Ele Overloads take 6s before active

Ele Overloads take 6s before active

in Bugs: Game, Forum, Website

Posted by: DrEckers.2039

DrEckers.2039

I recently noticed that Elemental Overloads are bugged and are not ready within 5s of camping an attunement. Currently when you swap to an element, it takes 6s before the overload is ready. Attached are 6 screenshots showing the overload having between 0s and 1s left before activation, but the previous attunement having between 4s and 5s remaining before it is active. This clearly shows that the Overloads are taking longer than 5s and one shows that it is taking at least 6s.

Earth Overload with .6s remaining and 4.6s left on Air
Air Overload with 0.2s remaining and 4.1s left on Earth
Fire Overload with 0.5s remaining and kitten left on Air
Water Overload with 0.8s remaining and 4.8s left on Water.
Air Overload with 0.6s remaining and kitten left on Water
Fire Overload with 0.6s remaining and 4.6s left on Air

Edit: To be clear, Elemental Overloads should take only 5s before they are ready to activate. Source

(edited by DrEckers.2039)

Ele Overloads take 6s before active

in Bugs: Game, Forum, Website

Posted by: DrEckers.2039

DrEckers.2039

After help from reddit, it is clear this is a case of the wiki being wrong, not an actual bug.