NA Server Population

NA Server Population

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Posted by: Gilosean.3805

Gilosean.3805

Q:

Hello,

I just saw that the NA servers are now listed as all Very High instead of Full. This is awesome, but I’ve got a question. How long will the pop limits be open? Can we generally expect the servers to stay at Very High throughout the Christmas event?

Thanks!

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Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

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A:

Here’s some information on server capacity, straight from our team lead, Stephen:

  1. People actually do change servers, so some Full servers become Very High just from people moving around.
  2. We continuously monitor the World populations and make adjustments, but there is no scheduled update period. It depends on demand for particular worlds and how much people move around and (don’t forget) how many new players join specific worlds.
  3. We frequently adjust the World population caps just before events, but that’s not guaranteed.

So there may be adjustments made as or even before Wintersday gets into full swing — it will happen if needed. But those adjustments are a normal thing and from what I’ve seen, the team is watching the World every day, so the near-daily adjustment could be so subtle you don’t notice them as frequently as they happen.

Somehow I think the Wintersday event will be so exciting that the capacities will be raised, and count on the team to do that if it’s needed.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

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Posted by: Squall Leonhart.2075

Squall Leonhart.2075

those pop listings mean people either changed servers, or they increased the population total via hardware upgrades (or server optimisation)

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Posted by: Gilosean.3805

Gilosean.3805

It’s obviously not people changing servers. All the NA servers are now at Very High, when before all but a handful were at full.

What I want to know is if this is a one-time bump, or if it’s some kind of policy keeping all the servers open for Wintersday events / new Christmas players.

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Posted by: Rhynor.4015

Rhynor.4015

The same thing happened for the duration of the Lost Shores event, and once that was over, the server capacity went back to its former state. I’m assuming the same will happen this time.

IGN: Tyrra
Guild: Gaiscioch [GSCH]
Server: Sanctum of Rall (NA)

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Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

I will see what I can find out!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

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Posted by: AVHero.7382

AVHero.7382

I imagine they expect an influx of players returning or purchasing the game due to the season, the special they are running, and the event. I think they bumped LA capacities and such as well, as last night for the first time in ages I couldn’t actually get into an overflow, which made doing Fractals a bit problematic. A lot of servers no longer were put into overflows.

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Posted by: Blaeys.3102

Blaeys.3102

I imagine they expect an influx of players returning or purchasing the game due to the season, the special they are running, and the event. I think they bumped LA capacities and such as well, as last night for the first time in ages I couldn’t actually get into an overflow, which made doing Fractals a bit problematic. A lot of servers no longer were put into overflows.

There are some servers that havent seen overflows in lions arch – or anywhere else – since the karka event.

Those are the servers I worry about. Increasing capacity allows for full worlds to become fuller, but it could just as easily have the opposite effect on worlds where population is struggling. I hope the team is watching those populations as closely as it does those on the always full worlds – and has a plan should those worlds dip too low.

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Posted by: Gilosean.3805

Gilosean.3805

Thanks for the answer Gaile. Unfortunately Tarnished Coast filled up before I finished work today. Now I’m left with hoping they lose people in large enough numbers that I can grab a spot.