bugged since early beta and still not fixed
I happened upon that mess for the first time many months ago. They were all stacked exactly on eachother and I thought it was just one or two, suddenly 30+ lvl 15’s turned around and destroyed me. At that time, I wasn’t as lucky as some where they focused on the door…they weren’t as intent on pushing through the door as they were at wanting me dead when I interrupted them. I learned to avoid that area permanently.
Nearly the same issue, but with friendly NPCs, occurs in the southwest corner of Caledon forest where a mess of fern hounds get lost and stuck near that heart quest in that back alley with the big wurms. They don’t do anything, but sometimes there are dozens of them just standing there.
Also, several NPC “SKTR-0100 [Runner]” golems stack on eachother in the Accountancy waypoint in Rata Sum. Also not a big problem, but they don’t stand there quietly…they constantly play their beep-boop music over eachother, and just out of sync so it’s a mess of noise. As well as them finishing with saying “good morning”, etc. over, and over and over. I have to keep reminding myself to mute my headphones when I am there as it is very irritating. :\
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(edited by StinVec.3621)
Yeah saw that not too long ago, where there a bunch of them just attacking the enterance. Wow that it has been like that since the BW1.
(edited by Lordphantomhive.1256)