(edited by Ivantreil.3092)
You can definitely go conditions with rifle. Kneel2 with quickness piles on poison really fast.
Condition Deadeye will be very strong but so will power Deadeye.
Plenty of people will use their rifles for power though. As mentioned the riflecan hit very hard with the right traits.
The current iteration of steal took a lot of time to get where it is. I get the impression that they will need to play around with rifle until it gonna feel right but dodging should most definitely break kneel. Free Action then would only be used when not under pressure so they could drop the condition clear and give you a short burst of swiftness so you can re-position yourself instead.
There was a brief surge of these in WvW , but the people learned to adapt and counter it and I have not seen one in a while. The very nature of PvP seems to lead to there being more people fixated on the meta and unwilling to change up their builds because it will affect their defined “roles” and how they approach a given map to maximize points.
Rather then adapt and change up their builds or how they approach a given problem, anything that might upset the defined meta is seen as OP and immediate calls made to nerf or remove it.
This at the same time they complain about stagnant gameplay and the lack of build variety. This not limited to S/d condition. Virtually every build from DH traps to Deathblossom thief got the same type of reaction.
S/d power and virtually any decently constructed power thief will wreck this thing and as Saerni pointed out it weak to ranged pressure but heaven forbid people bring weapons to a PvP match not proscribed by the meta.
I am reminded of Henry Ford who when commenting on his Model T Ford said words to the effect of “you can get the car in any color you want as long as it is black”.
I think the interesting thing is that most of what makes a condi thief dangerous is actually traits and utilities.
The on steal traits do a lot of the work. Traps can be very dangerous if they hit properly. The traited dodge, which not everyone uses, can apply decent cover conditions and AoE pressure.
As long as a set can apply a few conditions itself it can be used as a condi set. I say this because there has to be some consistent pressure or application of conditions. P/D is the most diverse when traited b/c it applies bleed, poison and torment x2.
S/D can do poison and torment. But what might make it unique and hard to deal with isn’t so much the teleport immobilize poison. Rather, it is the teleport at 1200 that is so strong. That is what makes it hard to kill and why S/D is getting complaints. They made S/D viable as a condition set but the same could be said of power S/D. Both may overperform as a result of the 1200 range whiplash.
Both IR and PR are good choices. PR not only removes conditions , but gives close to full time regen and while it might not seem a lot, through the course of a fight this adds up.
Both PR and IR have the same downside in that you can not always control when they go off. Ie I have used a shadowstep to cleanse conditions and had IR fire up when I was in no real danger and then not there when it later needed.
Upper hand a good skill, but with the nerf to its ICD and the boost to Don’t stop, I prefer don’t stop. Immob immunity and a double cleanse on #2 is just too good. With trickery traited I never found INI a problem .
By the way, get any s/x build working with quickness and you can really lay the hurt on. I would always take burst of agility over TOTC. The might/swiftness added by TOTC just does not do as much for you given it only a single might stack and you have pretty close to full time swiftness out of acro.
Ok guys, I don’t know if I am just kittened or this build is trash, but I tried full damage S/D condi ( power – condi – precision ) and defensive condi ( carrion ) and it was, horrible.
I tried to #2 then #3, caltrops, bounding dodge, and chain #3. I barely got the health of the elementalist 100 to 60. And you know what happened after that? He used heal I was using my skills in this order; #2 – #3 – Caltrops – Dodge(Bound) – Chain #3 – #5 – Auto attack – #2.. and goes like this. But it didn’t feel like OP. I must be doing something wrong actually because I was doing literally no damage to anybody. Welp
You are doing it wrong. I mean… Bound? Wtf.?!
Build + Playstyle:
https://metabattle.com/wiki/Build:Daredevil_-_S/D_ConditionMy build was exactly like that. But I felt like I’m so squishy so I changed my build to a defensive build and my dodge to Bound.
I don’t know..
well first of all ele’s have a lot of condi clenases and heals. also the burst combo is supposedly activate spider venom, steal, dodge 1-2 times for caltrops/impaling lotus. then disengage a bit and use sword 2 to immobilize and proc panic strike poison.
the build is viable but nowhere as strong as some of the people in this thread talks about. some of it is blatantly exaggerating, ie. press 2 buttons to put someone into down state. the stupid D/D condition dodge spam thief puts out way more damage and is much easier to play with much better reward for low effort.
with the new pvp season and influx of players for the upcomming expansion I think people are just fighting bad people.
Ok guys, I don’t know if I am just kittened or this build is trash, but I tried full damage S/D condi ( power – condi – precision ) and defensive condi ( carrion ) and it was, horrible.
I tried to #2 then #3, caltrops, bounding dodge, and chain #3. I barely got the health of the elementalist 100 to 60. And you know what happened after that? He used heal I was using my skills in this order; #2 – #3 – Caltrops – Dodge(Bound) – Chain #3 – #5 – Auto attack – #2.. and goes like this. But it didn’t feel like OP. I must be doing something wrong actually because I was doing literally no damage to anybody. Welp
You are doing it wrong. I mean… Bound? Wtf.?!
Build + Playstyle:
https://metabattle.com/wiki/Build:Daredevil_-_S/D_Condition
My build was exactly like that. But I felt like I’m so squishy so I changed my build to a defensive build and my dodge to Bound.
