So don’t worry I’m not here to whine about the changes. However, something I did notice today when doing AC with guild was that the NPC you rely on to shield you sometimes priorities attacking over shield, or just plain get’s knocked over, OR OR worse just freaking dies. When he’s an integral part of the fight why not make his HP way higher or here’s an idea give him stability. I’m posting this here because I’m sure something that is vital for the a boss fight shouldn’t die in 3 hits or constantly be knocked down. Thanks!