathever weapon set, deals too many damages, has too much passive survivability and has too much mobility.
When you fight an experienced Warrior you’re fighting for his errors, nothing else, because elseway you canno’t simply outplay it.
It’s simple as it seems. Imbalanced.

PS: Stop acting so proudly because winning with a War means nothing, it’s Anet’s errors doing the job for you.

I respect your opinion. But I disagree. A warrior cannot “faceroll” anything with any weapon, armor, or traits. If you do not build to win you never WILL win.

For example. People claim that the Hammer/Longbow warrior is very strong and that it takes no skill. And they are wrong in some regards. Hammer/Longbow can be:

1.) Outplayed
2.) Is susceptible to punishment for errors made by the player
3.) Does take a modicum of skill. Not much mind you because of stuns, but still takes skill.

And honestly that’s it. Should the Warrior be toned down a bit? Of course, absolutely. But spreading misinformation and keeping a horridly biased opinion about ANYTHING will never help any situation.

When did we become " OP"?

in Warrior

Posted by: SkiTz.4590

SkiTz.4590

To kill a Healing Signet Warrior you need either Poison or more than one person supplying DPS. This is what makes Hambow Warriors so attractive in sPvP; you get a profession with a one-button AoE point-spanning fire field, constant high passive health regeneration, AoE stun ability, temporary condition immunity on demand, temporary direct damage immunity on demand, active CC immunity on demand, passive CC immunity triggered by initial application, Stability on demand and respectable damage output. Then you throw in a short-CD Condition Cleansing and Boon Application via Lyssa Runes and end up with the mess we have now.

Your rebuttal warriors?

When did we become " OP"?

in Warrior

Posted by: bobomb.5209

bobomb.5209

To kill a Healing Signet Warrior you need either Poison or more than one person supplying DPS. This is what makes Hambow Warriors so attractive in sPvP; you get a profession with a one-button AoE point-spanning fire field, constant high passive health regeneration, AoE stun ability, temporary condition immunity on demand, temporary direct damage immunity on demand, active CC immunity on demand, passive CC immunity triggered by initial application, Stability on demand and respectable damage output. Then you throw in a short-CD Condition Cleansing and Boon Application via Lyssa Runes and end up with the mess we have now.

Your rebuttal warriors?

1.) Any DPS oriented player can kill a Healing Signet warrior. Examples of this are DPS Guardians, Mesmers, Necromancers (and condition necromancers), Thiefs, and really good Engineers. Also an Elementalist but you need to be a pianist to play them effectively.

2.)Constant health regen. At the expense of blinds, spammable dodges, blinks/shadowsteps, Aegis, Protection, and pretty much every defensive ability in favor of damage.

3.) Condition immunity and damage immunity. At the expense of a 60 second cooldown when other professions can get complete immunity in one utility.

4.) Stability on demand. Warriors are at the forefront of the fight. Currently Warriors have 3 available stability sources, two of them are utilities. Traited stability comes from 30 into defense and is a liability to damage builds, therefore most warriors do not use it.

5.) Respectable damage output. I should hope so if they are planning on killing anyone.

6.) Short CD condition cleanse, and the usage of Lyssa Runes. I agree the combination of Cleansing Ire, Burst Mastery, and Berserkers Stance is a VERY strong way to spam your burst skills. But after that you can’t do any condition cleansing/mitigation. Lyssa Runes are not a problem of the Warriors, but of the game in general. Therefore I am confused as to why you bring it up.

7.) Spamming of AoE fire fields and stuns. If you are familiar with the Warrior profession then you would know that the only AoE fire field, and stun that warriors have are with the Hammer/Longbow build that many people despise currently. After the initial burst of adrenaline described in the previous point the ability to spam burst skills in impossible. Perhaps you are confusing Warriors with the Theifs class mechanic?

There is your rebuttal

When did we become " OP"?

in Warrior

Posted by: SkiTz.4590

SkiTz.4590

DPS oriented players are going to be low hp/armor…warriors typically survive these bursts quite well from what I’ve experienced in spvp and better than most classes outside of guardians… and at the same time, warriors will absolutely wreck any of these “DPS” gc builds..
warrior breathes on a thief and at least 1/2-1/3 of the theives HP pool will be decimated so they stealth away , meanwhile warrior is already back up to comfortable HP thanks to amazing regen..

I think what I’m getting at is they have the COMBINATION of all these amazing things meanwhile some others don’t.

I didn’t even go into how amazing their mobility is…

yea warriors are beatable of course, everyone is but that depends on the skill of the player but it’s much more forgiving class than most others and with warrior you are allowed to make mistakes in your combinations mean while someone like a thief/ele/engineer have to go through a kitten near perfect combo without missing a dodge/block/blind to withstand and take down warriors

When did we become " OP"?

in Warrior

Posted by: SkiTz.4590

SkiTz.4590

I actually don’t mind fighting a warriors compared to thieves/mesmers/engis,etc.. those classes have quite a few tricks up their sleeves where as i know what i’m expecting when i fight a warrior…

the fact however remains, they still have a WAY better combination of survivability + damage + control + mobility than other class bar none. If you don’t think that is OP, i’m not sure what to tell you.

I wouldn’t mind it at all if all other classes had this kind of viability across the board.. I would actually prefer anet buff all other classes to this kind of level instead of nerfing warriors down to their level

When did we become " OP"?

in Warrior

Posted by: Alissah.9281

Alissah.9281

The “build diversity patch” where tey added healing signet, cleansing ire, and those other things.

