Various Engineer Bugs with Skills and Traits

Various Engineer Bugs with Skills and Traits

in Bugs: Game, Forum, Website

Posted by: Cuolin.4075

Cuolin.4075

Various bugs I found while testing:

1. Toolbelt skills for all turrets do not give back 10% endurance with the Adrenaline Pump trait (which should give 10% endurance with each toolbelt skill use)

2. Similarly, when the turrets are deployed their toolbelt skill turn into detonation abilities – these too do not give 10% endurance back

3. Additionally after planting a mine field, its toolbelt detonation ability also doesn’t give endurance back

4. The knee shot trait which cripples enemies when you immobilize them only works with the rifle and offhand pistol skills that immobilize. It doesn’t work with the net turret, the net turrets toolbelt skill, or the glue bomb from the bomb kit.

5. Turrets receive no increase in damage (or regen amount in the case of healing turret) from the Engineer increasing his power, condition damage, or healing stats (this may be intended)

6. Healing Turrets, when detonated, cause another few seconds of regeneration (of 5 health per tick) to be put on the Engineer.

Various Engineer Bugs with Skills and Traits

in Bugs: Game, Forum, Website

Posted by: Haette.2701

Haette.2701

I believe the “detonate” skills no longer work with Adrenaline Pump because they used to be exploitable for infinite endurance. Even now that would allow one toolbelt slot to be used for two endurance boosts, which probably isn’t intended.

The rest of these I can confirm.

Various Engineer Bugs with Skills and Traits

in Bugs: Game, Forum, Website

Posted by: Warmage Timeraider.5861

Warmage Timeraider.5861

Dont forget the Throw Elixer B Description which atm clearly says it gives 4 boons while only giving one

Timeraider- 80 Norn Elementalist – 80 Norn Engineer
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