Losing boons gained underwater when exiting

Losing boons gained underwater when exiting

in Bugs: Game, Forum, Website

Posted by: Navtyr.1654

Navtyr.1654

What’s up with that? Sometimes it happens, sometimes it doesn’t, but the scenario that often happens to me is: Stack up the swiftness underwater (necro), still have swiftness when about to exit the water, lose boons when exiting the water-getting on ground.

With a bit more testing, it seems more often that bumping your head into the solid ground you are about to step on while still underwater doesn’t strip your boons off, but if you put your head above the water and then swim to the shore, it takes them off.

Anyone else noticing the same thing? Is this intended?

Losing boons gained underwater when exiting

in Bugs: Game, Forum, Website

Posted by: X T D.6458

X T D.6458

I have the same issue with my necro using deadly feast and spectral walk for swiftness underwater, and then the boon is lost when going on land

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Losing boons gained underwater when exiting

in Bugs: Game, Forum, Website

Posted by: Teknomancer.4895

Teknomancer.4895

Bump, still borked. Also doesn’t seem to matter if it’s the necro’s own skill that applies swiftness to the necro or an ally’s class skill that does it. Example: in borderlands at Bay, a ranger or war uses their warhorn IMR skill, you get swiftness and jump into the water to swim across. Swim over to the dock and jump out maybe 3 seconds later, no more swiftness. Same with Locust Swarm on land (whether Banshee’s Wail is traited or not) or Spectral Walk used either while underwater or on land. Swiftness persists when you enter the water, but vanishes when you exit the water. And of course if it’s your skill, it’s on full CD while you get no benefit from it because reasons.

Apparently a long-standing bug, why is this not fixed yet?

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