while a much less annoying glitch (and less prone to causing headaches) than what we had before, it’s still a pretty big issue. depending on how the camera is trying to place itself based on terrain blocking the way, the entire map, or several parts of it (including the player, enemies, etc) can just go invisible. picture on the attachment.
NOT PICTURED: if i zoom in the camera and point it upwards, my character (human with height on maximum) gets slightly transparent. that would be fine, if his teeth and eyeballs didn’t remain at 100% opacity, making for some really creepy imagery.
LegendaryMythril/Zihark Darshell
another picture of the incident, since i can’t attach more than one image per post.
LegendaryMythril/Zihark Darshell