I’m going to continue bumping this to inquire for more turret bugs; I know there’s probably more esoteric issues than I have listed here, I just need to know what they are so that I can attempt to confirm and codify them.
Also be pretty nice to see some stafkittennowledgement of the issues; this is almost twenty bugs that affect the Turret skill type in general. If I were to break them down into individual bugs, like ‘Rifle Turret does not attack Claw of Jormag,’ I’d undoubtedly be banned or infracted for spamming by starting…lessee.
Twenty (or more) threads for Turrets not attacking World Bosses (One for each Turret that ignores each World Boss; as I discover more World Bosses that are ignored by Turrets, more threads)
Six threads for Oversized Horizontal Hitbox (One for each Turret that has an oversized hitbox)
Six threads for Inaccurate Fire Rates (As I recall, the Healing Turret used to have a Fire Rate of 3 seconds listed, so one thread for each turret with its inaccurate fire rate)
Two threads for ‘The Overcharge doesn’t improve fire rate’ (one for Rifle, one for Net)
Two threads for ‘Overcharging early has odd results’ (one for Rifle’s forever-boosted speed, one for Net’s occasional failure to function after Shot #1)
Six threads for ‘Activating the Overcharge while the Turret is airborne through use of Deployable Turrets doesn’t trigger the Overcharge, but it does start the cooldown’ (one for each Turret with a failing Overcharge)
Four threads for ‘On-placement Turret shot not affected by downleveling’ (One for each Turret that deals disproportionate damage on the shot fired immediately after placement; potentially more if I decided to list them by zone instead)
One thread for ‘Cleansing Burst doesn’t contribute to Condition Remover’
Three threads for ‘Skills interrupted by Overcharges don’t contribute to Skill Interrupter’ (One each for Rocket, Thumper and Net Turrets)
Six threads for ‘Skills interrupted by Turret Detonation don’t contribute to Skill Interrupter’ (One for each Turret)
Four threads for ‘Rifled Turret Barrels does not improve on-placement shot damage with Turret [X]’ (One each for Rocket, Rifle, Thumper and Flame turrets)
That’s a total of 60 or more separate bug threads, if I were to get technical about it.
So this is a call-out to any member of the moderation staff, as I need to know: Would that be spamming? ‘cause that seems like it’d be spamming, to me, but the Best Bugging Practices also say: “Do not post more than one bug per thread: lists of bugs are not very helpful to us because we’re frequently sending thread links to specific people who may not be able to address the other bugs you’re reporting. Please make a separate thread for each bug you’re seeing. [edit] This is with the exception of a staff request for bugs to be consolidated.” Given the lack of any manner of response (as far as I am aware) to any of these bugs in the entire duration of the game’s release, I feel I must wonder whether nonadherence to the Best Bugging Practices is the cause; admittedly, it seems a trifle…odd for that to be the case when you have a PvP Community Coordinator thanking people for reporting bugs in the Personal Story, but if I need to, in the opinion of the staff, break this into 60+ threads to get these bugs addressed, I will.
I’m not even asking for a “We’re working on it!” or anything. I just don’t want a repeat of Scope happening, where nobody seemed to give a kitten that it was broken (and apparently had been since Beta) until somebody posted about it on the sPvP boards 285 days into release. As far as I can tell, the staff didn’t even know it was broken until that point – so I do hope you’ll forgive my persistence in asking for somebody to just say whether they are aware of these issues.