There are a number of issues related to this utility skill and it’s interaction with traits and other abilities. I wouldn’t be surprised if I only found some of them, but these are the ones I’ve found thus far:
Depending on the developers intent, the interaction with the skill and the regular fire traits may not be bugs but rather the intended behavior. It would however go a long way of improving the usefulness of the utility, which frankly, I’ve never seen used, anywhere.
Also I’d suggest making the default attack be a physical projectile.
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