Warrior Hundred Blades

Warrior Hundred Blades

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Posted by: Blargo the Great.6704

Blargo the Great.6704

I’m not sure if anyone else has had this issue but when using hundred blades with quickness sometimes the final hit doesn’t register. So I only hit 8 times instead of 9. This doesn’t happen without quickness, but when I use headbutt, pop berserker mode, then use hundred blades with the quickness sometimes there isn’t a last hit

Warrior Hundred Blades

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Posted by: Wyrm.4680

Wyrm.4680

Bumping because this bug does still exist and I can reproduce it pretty reliably using the method stated above. The animation for the final hit will play, but there is no corresponding damage indicator.

Warrior Hundred Blades

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Posted by: Andraus.3874

Andraus.3874

Did you check the log? Not the white numbers poping up on the mob

Warrior Hundred Blades

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Posted by: Wyrm.4680

Wyrm.4680

Okay, so I figured out how to actually reproduce the problem and why it happens.
It has to do with the duration of the quickness boon granted by activating Berserk. During a typical Berserk → Arcing Slice → HB combo, the quickness boon will fall off right before the final strike occurs and apparently cancels it altogether. If you skip on using Arcing Slice and go right into Berserk → HB, you’ll get the full 9 strikes because the quickness boon will last the entire animation. Likewise, you can circumvent the problem by giving yourself boon duration.

This still does not feel like intended behavior. Even if the quickness falls off, the 9th strike should still happen.

Warrior Hundred Blades

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Okay, so I figured out how to actually reproduce the problem and why it happens.
It has to do with the duration of the quickness boon granted by activating Berserk. During a typical Berserk -> Arcing Slice -> HB combo, the quickness boon will fall off right before the final strike occurs and apparently cancels it altogether. If you skip on using Arcing Slice and go right into Berserk -> HB, you’ll get the full 9 strikes because the quickness boon will last the entire animation. Likewise, you can circumvent the problem by giving yourself boon duration.

This still does not feel like intended behavior. Even if the quickness falls off, the 9th strike should still happen.

Nice detective work (apparently not the only issue with quickness).

Besides mentioning it here, I recommend you copy/paste the text above to the in-game /bug reporting tool right after using 100B under quickness — that will help by giving ANet direct access to the same data you collected.

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