(edited by Simon.3794)
[suggestion] killshot and rifle
Killshot hits harder than Eviscerate as it is now, I don’t think it needs a damage boost. I don’t agree with having it ignore protection/blocks, either. There needs to be ways to avoid/mitigate/prevent heavy burst abilities like that.
Reducing it’s cast time, however? Completely on-board with that idea. It’s cast time currently is the biggest problem Killshot has, and being able to more reliably Rifle Butt>Killshot may be the boost Rifle needs for PvP.
Your ideas for Volley and Brutal shot make some sense too, though given Volley is kittens now (and on a very short cooldown), I’d think only applying 5 stacks of vulnerability for 8-12 seconds would make more sense. Brutal shot removing boons is a solid idea, especially with the increased CD.
Killshot hits harder than Eviscerate as it is now, I don’t think it needs a damage boost. I don’t agree with having it ignore protection/blocks, either. There needs to be ways to avoid/mitigate/prevent heavy burst abilities like that.
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Reason why i suggested ignore protection (increase damage is a side idea, mainly focusing ignore protection), it’s because,
sure, it does more damage then Eviscrate already, but eviscerate is only 3/4 cast time.
and it has a leap finisher which grants you fire aura, which provides might and burning
but killshot, on the other hand, is simply a single projectil, we all know how weak is one projectil.
and killshot is 1 second extra cast time, self immobilize with way obvious animation and can also be blocked by projectile blocks.
which is why i think it needs to ignore protection(and increase damage), also another reason, i think warrior needs a proper boon hate, and killshot is, imo, the best place for protection hate.
(edited by Simon.3794)
The problem with Killshot is basically you are just a sitting duck for 3 seconds any there are a million and one things in this game that can completely negate a killshot. The problem isn’t the damage. In fact I wouldn’t mind if they decreased the damage if they decreased the cast time.
And the rifle just isn’t a very good weapon in general.
I agree with Killshot cast time is too long! not to mention that it is a burst skill. Reduce the cast time and add a better animation like the Skill 5 on longbow so the enemy can see it coming.
For brutal shot maybe redesign the whole skill and add like a shotgun fire shot so we can hit multiple target as this weapon is only a single target fire shot.
For Volley maybe add 5 more shots so we can have 10x shots in total and 10 stacks of vulnerability for 10 seconds so i can feel like a ranger jk lmao
but honestly ranger rapid fire needs to be nerf, im just saying XD
Rifle Butt also needs to be redesign to something like ranger’s Point Blank Shot on their longbow….they have a guarantee knockback while out rifle butt misses a lot or because the range is too short we dont even get to use the skill
(edited by darkaheart.4265)
For brutal shot maybe redesign the whole skill and add like a shotgun fire shot so we can hit multiple target as this weapon is only a single target fire shot.
Tbh, we already have longbow for AoE.
I would prefer rifle to be single target mostly, not to mention theres already enough DPS skills on the set, right now it just lacks the utility/potential to bring an enemy down effectively