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Posted by: Malediktus.9250

Malediktus.9250

Instead of giving more rank points on 18th march, lower the rank points required for the upper levels. That way you do not devalue the achievements of veteran pvp players.

My suggestion:
Rank 49-58 current: 75,000 new: 50,000
Rank 59-68 current: 150,000 new: 75,000
Rank 69-78 current: 450,000 new: 100,000
Rank 79-infinite current: 750,000 new: 150,000

That way veteran players gain a few ranks but the overall achievement is not getting lessened.

1st person worldwide to reach 35,000 achievement points.

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Posted by: muscarine.5136

muscarine.5136

Same happened with AB a whiiile ago, got to rank 12 under the old reward system – and let me tell you it took a HUGE MASSIVE AMOUNT OF TIME (2k hours or so) considering i only did it through pvp, not by farming pve speedruns -

Then AB got updated, rewards had a massive boost to them plus other means to get faction XP were introduced.

Well, same thing all over again.

Not happy.

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Posted by: Amstel Steel.2058

Amstel Steel.2058

That way you do not devalue the achievements of veteran pvp players.

What achievements are those? Ladders aren’t even in the game yet. Besides they want to make all ranks constant so rank 1 will take the same amount of time as rank 201 etc. I’m thinking the dragon finisher is not even made yet since there is no data mined version and it will most likely remain the final ranked finisher. Sure the phoenix and under ranked finishers will be more common, but total rank points will not diminish so if you have 2mil rank points you will still be far better off than someone with 250k rank points.

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Posted by: Kenadas.9680

Kenadas.9680

Instead of giving more rank points on 18th march, lower the rank points required for the upper levels. That way you do not devalue the achievements of veteran pvp players.

My suggestion:
Rank 49-58 current: 75,000 new: 50,000
Rank 59-68 current: 150,000 new: 75,000
Rank 69-78 current: 450,000 new: 100,000
Rank 79-infinite current: 750,000 new: 150,000

That way veteran players gain a few ranks but the overall achievement is not getting lessened.

Bro instead of farming APs like hell u should get some “reallife”

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Posted by: RaZaC.1963

RaZaC.1963

This would for sure be better then giving us more rank points once again. Any dev wants to respond and tell us why its not done this way?

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Posted by: Spooko.5436

Spooko.5436

the amount of rank points required per rank, has been out of control since day1, it is a ludicrous amount for the results,

10 levels of 75k rank points per rank, and during that entire time there are 3 tiers of skins to be gained, woooooooooooo

plus, add how many finishers they have added to the gem shop….lol

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Posted by: Josh Davis.6015

Josh Davis.6015

We’ve mentioned a few times prior that we’re looking at rebalancing the top-end of ranks to make them more attainable. We came to this decision after player feedback persuaded us to leave ranks into the game, rather than cut them.

The amount of rank points needed to hit 80 is too darn high.

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Posted by: Chaith.8256

Chaith.8256

We’ve mentioned a few times prior that we’re looking at rebalancing the top-end of ranks to make them more attainable. We came to this decision after player feedback persuaded us to leave ranks into the game, rather than cut them.

Yep, I was pretty pumped to hear that as well. I’ve noticed personally that going from 150,000 per level right to 450,000 per level was especially cruel and unusual, lol.

The amount of rank points needed to hit 80 is too darn high.

Attachments:

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: Malediktus.9250

Malediktus.9250

We’ve mentioned a few times prior that we’re looking at rebalancing the top-end of ranks to make them more attainable. We came to this decision after player feedback persuaded us to leave ranks into the game, rather than cut them.

The amount of rank points needed to hit 80 is too darn high.

Then why increase rank point gain in addition?

1st person worldwide to reach 35,000 achievement points.

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Posted by: YourFriendMarvin.4127

YourFriendMarvin.4127

Yeah, the Moltres ranks are pretty brutal…

#MostTeamQueueWins before December 2nd, 2014 Patch
[NA]Rank 71 before April 15th, 2014 Feature Patch OG Moltres, 10k Champion Brawler, Team PZ
http://www.twitch.tv/yourfriendmarvin

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Posted by: Harbinger.8637

Harbinger.8637

The only ones that need to be changed in my opinion are 69-80. All the other ranks are doable with a little commitment. However 450k and 750k are just too much.

Guardian WvW Guide!
Heavens Rage

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Posted by: IIvIIozzie.9250

IIvIIozzie.9250

I agree, this make more sense.

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Posted by: Phaeton.9582

Phaeton.9582

We’ve mentioned a few times prior that we’re looking at rebalancing the top-end of ranks to make them more attainable. We came to this decision after player feedback persuaded us to leave ranks into the game, rather than cut them.

The amount of rank points needed to hit 80 is too darn high.

That’s cool, all for it.

Give us 100 ranks though when people start hitting 80^^


Phaatonn, London UK

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Posted by: Iason Evan.3806

Iason Evan.3806

I am cool with having a lot of rank points, but having more intervals where we are acquiring new rewards and achievements and /rank emotes should be implemented so that progression is more rewarding. The time in between being rewarded is the part that feels too long to me.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

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Posted by: Vanthian.9267

Vanthian.9267

Same happened with AB a whiiile ago, got to rank 12 under the old reward system – and let me tell you it took a HUGE MASSIVE AMOUNT OF TIME (2k hours or so) considering i only did it through pvp, not by farming pve speedruns -

Then AB got updated, rewards had a massive boost to them plus other means to get faction XP were introduced.

Well, same thing all over again.

Not happy.

So full of crap lol. It was 5000000 times easier to get both Luxon and Kurzick titles before the big “update”. You could easily vanquish a zone and get in the upwards of 90-100k points. Then convert that to 180k -200k points for the title. You could vanquish the popular zones in less than 20 minutes with a semi competent team. You could literally finish those titles before the update in a little less than 2 weeks with average game play and a decent team.

Now the title is a huge grind and a pain in the butt. You can only get around 15k faction for vanquishing a zone. A massive difference.

To review: They lowered the total amount of the title by 1/6, awesome, they completely the destroyed the only decent way to get points by 17/20 (sounds like Anet to me).