I don’t know..
Ok guys, I don’t know if I am just kittened or this build is trash, but I tried full damage S/D condi ( power – condi – precision ) and defensive condi ( carrion ) and it was, horrible.
I tried to #2 then #3, caltrops, bounding dodge, and chain #3. I barely got the health of the elementalist 100 to 60. And you know what happened after that? He used heal I was using my skills in this order; #2 – #3 – Caltrops – Dodge(Bound) – Chain #3 – #5 – Auto attack – #2.. and goes like this. But it didn’t feel like OP. I must be doing something wrong actually because I was doing literally no damage to anybody. Welp
You are doing it wrong. I mean… Bound? Wtf.?!
Build + Playstyle:
https://metabattle.com/wiki/Build:Daredevil_-_S/D_Condition
I haven’t played one yet but I watched some vids on Deadeye. Class stolen straight from SWTOR which I’m fine with, everyone copies.
But one of the benefits of being ‘immobile’ as a sniper was that you got cover.
So why isn’t the Deadeye getting this?
I’m thinking a lot of Deadeyes are gonna get rocked pretty hard in PvP the second they kneel down. Having a 50% cover and immunity to teleports seems like it would be immensely useful and almost required, as to not having kitten burn guardians tele to and burn your butt down in 2 seconds, or condi thieves stealing to you and plopping 20k condi dmg on you in 2 seconds.
Deadeye will never be a thing because its prime predator are daredevils, a way more OP spec.
Deadeye suffers from the fact most PoF specs won’t be able to cope with most HoT specs, especially daredevil since most PoF specs don’t have the defensive tools to survive.
I respect that, but I have to disagree here… Daredevils have gap closers, survivability in blinds, cleave, and short damage buffs. But they are thieves enhanced for melee in your face combat. Deadeyes are closer to home with core thieves.
If you do not get the jump on Deadeye, it will go either way for you initially with the advantage growing in DE’s favor. Especially given that Deadeye will most likely out run your damage in melee range and will certainly destroy you in range. Deadeye’s backstab WILL ONE-SHOT with some malice. and a Deadeye is more likely to make full use of all of the core thief trait lines than a Dare Devil will. Including Shadow Arts (marking someone stealths, they get 2 stealths in elite skill, Stealth stacking with D/P, damage reduction while stealthed, etc).
They don’t really have true predators, as they can turn a fight on it’s head with a few tricks.
Thank you. I’m not alone on this forum when it comes to saying the Deadeye really is not as bad as people say it is.
I had great success on the Deadeye when playing similarly and taking one Thief streamer as an example, Sindrenerr, I saw him play Deadeye with Shadow Arts and he was practically in melee range the entire time he was fighting people and had very poor positioning and did not use stealth adequately enough to cleanse conditions. It was very much player error which I think many people are not taking into account on their own behalf. Lack of humility tends to be a common problem sadly.
The reson this topic goes no where is because the original poster has not made his case that the build OP in any way shape or form.
Easier to play does make something OP. I find warrior easier to play then engineer. That does not make warrior OP. There is little risk on using Shadowshot when I am on my d/p thief but the reward as far as damage goes is generally higher then those 6 poison stacks add.
The original poster indicated he had no issues himself dealing with the build. I have no issues dealing with the build. That some might does not translate to the need to nerf it.
P/d is much more dangerous as a condition build and can trait all the same things and more as far as conditions go. This is simple fact yet the original poster suggested this not an issue because it more predictable.
Taking a build because it less predictable is not a bad thing. The reason i play s/d POWER is because I like the unpredictable nature of the build. I do not think having a build that is not as predictable as opposed to one that follows the same rotations where you know what the opponent going to do before he does is bad for the game.
By the way no matter how one tries to spin it Condition s/d adds 6 poison for the use of 15 ini which is around 800 damage per tick.
Claiming one has to factor in all of the other traits and utilities as being “part of s/d” is no different then my claiming s/d cleanses 5 conditions in a second for 0 ini which the build I linked to can in fact do thus concluding it “op”. If you want to include all of the other traits that add conditions as being part of s/d then any trait or utility that REMOVES conditions muct be considered part of any given weaponset.
The build I linked to is not even taking all the cleanses that are available to it.
We’re not talking WvW we are talking PvP.
You’re build in terms of PvP has zero redeeming qualities. You can’t team fight, duel on side points, or even play a decap +1 roll. The s/d condi can do ALL of those things albeit not as mobile as the D/P dash meta build. In fact in other threads PvP player s post builds that are very similar.
Please no one really cares about WvW when talking game balance. The mode isn’t balanced in the least.
Thank You
This is the thief topic. If you want to talk PvP only use the PvP topic.
I really do not care about PvP so please do not presume to tell me what I should be interested in. You represent yourself and not “everyone”.
That said The build I refrenced will work in PvP . It can team fight better then s/d condition. It can duel on point, better then s/d condition and it can play a decap role just as s/d condition can. Indeed if you look at th other thread on s/d PVP players post similar builds.
THAT all said, it still changes none of my points. Whther it S/d condition in WvW or in Pvp all it adds is 6 POISON for 15 ini. All of the other condition adds you refer to come from other skills and utilities.
(edited by babazhook.6805)
What you are saying is NOT about S/D condi. ALL condition damage builds are overtuned right now. You can’t just blame S/D for this.
