Necromancer Deadly Strength halfway works

Necromancer Deadly Strength halfway works

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Posted by: Mingus Dew.8620

Mingus Dew.8620

Sorry if this has been brought up, but I looked 30 pages deep and found nothing on the topic. I noticed something odd about this trait running Cavalier’s gear, specifically that Deadly Strength should be giving more power than it was.

Deadly Strength (Death Magic, Master Tier): Gain power based on your toughness. Power gain doubles while in shroud.

For example, I was at the time of my testing at 2,269 toughness and 2,374 power (untraited). With Deadly Strength turned on I was getting 2,533 power or a 7% increase as stated in the trait description, but when I entered into either shroud I did not receive an additional 7% increase. I only received a five point increase to 2,537 power.

Now, why is it increasing by this small margin? I figure the added toughness from Armored Shroud (+180 toughness while in shroud) is factoring into the original 7% from Deadly Shroud and the second half of it isn’t connecting somewhere in the code.

(edited by Mingus Dew.8620)