When you fire a projectile, you are always informed about what happened to it, except when it’s being reflected or destroyed.
Otherwise, you always get one of these messages to pop up:
- 1000 (damage done)
- {2500} (crit damage done)
- Evaded!
- Obstructed!
- Missed! (blinded)
- Blocked!
- Out of Range!
- Invulnerable!
We’re still missing these two:
Especially in big WvW fights they can just disappear into the void with no indication of what happened to it.