guardian bugs

guardian bugs

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Posted by: Sylli.3891

Sylli.3891

hey i got alot of problems on the guardian in wvwvw. i have played guard for like ½ year now and im getting so sad then there are so many bug on a class and dont fiks it

Hammer( main weapon)
then im usinge hammer 3 skills 50 % of the time its missing and im hitting them spot on and there dont use dodge skill. and today then i make my ring of warding the ranger got through and he didt have the stability on him and. i think the wall of warding and the ring of warding need to get a fiks its way to easy to get through. then u got a skill that have that high cooldown and be so bad in the 1 vs 1 fight. u guys need to fiks it so u can’t go through the skill that easy. it says that only stability and teleport can go through it but that not right i see all skills that can jump go through it then its not a teleport skill. i know its a strong skill then u fighting a zerg but in still kinda useless in 1 vs 1 and monster

staff
then im using the 2 skill it get stuck and i cant use it and most of the time u dont see a ball and it fail hitting and dont heal at all

sword( i use that then i started and stop using it then it buggede)
then you use the skill 2 and try to jump its not hitting and dont blind at all

greatsword( i have try many times the greatsword and ea time i go back to hammer)
then im spinning it only hitting the enemy if there in 50 range but it say that it can hit to 600 range and if the enemy is on about 200 range its missing like 70 % of the time it need to get a better chance of hitting

Renewad focus
this skill need to get a hard fiks on tool or the use of it. why do it take 2 sec to use the skill then its only 3 sec long. i was testing it so i took my telefon and start and stop in it and it was only 2.5-2.45 sec and if take 2 sec to use it and 3 sec invulnerable. if that right then it 2 + 3 = 5 sec so somthing is wrong here. and the worst problem is that then im in wvwvw and use the skill the first sec. i can still be hit by my enemy and some times i can get pull and push in my renewad focus so it missing to do the job and i use the skill and dont get my F1. F2. reset F3 it kinda bad then u use a high cooldown skill and get nothing out of it.

sorry for my bad english

(edited by Sylli.3891)

guardian bugs

in Bugs: Game, Forum, Website

Posted by: mercury ranique.2170

mercury ranique.2170

all skills have counters and I have a feeling many of your bug’s arent bugs but as designed. Know how to counter counters and realise that you are playing against real people and not sutpid programmed NPC’s helpts a lot in WvWvW

The hammer skill 3 is very easy to avoid by a human player by dodge, jump, aegis, stability and more.

The hammer skill 5 is also easy to avoid.

Orb of light: I use a staff and dont have any issues.

Greatsword (my favourite weapon).
This is a skill with two effects. The wirl only hit for a short range. Only the 7 projectiles have a range of 600. These projectiles can be easy avoided. This is as designed. It’s a melee skill, not a ranged skill. The projectiles are bonus.

Renewed focus is not a get out of combat skill. The renewal of your virtues is the most important effect. I only use this skill after spamming my f1, f2 and f3 to get the passive effect back

In short, I dont see any bugs. All works as intended. Dont expect your foes in WvWvW be as unintelligent as the npc foes in PvE.

Arise, ye farmers of all nations
Arise, opressed of Tyria!

guardian bugs

in Bugs: Game, Forum, Website

Posted by: Sylli.3891

Sylli.3891

all skills have counters and I have a feeling many of your bug’s arent bugs but as designed. Know how to counter counters and realise that you are playing against real people and not sutpid programmed NPC’s helpts a lot in WvWvW

The hammer skill 3 is very easy to avoid by a human player by dodge, jump, aegis, stability and more.

The hammer skill 5 is also easy to avoid.

Orb of light: I use a staff and dont have any issues.

Greatsword (my favourite weapon).
This is a skill with two effects. The wirl only hit for a short range. Only the 7 projectiles have a range of 600. These projectiles can be easy avoided. This is as designed. It’s a melee skill, not a ranged skill. The projectiles are bonus.

Renewed focus is not a get out of combat skill. The renewal of your virtues is the most important effect. I only use this skill after spamming my f1, f2 and f3 to get the passive effect back

In short, I dont see any bugs. All works as intended. Dont expect your foes in WvWvW be as unintelligent as the npc foes in PvE.

first of all the problem is not dodge on the hammer skill( i point that out then i started) there did not dodge and and a ranger dont have aegis. and first of all stability still dont work its a snare spell not a stunt or knokdown. and u say number 5 skill is easy to avoide then its more reason to buff it or bug fiks it.its not like skill that cen be sepm is have long cooldown and if its to easy to avoide then why use it so. and the greatsword still have 600 ranged and its not melee its on 130 range its hard to hit even on 130 range then the spinning it only hitting 50 % the time. renewad focus i use it for the same but its kinda sad then all it do is reset skill. bug fiks and the tool on it is buggede. its all designed fail that dont make the skill handy so u can use them. and most other class got move speed/mobility like thife, elementalist, ranger, mesmer and u still need to think that there dont need to be in melee to fight you. and if u control spell is missing like 70 % of the time then how do u want to get close to a range class. i know u can go range on the guard but the staff is for only support and the septher is some bad designed fail. its not that i dont get kills but so many designed bug in the game

(edited by Sylli.3891)