Make matches semi-weekly instead of weekly
While I personally don’t want this solution since I’m looking forward to the matches that last 2 weeks, it is at least a far better solution than a lot of the other solutions proposed. At least it wouldn’t be telling people that play at 3am that they are somehow inferior or bad for the game.
I’m afraid the 2 week matches will end up far worse than 1 week matches. A lot of servers are giving a good fight on the weekend and giving up by Tuesday after falling way behind on the week days. With a 2 week matchup, they may be discouraged by the time 2nd weekend comes, facing a seemingly insurmountable lead.
No. Winning is about more than a short term victory, or even a single campaign. Winning in this war is about consistent domination.
To that measure I am willing to accept a point system like in tennis. Matches could award set points every 12h – 1 for bronze place, 2 for silver place, 3 for gold place. Let us say 7PM and 7AM EST. I think 12h would be best to accomodate the worldwide peak hours seperately.
One useful way to balance servers is by multiplying the set award by average population for the three servers, or by a challenge rating based upon differences in average population. Population would be saved every minute for each server. Players would see the bronze, silver and gold set points add up instead of one large scary sum. Players would have daily motivation to participate. If a challenge rating is used, then players could view the match difficulty rating. That would help psychologically.
In the event of a tie, the server with the highest difficulty rating for the match would win.
EDITED to add a potentially important part
After the set points are calculated, the match could be reset. There are some downsides to this possibility.
*Upgrading objectives would feel like a waste to some. I think it is good, though, because only dedicated guilds will push to upgrade important objectives.
*Queuing would be a competition during those times. This brings out the opportunity for awesomeness. WvW is just instanced maps anyways right? Why couldn’t there be additional scenario instances that are small scale (a single objective – think DAoC battleground) that people enter while waiting in the queue for a big map. Scenario maps could add points to the overall. Several of these small scenario maps could be running simultaneously to handle any number of overflow handled on the home server.
(edited by ImProVocateur.5189)
I don’t really like the sound of that…
1 week matches instead of 2 week matches would be fine with me, but not matches that only last a few days. >.<
Northern Shiverpeaks
No. Winning is about more than a short term victory, or even a single campaign. Winning in this war is about consistent domination.
To that measure I am willing to accept a point system like in tennis. Matches could award set points every 12h – 1 for bronze place, 2 for silver place, 3 for gold place. Let us say 7PM and 7AM EST. I think 12h would be best to accomodate the worldwide peak hours seperately.
One useful way to balance servers is by multiplying the set award by average population for the three servers, or by a challenge rating based upon differences in average population. Population would be saved every minute for each server. Players would see the bronze, silver and gold set points add up instead of one large scary sum. Players would have daily motivation to participate. If a challenge rating is used, then players could view the match difficulty rating. That would help psychologically.
In the event of a tie, the server with the highest difficulty rating for the match would win.
I think this idea is very interesting, and agree that a lot of the downturn in participation wed-fri is psychological. I think this suggestion would need some refining though (although I don’t have any good suggestions, currently).
I’ve thought that matches should be broken up into 2 weekly brackets too. It looks like your suggestion would be as follows:
Match-up 1 would be F-Sat-Sun and Match-up 2 M through Thur. The match-up of the servers is calculated independently between the two time periods.
The results of the weekend match would not affect the weekday pairings, or vice versa.
I’m not sure this system is any better or worse than a 1 week match- up though. Unfortunately there is only one way to test it out.
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