you spend complaining about it on the forums, you’d be
done by now.”
The Crystal Breaker achievement, to take out 15 crystal carriers, does not increment if you take them out by knocking them over a ledge.
You might note that any time someone gets knocked over the player death is listed as having been suicide. In these mini games there hasn’t ever been a distinction between if I throw myself off a ledge and die or if another player makes it happen.
The Crystal Breaker achievement, to take out 15 crystal carriers, does not increment if you take them out by knocking them over a ledge.
I believe if you do damage to the person before knocking him off it will count.
You might note that any time someone gets knocked over the player death is listed as having been suicide. In these mini games there hasn’t ever been a distinction between if I throw myself off a ledge and die or if another player makes it happen.
At the same time though, you do get a “you got a player kill” pop-up message, so at some point the game does consider that you get credit for it, it just doesn’t count towards the achievement.
This is a real problem. I had one situation the other night where me and another blue were shooting at a red with a crystal, and it was obvious we were going to kill him in about five seconds and very little could have changed that, so he just threw himself over a cliff to “steal” the kill from us.
Ideally, if a player falls off a cliff, by any means, then anyone who has damaged him prior to that should get kill credit. Any ability that knocked people off of cliffs should count towards that, since they all do at least a little damage on the attack itself.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.