Is a single goal and win condition part the problem here?
Is the scoreboard the problem? Considering that pretty much every team sport has one I don’t see how that can be the case.
Personally I think the problem is the number of fairweather players who leave or just won’t play when their team is losing. A lot of the current scores aren’t a good indication of server strength or even the numbers they can bring to the battle. Many servers just plain gave up after a few days. Had they stuck around or even allied with the other losing server then they may have had a chance at making a comeback, or at least making the scoreboard look more respectable.
Do people like it when their favourite football/baseball/rugby/whatever team gives up once they start losing? No. So why is it acceptable here?
The score board is not the problem. As it serve both purpose of rallying & demoralising a losing servers.
it is when the “Gap” becomes too big. People then starts to realise it becomes a pointless uphill battle.
@ Tzash : Don’t think we can even be comparing WvW to a Sport, or War for that matter (since everyone enjoy referencing this). As both Sport & War has consequences. Athletics lost their jobs when they lose. War lost lives when they lose.
But i do agree your opinion on fairweather players are so very true.
*edit : we lacking som consequences for losing. Just imagine getting lock into a server 1 week after launch. People who stuck in losing server would have strive to do better (currently you just Xfer up), or just give up ( which some are already doing either ways) so no lost there.
IMO they can use a revamp to the score board system. Making result less impactful psychologically. By splitting the one week battles into Segments/rounds (daily/bi-daily scoring resets). Just like Tennis. Just like Badminton. Etc..
(edited by jmndro.4869)
Actually there are no real consequences in sport either.
THAT IS THE PROBLEM! I said it was the problem…GOD.
What do you want to do to fix it though? call them all soft and expect them to stay out there? maybe if if they stay out there and fight they can make the playoffs perhaps even get awarded with new jerseys and then have St. Kilda style tip touching party to celebrate their victory?
No the problem is that people focus on the score when they can’t play instead of the game when they can play.
You can still kill the enemy when outscored. The score changes very little in the grander scheme of things.
Of course if it is because you think you win the game by climbing the scoreboard – well ‘sure’ …. but if you play the game to PvP – the scoreboard is actually quite irrelevant.
Ok so the scoreboard isn’t the problem.
People giving up when they’re losing is.
How do they know they’re losing.. the scoreboard?
Sorry Sky all the evidence clearly proves it’s not the scoreboard…
[KoS]
SBI
Ok so the scoreboard isn’t the problem.
People giving up when they’re losing is.
How do they know they’re losing.. the scoreboard?
Sorry Sky all the evidence clearly proves it’s not the scoreboard…
…I’d say it’s the American education system.
Not all People give up when they are losing. Some strive to do better.
Its the mentality behind losing that determine " to Give up "or “not to”.
agreed with OP – the score board is the problem. remove it. Pride of guild flags flying over keeps should be its own reward – how about a if you click on the guild flag you get something like “Held by XX guild since date YYYY” that should be enough of an incentive.