As I said earlier, “Don’t blame the poor sword”
The reason this discussion is going nowhere: Everyone thinks this is a direct attack on the weapon set which we have stated it isn’t. Thief has a ton of ways to stack condi that are built into the profession (venoms, potent poison+panic strike, steal, etc.). The condition abilities of the thief combined with the survivability and juking ability of s/d make for the condi build’s opness. S/d alone is pointless as a condi weapon but it has a great deal of survivability when combined with daredevil to allow for a condi spam build to have practical survival and dueling ability. By that I mean it is mobile and fast paced as a set, it doesn’t suffer from the predictability of p/d or d/d so it allows for the thief to outplay to a certain extent.
Are there builds that perform better? Yes there are, the build in question isn’t the best thief build in the game that’s not what’s being said. What is being said is that the build has too much reward for little mechanical skill requirement and risk.
About the mention of the #6 s/d power thief, he made it there cause he’s good at s/d. S/d power being a strong option doesn’t mean s/d condi isn’t a thing too. S/d power is better but it requires more skill and timing to play at a high level than it’s condition based counterpart which is why more people go towards the condition build.
By the way no matter how one tries to spin it Condition s/d adds 6 poison for the use of 15 ini which is around 800 damage per tick.
Claiming one has to factor in all of the other traits and utilities as being “part of s/d” is no different then my claiming s/d cleanses 5 conditions in a second for 0 ini which the build I linked to can in fact do thus concluding it “op”. If you want to include all of the other traits that add conditions as being part of s/d then any trait or utility that REMOVES conditions muct be considered part of any given weaponset.
The build I linked to is not even taking all the cleanses that are available to it.
We’re not talking WvW we are talking PvP.
You’re build in terms of PvP has zero redeeming qualities. You can’t team fight, duel on side points, or even play a decap +1 roll. The s/d condi can do ALL of those things albeit not as mobile as the D/P dash meta build.
Please no one really cares about WvW when talking game balance. The mode isn’t balanced in the least.
Thank You
But you always mention other traits and utilities Potent Poison only stacks 6 stacks of poison with Infiltrator’s Strike for 15 initiative which is the max initiative limit. For 15 initiative you can do much better with S/D Power or D/D condi or P/P condi/power. Sword doesn’t have any other condition than Potent Poison which is only 6 stacks.
There is a thread about S/D power in this forum. I don’t wanna get infracted so I can’t tell you the name but that guy reached RANK 6 IN NA WITH S/D POWER.
S/D condi relies on it’s utility skills which all thieves can access. Steal, Caltrops, Condition Damage Venoms. For steal, every thief uses it. For caltrops, every condition thief uses it. For Venoms, you need to have a fast attacking weapon ( Dagger or Pistol ) to make them more useful. S/D condi is almost nothing but Potent Poison.
Today, I was playing PvP as D/P Berserker, and I faced a condi thief with S/D. He spammed 2 Inf Strikes on me and I had Withdraw as heal and Dash as dodge. I cleansed the first 2 Inf Strikes, he hit me with Caltrops and AA. Then I dodged the immobilize of the third Inf Strike and I knew he had like 3-4 initiative so I continued to fight and he was like “Oh boi she is crazy”. Then I dodged his Steal and used D/P #3 – Steal – Stolen ability – Blinding Powder – Backstab on him and he was at like %10 Hp and I was ( if i remember correctly ) at % 60-65. If you can cleanse at the right time, you can make this build useless and make the thief die or retreat. He is left with his 2-3 initiative when you cleanse his Inf Strikes and Caltrops.
In Thief vs Thief, S/D condi is useless. Bandit’s Defense just destroys them and they are easy to kill after that. “Do I have to take BD in case of facing a S/D condi?” – Well, if you don’t take a cleanse, stunbreaker or a defense utility skill, you already lost doesn’t matter which class/build you are.
S/D condi is a viable build, but only has 6 poison ticks for 15 initiative in it’s weapon skills which is definitely NOT WORTH. Every Thief has base damage, but if you’re getting one shot/get beaten by this build WITH CLEANSE, you should really don’t play the game at all.
No offense, but you don’t have to be a Platinum to cleanse the poison – ( bleeding – confusion which are NOT INCLUDED IN THE S/D SKILLS ) from this build.
Thank you.
By the way no matter how one tries to spin it Condition s/d adds 6 poison for the use of 15 ini which is around 800 damage per tick.
Claiming one has to factor in all of the other traits and utilities as being “part of s/d” is no different then my claiming s/d cleanses 5 conditions in a second for 0 ini which the build I linked to can in fact do thus concluding it “op”. If you want to include all of the other traits that add conditions as being part of s/d then any trait or utility that REMOVES conditions muct be considered part of any given weaponset.
The build I linked to is not even taking all the cleanses that are available to it.
We’re not talking WvW we are talking PvP.
You’re build in terms of PvP has zero redeeming qualities. You can’t team fight, duel on side points, or even play a decap +1 roll. The s/d condi can do ALL of those things albeit not as mobile as the D/P dash meta build.
Please no one really cares about WvW when talking game balance. The mode isn’t balanced in the least.
Thank You
By the way no matter how one tries to spin it Condition s/d adds 6 poison for the use of 15 ini which is around 800 damage per tick.
