Q:
Story: Order Swaped Automatically
That only changes the story instances you do not your character’s order.
When you accept another’s storyline, you will be placed on that storyline, as well, so that you can continue to play together. It is not a bug.
Once you get to the end of that story arc, if you do not accept another’s storyline, you will be placed back upon your own.
You have not changed Orders, as you can check by speaking to your Order-specific vendors.
Good luck.
Yup, not a bug actually. Although I think it confusing and I can’t see any reasons for doing this way, but sadly it’s an intended behavior for cases as mentioned above.
The reason is to allow people to continue to working on the personal story together without forcing repeats. People still have the option of the alternative if they don’t accept the progress. The only problem with the current approach is that there isn’t enough in game information regarding what will happen when you accept progress.
The reason is to allow people to continue to working on the personal story together without forcing repeats. People still have the option of the alternative if they don’t accept the progress. The only problem with the current approach is that there isn’t enough in game information regarding what will happen when you accept progress.
Exactly, it lacks info and the info provided can be misleading. Even so I still can’t see the purpose. If people want to keep doing it together they can always be invited to do the same instance each time, no reason to make things confused by messing with their storyline. No reason to know what’s the next step in “their” storyline when out of the instance. Wanna do it together? Follow them (party is there for that) and waits until they start the instance, simply that.
If both storyline were exactly the same (as happened with LS) I would understand and it would be useful, but not with PS where storylines can be very different.
I guess we have very different definition of “do together”. Running the instance and only have one person make any progress is not what I would call “do together”.
Yeah, in fact I noted that after I made that post. What I meant isn’t that only one would progress, both could progress their storyline but why both have to be put into the “same” storyline? That’s what I don’t get. E.g: both players do the instance and then it asks if one would accept the progress, why not when accepting it it keeps the players in their own storyline while progressing that step? If both wanna do the next step together once can just invite the other again. That’s what I mean.
Because then the other person’s story would not progress. And if they could progress both storylines, then they would be able to receive double, triple, etc. number of rewards for that particular story step number.
Even if there were no rewards involved, once character could do all the storylines, and be part of all the Orders at once, etc.