"Target Nearest" broken after patch

"Target Nearest" broken after patch

in Bugs: Game, Forum, Website

Posted by: Verteiron.8734

Verteiron.8734

Q:

I usually bind “Target nearest enemy” to C, ala GW1, and have come to rely heavily on it. After the patch I immediately noticed its behavior has changed to the point that it is completely unusable.

It seems to be prioritizing targeting destructible objects over foes.

It sometimes picks foes behind me, off-camera that are attacking someone else.

It it frequently picking foes on a completely different z from me, resulting in “Obstructed” or just an inability to get the chosen foe, or picks a foe that’s out of range over one that’s 3 feet away from me.

All of this is new since the patch, and I’ve had to switch entirely to mouse-targeting as a result, because targeting the “Nearest foe” does anything but what it claims.