Claiming one has to factor in all of the other traits and utilities as being “part of s/d” is no different then my claiming s/d cleanses 5 conditions in a second for 0 ini which the build I linked to can in fact do thus concluding it “op”. If you want to include all of the other traits that add conditions as being part of s/d then any trait or utility that REMOVES conditions muct be considered part of any given weaponset.
The build I linked to is not even taking all the cleanses that are available to it.
(edited by babazhook.6805)
S/d condi thief is actually quite viable.
I climbed up to top 133 in pvp last season with s/d condi though i stopped playing pvp right after i finished my backpack. I would have climbed up more if i was keep playing
and that was my first time playing s/d which clearly shows it is easy to play low risk high reward compare to power s/d.
btw whoever said s/d condi #2 only applies 6 stacks of poisons in total and 800 ticks thats totally bs dont forget u can add torment (trickery) + additional poisons torment bleeds from DA trait + via spam dodge caltrops/Lotus + switch weapon to proc geomancy doom sigils too thats easy 12+ stacks of both poison and bleed on top of torment + confusions with perplex runes.
And u can basically juke from 900 range and escape out from 1200 range mobility.
Of course its not an immortal build but it surely is an easy op build to play even with low skills/experience
[img]https://i.imgur.com/o1GyMNI.jpg[/img]
[img]https://i.imgur.com/N4v7C6J.jpg[/img]
One more time, you are adding in skills UNRELATED to s/d and implying that this a problem with s/d.
I can use caltrops and all of those other things on any other build.
S/d has 6 stacks poison for 15 ini. Bring in your OP s/d condi build against a “high risk” s/d power build and the power build will destroy it.This is an issue with people being unable or unwilling to learn how to counter a build choosing instead to call for a nerf .
This is the power build I use in WvW. S/d condi can not touch the thing and the s/d power has the same “juke” capabilities with a much greater ability to generate damage.
S/d condition relies on most of its spike damage on its utilities, that being the steal cycle and Caltrops. S/d power can cleanse cover conditions at will meaning its inherent #2 cleanse (which in fact can clean 2 conditions every use) can peel those off faster then they are applied.
S/d condition relies far too much on POISON. The confusion and bleeds it can apply are minimal and its methods of application those others quite easily avoided. Withdraw alone on its less then 15 second cooldown rips away the bulk of conditions that s/d condition builds add. PR is on a lower cooldown then is s/d conditions steal.
The build I link to performs against any condition build.
While I do not PvP the build leaves out sigils and consumables so should translate well over to the same. It generally runs at 20+ stacks might at all times. S/d condition is rather easily neutralized .
(edited by babazhook.6805)
Condi S/D is viable but I believe there are more unbalanced condition builds. They should nerf them first AND people really need to stop whining about thieves. This thread was not a whine, but many people come to thief forum just to say “NERF THIEF THIEF IS OP THIEF SHOULD BE REMOVED” and these are really annoying :|
Azukas…
You’ve been saying a whole lot I’ll give you that, but you have nothing to show for it.Proving it should be very easy for you, just record a match of you facestomping with your build, then share it.
You refuse to do that, and instead insist on showing highly questionable screenshots, which makes people question your credibility (surprise surprise).
Burden of proof lies with the claimant.
It’s already been proven. At this juncture we aren’t questioning if it’s over tuned but how to scale it back.
My suggestion is no poison on immob
But not only Inf Strike has immobilize :| They would nerf all condi thieves with that change. I suggest lowering condition damage overall. lol
I would love for a net to nerf condi damage game wide but we all know that ain’t happening lol
Yes this would be a small need for all condi builds but it needs to happen especially since thieves can immob many times in a,row
for open world anything goes, it all depends on how you like playing your thief.
D/D is very “Rogue” stile with backstabs and a lot of stealth S/P is more of a tankish cleave dmg, D/D condition dmg is very good too so it all comes down to personal preference.
In sPvP and Fractals is were you need to be more careful with what you pick but as long as you are effective and have fun it doesn’t really matter.
Azukas…
You’ve been saying a whole lot I’ll give you that, but you have nothing to show for it.Proving it should be very easy for you, just record a match of you facestomping with your build, then share it.
You refuse to do that, and instead insist on showing highly questionable screenshots, which makes people question your credibility (surprise surprise).
Burden of proof lies with the claimant.
It’s already been proven. At this juncture we aren’t questioning if it’s over tuned but how to scale it back.
My suggestion is no poison on immob
But not only Inf Strike has immobilize :| They would nerf all condi thieves with that change. I suggest lowering condition damage overall. lol
i read some ware that a condition build is also achievable and has a huge condi spike to it BUT it’s all about spamming one ability #2 so… boring, not for me…
Deadeye – new elite spec – is really good at doing damage but it’s mobility… It bothers me more than anything. Look at metabattle.com for currently meta builds and tips.
- Yes thieves are in a pretty good point in WvW right now and good at +1 in sPvP. In PvE, you can build whatever you want. It doesn’t matter because of the potential damage of Thief. But you can go Trickery – Deadly Arts – Daredevil to easily clear mobs.
