I really love Guild Wars 2’s graphics, I think their art design Is some of the best in the MMO space, but to be brutally honest, I’ve yet to see an MMO with such a high volume of clipping, over/under scaled, improper deformation & mispositioned geo. I’m not try to use hyperbole, it’s truly the worst offender I’ve personally see in terms of volume.
I find it strange because Anet is such an art-centric company. It seems odd that they would be ok with such a large number of issues. Things like the over-scaled, bell-shaped coats & pants on the Norns (especially the “fat” body type. The coats extend from 6in to almost 1 ft off the actual bodies), the lack of hair-variations for helmets don’t seem polished especially when much poorer games like Tera have things visually flawless.
Is this a major issue for your art team or is this level of polish back-burner? I’ve heard basically nothing on graphical polish progress & bug fixes. I don’t think I’ve seen any patch notes about any updates which is strange because there are so many..
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