Hello WvW-ers. I was hoping to start a constructive conversation about the best strategies for countering mega-zergs, as they are a big part of the game right now. I am not looking for crying about there being zergs, but instead for the most effective strategies to outmaneuver them, especially when you may be out-manned. Take, for-instance the case where you have 40-50 on EB, and one opposing faction is maxed out (lets say they have 80).
First, the strengths and weakness of the zerg, so that we might have ideas on how to exploit the weaknesses.
Strength:
-superior force (greater numbers), this is multiplied by their ability to re-res each other as long as they don’t wipe (hard against smaller #’s)
-superior supply – similar to above, except their large numbers mean they can flash-build all types of seige
Weaknesses:
-WASTED MANPOWER – people end up standing around or “1-1-1-1” doors. This is not an optimum use of time and resources
-Slower-response compared to having a few smaller-zergs in different places of the map, the mega-zerg is all concentrated in one area, meaning they aren’t anywhere else.
When the opposing team decides to mega-zerg (i.e. approx 60 people running as one), is it best to:
1.) Try and defend, building lots of siege (if you can get supply), and stall until you get larger numbers to actually neutralize them. Similar to the scorched-earth tactic, you drain your keeps defending them, slowing their advance and making it easier to back-capture later.
2.) Go full-on counter-offensive to force them to either split off to wipe you (taking the pressure back off of yourself), or give up heavily fortified positions on their side while they all “1-1-1-1” away on your doors. Perhaps even splitting yourself into two-15 person groups, or 3-10 person teams to capture their stuff faster than their mega-group can get yours, leaving ~10 people to simply try and stall them on defense.
3.) Switch to a borderland that isn’t focused to try and draw troops away, or hit them where they are vulnerable.
4.) When you are wiped form the map – spamming siegerazer/siegecrusher
5) Other options?? – explain best situation when to use (i.e. 2-1 advantage or 3-1, etc).
I would think that option 2 makes the most sense of exploiting the weakness of the zerg – wasted man-power. While they have large numbers standing around, you could be out exploiting their complete lack of defense. I like to think it is analogous to sacrificing a piece in chess. If you go on the offensive, 1 of 2 things happens – they are forced to split because they can’t handle smaller (but still reasonably-sized teams) with just their stragglers, or they agree to “trade pieces” with you, but at a slower rate (for them).
I am hoping that different experiences from different tiers might help us come up with some viable counter-strategies that might weaken the percieved power of the “MEGA-ZERG!!”