lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.
Disincentive system for taking supplies.
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.
I disagree, just think how much more annoying it would be to build siege if the keep is already under attack and you cant get to a supply camp and back. Or you need to repair the gate to buy time.
Although I do agree, people taking supply from keeps when it is unnecessary is frustrating ._.
I have heard people suggest that the guild that claims a keep should be able to “issue” or “ration” supplies like this. This could be GREAT if someone from the guild is pretty much constantly monitoring the state of the tower/keep……
Or it could really suck if someone decided to troll, set the limit to “0” and then logged off.
Co-Leader & Defensive Strategist of Empërium [EMP]
I think it would make it more fun if the guild that claimed the keep could set ‘Supply Bomb’ On. Which would give anyone who took supplies from a keep a 33% chance of exploding. Sure some would still take some, but this would be a blast!
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-
There is an issue with supplies. Right now, on my server, there is a guy who has been in the server for a couple of weeks. He is spamming unneccessary use of supplies. I watched him steal a number of siege weapons last night (we drop siege for our commanders to take) and then spammed them at SM in places that were completely useless and used SM supplies to do it, which anyone who has played WvW for a couple of weeks knows is a complete no no. He is doing it on purpose. He is a troll. Rumor is he is a transfer from a rival server and there to disrupt us. We have mostly reported him and ignored him. Not much else you can do, but it would be nice if the reports were actually doing something or the system was changed to stop this level of griefing.
I believe there should be a system where keeps only fill up a players supply load to 6 instead of 10 to promote taking supplies from a camp, pugs taking supplies from keeps is a huge problem that affect everyone who tries to defend the keep or upgrade.
That’s a horrible idea. It penalizes the legitimate players who, in an emergency, need to quickly grab keep supplies to defend it (or quickly deplete it if a takeover is unavoidable), while only mildly inconveniencing the griefer who simply needs a few extra trips (short ones at that, typically) to complete his dastardly task.
Stormbluff Isle [AoD]