best statistical loot in the game. We want everyone on an equal power base.”
Pre-launch, Colin listed things that make MMOs bad. They are all now in GW2.
This probably isn’t a bug, but the suggestions forum is gone. I posted this a few months ago, and other people have posted it before, hey, let’s try again.
Suppose you’ve crafted Kamohoali’i Kotaki. On some professions (warrior, thief), crits with skill 1 create a spirit shark. On other professions (mesmer, ranger), crits with skill 1 do not create a spirit shark. These are all melee attacks.
Suggestion: Make this behavior consistent across professions. Don’t do this by removing the animations from warriors and thieves, though, because consistency isn’t really the reason to do this anyway—the reason is that the animation is sweet and some of us could get to see it more often without any unfair changes.
(I don’t have a ranger, but a further suggestion, based on the wiki: maybe also add sharks on crit to ranger 2 and 5 skills. Maybe thief 5, too. And the wiki doesn’t say anything about necros, so one more suggestion: check necro skills and make sure that they get the animation on all their melee attacks.)
Yeah I don’t see this happening anytime soon. Being a personal owner of the legendary spear for my Ranger it is rather disappointing that we only get the shark animation on the #3 skill, but the game isn’t fair. Until legendaries have something to do with the LS I wouldn’t plan on a fix anytime soon. But just be glad with the new wardrobe you can copy the spear to your warrior and have shark animations on like 4/5 skills! hoorah for warrior supremacy
Yeah, I’m not optimistic. Even legendaries suddenly mattering for the LS won’t actually help on its own—the LS also needs to be underwater. (They don’t even make new underwater skins any more!)
Still, I figure I’ll keep copy/pasting this every few months. And in the meantime, woohoo, warriors!
(edited by One Note Chord.5031)
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