- The meta weapon sets right now are;
Power Dagger/Pistol – Shortbow
Condition Damage Dagger/Dagger – Shortbow
Power Staff – Pistol/Pistol
(edited by Imperadordf.2687)
I play s/d core as well. A number of versions work and mine all but identical to your version two save for my taking different runes and traiting don’t stop.
If you have a reduction of 20 percent from runes/consumables for durations and take don’t stop you are all but immune to movemnet impairing condtions and can removes one everytime you use #2.
This peels off conditions with ease as it gets past the cover conditions so easily.
I have tried with Sa/acro/tr , CS/Acro/Tr as well and they both work very well. The former just peels of conditions and rips boons with ease.
Don’t stop is a good trait but I don’t really get immobilized that much I can remove it from both heal and roll for initiative and even with the nerf to upper hand is worth taking.
DA offers too much in comparison to CS or SA at least for pvp DA is almost mandatory, I can see SA or CS working in WvW tho.
I play s/d core as well. A number of versions work and mine all but identical to your version two save for my taking different runes and traiting don’t stop.
If you have a reduction of 20 percent from runes/consumables for durations and take don’t stop you are all but immune to movemnet impairing condtions and can removes one everytime you use #2.
This peels off conditions with ease as it gets past the cover conditions so easily
I have tried with Sa/acro/tr , CS/Acro/Tr as well and they both work very well. The former just peels of conditions and rips boons with ease..
(edited by babazhook.6805)
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Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.I’m waiting.
I suck at thief. I dont play thief. In fact I’ve said this from day 1 on this forum.
The simple fact I can perform with the build is telling enough.
You’re very defensive about this and condi thief in general. Why?
Again there is nothing showing you played hose placement matches on Thief at all, you could have played on your Mesmer and swapped over to Thief to take the Screen shot, not so far fetched of an idea. And again anyone that competent at Pvp in general can place platinum, hell las season I placed Plat 2 on D/D power just due to season Prior rating Inflation helping the placement.
Not defensive just stating that the build is far from OP and pointing out the obvious bias people have towards certain style of play/builds, since you know the build has to land the Burst which multiple defensive options pre baked into Meta builds to stop and to keep the Condis applied again multiple counters pre baked into the Meta builds to stop, I play Mara D/P because it doesn’t get completely shutdown by most Meta builds that are commonly played.
So instead of trying to claim to post proof when you clearly didn’t, show some proof of how Op it is.
Forgot to add:
Still waiting on your evidence of what you are saying.
Oh I see still no evidence of being op just that a competent player placed in Plat good to go.
Please show us a vid of how op the build is and those w/l ratio looks mediocre to average at best almost 50/50!there with 8 wins 6 losses nice job.
Put please show us how OP he build is.
Oh btw cute ingame Mail you sent me.
I don’t play thief and I was able to make plat solely playing condi s/d thief.
That right there is proof of it over performing.
You being in denial isn’t going to change the fact about it. It allows people to achieve higher results than they should. It carries.
That’s not proof of anything that just shows what being a competent Pvp player can do, as long as a player knows the role ashy are and how to properly Pvp they can place on most any class or build that’s viable, and I doubt you never Pvped with Thief before those placement matches. And again if it was so Op you would have had a better win ratio than almost 50/50.
I think I know why you posting any gameplay vids to prove how OP the build is, because it isn’t.
You’re grasping here trying to protect your gravy train. It’s cool I get it.
How about you post some videos on how you beat that top 70 player. Until then we’ll go forward with the understanding that S/D Condi thief needs to be put in check.
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Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.I’m waiting.
I suck at thief. I dont play thief. In fact I’ve said this from day 1 on this forum.
The simple fact I can perform with the build is telling enough.
You’re very defensive about this and condi thief in general. Why?
Again there is nothing showing you played hose placement matches on Thief at all, you could have played on your Mesmer and swapped over to Thief to take the Screen shot, not so far fetched of an idea. And again anyone that competent at Pvp in general can place platinum, hell las season I placed Plat 2 on D/D power just due to season Prior rating Inflation helping the placement.
Not defensive just stating that the build is far from OP and pointing out the obvious bias people have towards certain style of play/builds, since you know the build has to land the Burst which multiple defensive options pre baked into Meta builds to stop and to keep the Condis applied again multiple counters pre baked into the Meta builds to stop, I play Mara D/P because it doesn’t get completely shutdown by most Meta builds that are commonly played.
So instead of trying to claim to post proof when you clearly didn’t, show some proof of how Op it is.
Forgot to add:
Still waiting on your evidence of what you are saying.
Oh I see still no evidence of being op just that a competent player placed in Plat good to go.
Please show us a vid of how op the build is and those w/l ratio looks mediocre to average at best almost 50/50!there with 8 wins 6 losses nice job.
Put please show us how OP he build is.
Oh btw cute ingame Mail you sent me.
I don’t play thief and I was able to make plat solely playing condi s/d thief.
That right there is proof of it over performing.
You being in denial isn’t going to change the fact about it. It allows people to achieve higher results than they should. It carries.
That’s not proof of anything that just shows what being a competent Pvp player can do, as long as a player knows the role ashy are and how to properly Pvp they can place on most any class or build that’s viable, and I doubt you never Pvped with Thief before those placement matches. And again if it was so Op you would have had a better win ratio than almost 50/50.
I think I know why you posting any gameplay vids to prove how OP the build is, because it isn’t.
snip
Snip
snip
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.I’m waiting.
