Dagger Storm Bugged

Dagger Storm Bugged

in Bugs: Game, Forum, Website

Posted by: Orpheal.8263

Orpheal.8263

Stability for Dagger Storm is bugged, even still after you changed how Stability works, what is quite sad …

Stability of Dagger Storm doesn#t protect you against Fear!!
Fear is one of the things, that get NEGATED by Stability and its still possible to easily interrupt Thieves that use DS by just simply fearign them >.>

Fix this please finally, its absolutely no fun to get your most effective Elite Skill so easily stopped by just a cheesy stupid single Fear, when Stability in fact should PROTECT YOU FROM THIS JUNK.

So please, take a look over Dagger Storm and fix this Stability Bug in this Skill, which seems to not know anymore since several patches back, that fear is somethign, that shouldn’t work under the Effetc of Stability….

THANKS

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

Dagger Storm Bugged

in Bugs: Game, Forum, Website

Posted by: RoseofGilead.8907

RoseofGilead.8907

This doesn’t necessarily sound like a bug.

The way stability works for that skill now is you’re given the Stability buff for 3 seconds, and it’s applied three times. Buffs can be stripped. A necro (for example) could strip your stability with Well of Corruption and fear you immediately after.

Dagger Storm Bugged

in Bugs: Game, Forum, Website

Posted by: Orpheal.8263

Orpheal.8263

Uhm, no, such a cheap situation wasnt the case..

Just started Dagger Storm, having the full stacks of Stability a few seconds later and then out of a sudden, the Dagger Storm was just like 2-3 seconds active and BOOM interrupded by a single god kitten Fear making this ELITE SKILL total useless.

Got not the boon stripped by a stupid well or so, no, just fear and it ends your Dagger Storm.
I wouldn’t have opened a thread for this, if this silly situation wouldn’t have happened for me already countless times in WvW.

It was that fear, that comes from Death Shroud and under Death Shroud Necros have no direct skills by itself alone, that can remove Boons.
The only way that I can think of what could work is Dark Path with Path of Corruption followed by an instant Doom, but the point is, those Necros which do this, never DP’ed to me with that teleport, its always a fear from the distance…

Or I’m just so rageous over this, that I simple didn’t recognize somethign much simpler…
However, an Elite Skill like Dagger Storm, which is in WvW one of the thieves most essential live savers shouldn’t be so cheesingly easily interruptable

The sense behind DS was from behing on, to give the Thief a skill, that lets us at least from 9 seconds be save from all the hard cc spam in this game as it is the only single skill that gives thieves actively stability on demand.

If Elite Skilly can be so cheesingly easy et completely interrupted, then there is nothign at all “Elite” about that skill. Elite Skills are designed to be TIDE TURNERS.
Theres no tide to be turned with such an easy interruptable skill at all in a battle, when at what is needed to make you instantly stop is a single fear.

If this is really a bug, it should be very easily reproducable for Anet to test it out and when I’m right with this to make a fix, to guarantee, that Stability od DS protects again completely against fears as long your Stability is up and stab on DS refills intself every few seconds after the last change to Stability.

Personally I think DS should get changed to give players not just only Stability, but also Retaliation and Resistance, that new boon to make it harder to strip off stab from DS so easily

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

(edited by Orpheal.8263)