That patch where they also added the aetherblade dungeon with Mai Trin at the end… I renember it very clearly :/. Arenanet said we’d get build diversity for all profession… So I was super excited for a month or so… And it ended up being a huge dissapointment where eles were the new warrior (aka useless), and warrior became jack of all trades, master of all, with high damage, awesome control, awesome defense and healing.

Anyway, I’ll just stop now before I get infracted for some reason.

New Rainbow Guild – An open-minded guild exclusively for Transgender people!
Warning: link may contain traces of awesome.
Lyssa’s Grimoire – a guide every Mesmer should read.

When did we become " OP"?

in Warrior

Posted by: Caedmon.6798

Caedmon.6798

The “build diversity patch” where tey added healing signet, cleansing ire, and those other things.

That patch where they also added the aetherblade dungeon with Mai Trin at the end… I renember it very clearly :/. Arenanet said we’d get build diversity for all profession… So I was super excited for a month or so… And it ended up being a huge dissapointment where eles were the new warrior (aka useless), and warrior became jack of all trades, master of all, with high damage, awesome control, awesome defense and healing.

Anyway, I’ll just stop now before I get infracted for some reason.

“Added” heal signet ? What in the world…Healsig has always been available from Day One.This just shows you dont got a clue At All.Healsig merely got buffed because the skill in it’s previous state was completely useless.Warrs needed the sustain,same goes for condi cleansing since that is still completely out of control.if you want to say something…atleast make it sound like you got a clue what youre even talking about.

When did we become " OP"?

in Warrior

Posted by: Black Teagan.9215

Black Teagan.9215

“When did we become ’ OP’?”

Since ANet decide to give you everything and then buffs against your only weakness.

Caleb Ferendir
-Charr Thief-
It’s good to be bad!

When did we become " OP"?

in Warrior

Posted by: Grimreaper.5370

Grimreaper.5370

Warriors are scary in 1v1… They stun quite often then swap to great sword and hundred blades, or play banner build and have amazing health regent when concidering healing signet and regen. I don’t think it makes sense that a warrior can hit harder than any class in the game with zerk build and hundred blades. Sure go ahead and say that skill is clunky but mind you can have a stun option quite frequently.

This… is what im talking about. If you are standing in 100b…. then you do not know how to fight a warrior. No amount of nerfing will save you from that. I never use a gs in wvw or 1v1, its only good for mobility.

Go reread what I said, the key word you’re looking for is stun. luckily you really only see mace/shield + GS in Spvp.

When did we become " OP"?

in Warrior

Posted by: Luke.4562

Luke.4562

So many likes to this thread…
Sorry to remember you that Warriors facerolled since release, GS Warriors were dominating early Pvp for almost 5-6 months.

People complain because Warrior has a ridicle skillcap, it can literally faceroll whatever class with wathever build with wathever weapon set, deals too many damages, has too much passive survivability and has too much mobility.
When you fight an experienced Warrior you’re fighting for his errors, nothing else, because elseway you canno’t simply outplay it.
It’s simple as it seems. Imbalanced.

PS: Stop acting so proudly because winning with a War means nothing, it’s Anet’s errors doing the job for you.

I respect your opinion. But I disagree. A warrior cannot “faceroll” anything with any weapon, armor, or traits. If you do not build to win you never WILL win.

For example. People claim that the Hammer/Longbow warrior is very strong and that it takes no skill. And they are wrong in some regards. Hammer/Longbow can be:

1.) Outplayed
2.) Is susceptible to punishment for errors made by the player
3.) Does take a modicum of skill. Not much mind you because of stuns, but still takes skill.

And honestly that’s it. Should the Warrior be toned down a bit? Of course, absolutely. But spreading misinformation and keeping a horridly biased opinion about ANYTHING will never help any situation.

I respect your hopinion, but I’m not diffusing disinformation.

As I wrote an you confirmed, the Warrior can be countered just on his errors, and being so tanky and regenerating so much life is enough to counter whatever build which has medium to low single target damage. I’t hard to burst, hard to control, it has the total control of the fight, a large window in which he can do whatever he wants and set his attack plan, harass as much as he likes, having anyway a lot of damage from whatever weapon and gear he wears. The rest comes from his errors, if he pops badly his cooldowns, then the opponent has a chance to make it, but only if putting more focus and knowing better the situation. This is like holding the knife from the handle fro the 75% of the fight.
Ofc it requires a base of skill, but it’s level is so low that whoever can learn fast its easy combos and situation in which pop cooldowns and make a massacre as soon as he master it. Easy to master. It’s not something like Thief. Warrior’s errors are forgettable because of his innate tankyness and regeneration.

Another ridicle fact is that whatever weapon works ridicously well in whatever build.
Don’t negate that LongBow which is a condition weapon deal that much ridicle damages with a Berserker build and 0 condition damage.
The same for other weapons, Axe deal ridicle quantity of damage, Rifle deals ridicle quantity of damage, GS too, Sword, sword OH in a condition build deals so much damage it’s ridicle to see.

And even if the innate regeneration and Condi cleaner came late, Warriors have been ridiculous in pvp since the beginning, GS berserker build owning whatever class with the least effort for almost 5-6 months.. after a while the meta switched and people forget of it, claiming Warriors were underpowered and ridicle in pvp. This claim was ridicle too. And seeing so many people giving a +1 for this fact is again more ridicle.

ALPHA, BETA, several months, … 1 Year later…“When it’s ready”[cit.]