I suck at thief. I dont play thief. In fact I’ve said this from day 1 on this forum.
The simple fact I can perform with the build is telling enough.
You’re very defensive about this and condi thief in general. Why?
Again there is nothing showing you played hose placement matches on Thief at all, you could have played on your Mesmer and swapped over to Thief to take the Screen shot, not so far fetched of an idea. And again anyone that competent at Pvp in general can place platinum, hell las season I placed Plat 2 on D/D power just due to season Prior rating Inflation helping the placement.
Not defensive just stating that the build is far from OP and pointing out the obvious bias people have towards certain style of play/builds, since you know the build has to land the Burst which multiple defensive options pre baked into Meta builds to stop and to keep the Condis applied again multiple counters pre baked into the Meta builds to stop, I play Mara D/P because it doesn’t get completely shutdown by most Meta builds that are commonly played.
So instead of trying to claim to post proof when you clearly didn’t, show some proof of how Op it is.
Forgot to add:
Still waiting on your evidence of what you are saying.
Oh I see still no evidence of being op just that a competent player placed in Plat good to go.
Please show us a vid of how op the build is and those w/l ratio looks mediocre to average at best almost 50/50!there with 8 wins 6 losses nice job.
Put please show us how OP he build is.
Oh btw cute ingame Mail you sent me.
I don’t play thief and I was able to make plat solely playing condi s/d thief.
That right there is proof of it over performing.
You being in denial isn’t going to change the fact about it. It allows people to achieve higher results than they should. It carries.
snip
Snip
snip
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.I’m waiting.
I suck at thief. I dont play thief. In fact I’ve said this from day 1 on this forum.
The simple fact I can perform with the build is telling enough.
You’re very defensive about this and condi thief in general. Why?
Again there is nothing showing you played hose placement matches on Thief at all, you could have played on your Mesmer and swapped over to Thief to take the Screen shot, not so far fetched of an idea. And again anyone that competent at Pvp in general can place platinum, hell las season I placed Plat 2 on D/D power just due to season Prior rating Inflation helping the placement.
Not defensive just stating that the build is far from OP and pointing out the obvious bias people have towards certain style of play/builds, since you know the build has to land the Burst which multiple defensive options pre baked into Meta builds to stop and to keep the Condis applied again multiple counters pre baked into the Meta builds to stop, I play Mara D/P because it doesn’t get completely shutdown by most Meta builds that are commonly played.
So instead of trying to claim to post proof when you clearly didn’t, show some proof of how Op it is.
Forgot to add:
Still waiting on your evidence of what you are saying.
Oh I see still no evidence of being op just that a competent player placed in Plat good to go.
Please show us a vid of how op the build is and those w/l ratio looks mediocre to average at best almost 50/50!there with 8 wins 6 losses nice job.
Put please show us how OP he build is.
Oh btw cute ingame Mail you sent me.
(edited by Sly.9518)
Viable and optimal are two different things
Yeah, in terms of organized pvp team, as I said 99% of your time in GW2 you are not under those conditions therefore viable is enough.
Even tho I still believe someone would find out a comp with “optimal” DE in it
Why? Or more precise, how?
current meta in pvp is: tempest, chrono, daredevil, scrapper and revenant.
These classes are not chosen by a mighty shadow power in the background, but because they fill their roles best.
Which of those would you replace with deadeye? Since chrono is not replaceable (2x portal/moa for example), daredevils ability to uncap and +1 makes it also not replaceable.
Maybe tempest, but deadeye cant fit in it’s role
Scrapper also not replaceable by deadeye
You surely can play deadeye in unranked or spvp, just like you can drive a smart everywhere. But don’t expect to win races with it.
Viable and optimal are two different things
Yeah, in terms of organized pvp team, as I said 99% of your time in GW2 you are not under those conditions therefore viable is enough.
Even tho I still believe someone would find out a comp with “optimal” DE in it
snip
Snip
snip
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.I’m waiting.
I suck at thief. I dont play thief. In fact I’ve said this from day 1 on this forum.
The simple fact I can perform with the build is telling enough.
You’re very defensive about this and condi thief in general. Why?
Again there is nothing showing you played hose placement matches on Thief at all, you could have played on your Mesmer and swapped over to Thief to take the Screen shot, not so far fetched of an idea. And again anyone that competent at Pvp in general can place platinum, hell las season I placed Plat 2 on D/D power just due to season Prior rating Inflation helping the placement.
Not defensive just stating that the build is far from OP and pointing out the obvious bias people have towards certain style of play/builds, since you know the build has to land the Burst which multiple defensive options pre baked into Meta builds to stop and to keep the Condis applied again multiple counters pre baked into the Meta builds to stop, I play Mara D/P because it doesn’t get completely shutdown by most Meta builds that are commonly played.
So instead of trying to claim to post proof when you clearly didn’t, show some proof of how Op it is.
Forgot to add:
Still waiting on your evidence of what you are saying.
(edited by Azukas.1426)
snip
Snip
snip
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.I’m waiting.
I suck at thief. I dont play thief. In fact I’ve said this from day 1 on this forum.
The simple fact I can perform with the build is telling enough.
You’re very defensive about this and condi thief in general. Why?
