Blast finisher behavior in smoke field

Blast finisher behavior in smoke field

in Bugs: Game, Forum, Website

Posted by: Kaon.7192

Kaon.7192

As you probably know, using a blast finisher in a smoke field is supposed to grant area stealth, and using a leap finisher in smoke field is also supposed to grant stealth, but only to yourself.

There seems to be a bug in the behavior of blast finishers, whereby if an enemy is standing within the range of the AoE skill applying the blast finisher, the stealth will be cancelled immediately by the damage caused and the player is left with revealed status. This makes blast finishers completely unfeasible for gaining stealth in most combat situations. This is easily reproducible using Smoke Screen and Cluster Bomb on a Thief near any enemy.

For contrast, when leap finisher is used in a smoke field, say Heartseeker in Black Powder, stealth will be applied even if the Heartseeker lands on an enemy and inflicts damage. Note that if you use Heartseeker the enemy a second time while stealthed from the first one, you will be revealed, which seems to be the correct behavior.

So the issue here seems to be that leap finishers are applying damage before the stealth effect, and blast finishers, the other way around, which completely breaks the Stealth functionality in many combat situations.

(edited by Kaon.7192)

Blast finisher behavior in smoke field

in Bugs: Game, Forum, Website

Posted by: Kaon.7192

Kaon.7192

Bumping this REALLY old bug for some more visibility.

Doesn’t seem like it’d be a very difficult bug to fix.