Underwater utility skill cooldown sharing
I suspect the slot shares its cooldown to prevent people from going in/out of the water to avoid the cooldown — that seems ok. But it does create some annoying issues:
- If you just want to swap skills after entering the water, you have to wait until your land skill cooldowns finish.
- As noted in the original post, cooldowns could be longer than stated if the the skill sharing the slot has a longer cooldown before transition between water/land modes.
There’s probably a happier medium.
^ I’m not sure that’s the reason since skills retain all their own individual cooldowns. I can use a 60 second cooldown skill on land, then go underwater and swap any skill in any slot for it and it’ll still be counting down from 60 so I don’t see how people can avoid cooldowns by swapping skills. Going in and out of water does not reset the cooldowns on each skill so forcing a cooldown share is not necessary.
Unless you mean avoiding the disabling of utility skills caused by cooldowns and using a different set of skills underwater, which I believe should be allowed. Otherwise there is no point in the utility skills swapping sets underwater.
However upon further testing it seems under some circumstances the cooldowns are not shared unlike my initial observation, but I’m having difficulty pinpointing exactly the conditions which the shared cooldowns are not triggered.
(edited by ddoi.9264)