Again there is nothing showing you played hose placement matches on Thief at all, you could have played on your Mesmer and swapped over to Thief to take the Screen shot, not so far fetched of an idea. And again anyone that competent at Pvp in general can place platinum, hell las season I placed Plat 2 on D/D power just due to season Prior rating Inflation helping the placement.
Not defensive just stating that the build is far from OP and pointing out the obvious bias people have towards certain style of play/builds, since you know the build has to land the Burst which multiple defensive options pre baked into Meta builds to stop and to keep the Condis applied again multiple counters pre baked into the Meta builds to stop, I play Mara D/P because it doesn’t get completely shutdown by most Meta builds that are commonly played.
So instead of trying to claim to post proof when you clearly didn’t, show some proof of how Op it is.
(edited by Sly.9518)
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.I’m waiting.
I suck at thief. I dont play thief. In fact I’ve said this from day 1 on this forum.
The simple fact I can perform with the build is telling enough.
You’re very defensive about this and condi thief in general. Why?
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidenceI’m waiting.
Thanks
You posted Plat pic with zero shred of evidence of being on a Thief for all those matches, even if you placed Plat with it doesn’t mean it’s OP. Any competent player can place Plat .
Again no proof was posted of how OP it is yet you say you posted pics of how OP Thief is.
I’m waiting.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
1. Well known I dont thief
2. Posted Plat pic and I used nothing but s/d condi
3. You didn’t post a single shred of evidence
I’m waiting.
Thanks
the problem is not with s/d condi. rather the group composition.
if my group sees s/d condi thief and not even 1 person target it (like our thief d/p said he cant handle him) than the thief has easy life spamming poison with his sb and focus more on group fight with his necro buddy to cover all the conditions.
its like with power base build. if you let the thief do his thing he will.
good thief will target the support class to harass him to prevent him to support or to use his cd. no matter if its power or condi.
i cannot do 1v1 versus s/d thief condi or power as i will go down eventually. thus your team must to help to remove the pressure.
in pvp where its contest game also thief can kill or push off the point (if you let him do it freely) any ranger, ele, warrior, engi, guard, rev and mesmer. maybe he wont be able to kill them but at least push them off point to decap it. will it be the smart choice? not at all as he can +1 elsewhere.
maybe they are bit too strong atm in their dueling part but this is what they good at.
although i hate thieves atm
Take a simple a direct example.
Match up S/d power against S/d condition.
S/d power traits acro for steal Reset , the 10 percent sword bonus and the revamped Don’t stop. This along with DA and TR which just happens to be my existing power build.
There simply no way that a person traiting condition sword of equal skill can defeat this build. S/d is just too limited condition wise. Due to swiftness add to Sword 2 everytime a power user uses 2 he is going to remove any movement impairing condition AND remove another condition. With impairing conditions 80 percent lowered baseline Immob will rarely if ever remain on an SD user.
All of the s/d condtion builds other major condition sources are on long ICDS be they from the steal with BA and Serpents , or utilities like impairing daggers or a venom.
PR alone is on a lower cooldown and will peel these off. The combination of these two skills alone will make it hard to maintain conditions on said player and Utility slots for condition cleanses have not even been used yet. The s/d condition player can not maintain condition pressure against said build because there are just not enough condtion sources in the build that are not tied to long ICD skills/
Every s/d power user is likley to trait SOA as well. This has three cleanses on an ICD not much higher then the Condition builds steal Cooldown. This is still not the full complement of sources of cleanse a s/d power user can trait for. Withdraw without any beneficial traits removes 4 more conditions.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Where again are these pictures? They aren’t in this thread as far as I can see lol. You haven’t posted anything that shows how OP s/d Thief is in the slightest all you posted was a screen shot of you being in Platinum, where are the pics or video showing how op it is?
I sadly didn’t record or screen shot the fights since all I was doing was showing that player how wrong they were and if I post their name I will get infracted so yeah.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
I provide pictures as proof & you are just saying some random top 70 player you beat. Please by all means link the thread where he admits you whipped him or videos. Something b/c when you say his condi burst you let tick and it only did 1k damage when the poison ticks alone from Inf strike will hit you for 2k I kinda file this in the “Ok sure thing” pile.
My experience is very different from your tale.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Lol any excuse.
He was in the top 70 saying how he was beating top20+ players easily while I wasn’t even top 250. And if the build is so OP like people claim it is he should have been able to beat me, also I let him get his Condi Burst rotation of IS/Steal/Dodge/with spider Venom on me and i let it tick before cleansing it only ticked for 1k so OP much damage with all those conditions on me lol.
Every Meta and viable off Meta build has counters pre baked into them to counter the build easily, it gets shut down by any semi competent player.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Nope, you just can’t accept you are wrong.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Then he wasn’t very good at Thief.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
Used D/P daredevil with PI using Marauder Amulet the same build Berserker Amulet, then I used Core Thief using Berserker Amulet, then S/D Power using Marauder Amulet. then I used Menders Ele. I was gonna hop on to DH but that person was done losing over and over on the “OP” build.
Could you do more damage with power? Sure but let’s look at the requirements for doing that say, on power s/d: Every skill has to hit AND crit, can’t afford having it blocked,
Fun fact Condi skills have to hit as well, and can’t be blocked as well, otherwise no damage is applied. And let’s not forget the Condi damage can be mitigated completely with Resistance and through proper cleansing. And let’s not forget the cover Condis are completely shut down by any form of projectile hate which makes the main damaging condition very easily manageable, and the build relies on blowing semi long cd a Dodge multiple Ini Attacks and a stem to do the Burst damage. That alone is a lot of resources used for a Burst but hey some people in this thread try to claim one Steal and a Dodge is all it takes to kill everyone. But I understand that in this game some players die to 1 spammers. Can’t balance around everyone.
Actually you just have to properly use your skills to outplay everything you just named. Basi venom will stop a block cold and allow you to lay down a ton of condi that need to be cleansed. If used on Inf strike to break the block and then u dodge. By the time human reaction time catches up and they stun break they’ve already eaten your damage; whereas, Basi > Inf strike > Flanking > Larc any decent player would have stun broke and evaded ur main damage.
As for projectile hate yes that’s a thing but it doesn’t stop the Inf Strike & caltrops which is where most of the damage comes from. Also Steal goes through the projectile hate and that is 5 confusion & 3 more stacks of poison. This is how I was able to dismantle Chaith of all people.
I think the people who are arguing against this need to PM me so we can set up a live demonstration. Until then we’ll have to move forward with the understanding that most people do not have any experience with the build in discussion. I will also explain exactly how it works & why the synergy works so well so people can fully understand why this build is over tuned.
Oh so Power can’t use Basi Venom at all? Since I was disputing the claim that apparently Condis don’t have to hit to apply damage as the post I quoted.
And I already proved to a top 70 player last season that claimed it was OP by thrashing him over 20 times and died once to it.
And again there is tons of counter play to it though Cleanses, Resistance, projectile defense, blocks, Evades etc.
Which meta build/class did you use?
I mean that literally, the #1 does about as much kitten #1 and the Double tap does about as much as the cluster explosion on SB. I understand that once we have full malice our DJ’s solo crits for about 10K…..but doing 20 seconds of horrible damage just to be able to hit for 10k isn’t worth it when I can just Dagger auto attack for 10k every 2 seconds, or unload spam for 8K each.
Not that I necessarily disagree, but this seems like something easy to test if they let us back in the PvP lobby. Get a Deadeye at his max range and have him DPS down a golem as fast as possible, and compare that to a SB Thief doing the same. I suspect the Deadeye would be faster under practical conditions, but if not, there’s definitely work needed.
you spend complaining about it on the forums, you’d be
done by now.”
In PvE I’d run Deadly Arts, Critical Strikes (take the health return on critical strikes) and Daredevil. Use staff and Sword/Pistol or dual pistols. Full berserker, agility signet and healing signet. Your basic rotation on the tougher mobs: Staff 2 into Steal, evade back with damage trait, AA chain. Repeat. If you die a lot you can use S/P and keep a permanent blind field to evade most attacks.
In sPvP you should use the meta battle build. In WvW you should NOT use only berserker. I’d use Marauder gear for the added health bonus. P/D condition is pretty funny in all game modes with high survivability and trolling potential, but you’re not meta in any way. But it works ok if you’re a casual player (like myself).
I’m also on EU, so if you’d like any help or tips just hit me up in-game and I’ll gladly assist you! I’ve been playing since beta and have been on and off the last few years, but I’ve always been a thief main with a few thousand hours on it.
Until level 80, run power for most of your items. After 80, you can go full berserker (which I don’t recommend but your choice), full condition (insane damage with Dagger/Dagger) and Marauder or Valkyrie. Marauder is the best choice in my opinion, because it has good damage and gives you almost 5k HP. Valkyrie is a little bit more defensive and what Arenanet recommends when you use your level 80 boost.
Dagger/Pistol and Shortbow is the most used and the most powerful build in today’s meta. It is not easy to use but if you learn how to use it, the reward is almost perfect. For this build, I recommend using Trickery, Deadly Arts or Critical Strikes, Shadow Arts and when you are level 80 replace Shadow Arts with Daredevil.
For the utilities, it really depends on your playstyle, but you can use Withdraw as healing and cleanse, Spider Venom or Assassin’s Signet – depends on you, Assassin’s Signet is very good for bursting down targets and Spider Venom stacks 4 poison if I remember correctly – Caltrops for a little bit more damage or Signet of Shadows for some movement speed and some conditions, Signet of Agility for some precision and endurance regeneration or Blinding Powder for stealthy plays and at last, I recommend Basilisk Venom or Dagger Storm as your Elite skill. These really depends on your playstyle as I said but my Dagger/Pistol build is;
Trickery – Deadly Arts – Daredevil
Withdraw as healing
Signet of Agility, Spider Venom and Caltrops – For PvP, I use Shadowstep instead of Caltrops -
And Basilisk Venom for PvP, Dagger Storm for PvE.
My gear is full Marauder right now but if you want to one shot someone with this build, you can go full Berserker.
Tips;
Learn how to use Pistol #5, Dodge and Dagger #2 for stealth.
Learn when and how to engage with #3 and Dagger #2.
Don’t be greedy, learn when to go all-in and when to fall back.
Most of these come with experience, but you can watch professionals like AikijinX and Terissimo. Aikijin’s video link is on the forum right now – I couldn’t find the link – and Terissimo has a Youtube channel with 8K subscribers.